Player Matchup

Tiamat
Tiamat
AMziklj
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,378 Elo+
Solo
Nu Wa
Nu Wa
DodaStoda
Nu Wa
Level 148
God Stats
16W - 19L
1,525 SR
Queue Stats
134W - 129L
1,480 Elo+
Solo
Maman Brigitte
Maman Brigitte
SlayerOfBalrogs
Maman Brigitte
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 116L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
Zance21
Danzaburou
Level 93
God Stats
21W - 12L
1,604 SR
Queue Stats
120W - 111L
1,444 Elo+
Solo
Shiva
Shiva
second_life45
Shiva
Level 106
God Stats
52W - 36L
1,627 SR
Queue Stats
448W - 417L
1,522 Elo+
Party 1
Team Averages
Level 106
1,551 SR
1,463 Elo+

VS

Team Averages
Level 94
1,477 SR
1,420 Elo+
Scylla
Scylla
MrSubmissive
Scylla
Level 174
God Stats
1W - 1L
1,297 SR
Queue Stats
212W - 191L
1,500 Elo+
Solo
Neith
Neith
Sco7t87
Neith
Level 28
God Stats
1W - 0L
1,590 SR
Queue Stats
39W - 66L
1,268 Elo+
Party 2
Horus
Horus
Switch2Zero
Horus
Level 81
God Stats
24W - 15L
1,500 SR
Queue Stats
576W - 531L
1,571 Elo+
Solo
Nike
Nike
Thom3756
Nike
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,269 Elo+
Party 2
Ao Kuang
Ao Kuang
YvngRell666
Ao Kuang
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
392W - 380L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AMziklj
Tiamat
10
1 / 2 / 2
6,441
537
3,402
7,018
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
DodaStoda
Nu Wa
9
0 / 2 / 0
5,890
491
2,024
4,114
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
SlayerOfBalrogs
Maman Brigitte
11
0 / 2 / 2
6,412
534
5,425
8,016
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Zance21
Danzaburou
10
2 / 1 / 1
6,448
537
6,216
9,023
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 1 / 0
6,762
564
8,504
9,751
7,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 0 / 2
6,951
579
4,697
3,276
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Sco7t87
Neith
10
1 / 1 / 2
6,009
501
7,924
7,510
2,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 1
6,420
535
4,668
13,256
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
8
0 / 2 / 2
5,695
475
2,353
9,325
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
YvngRell666
Ao Kuang
14
6 / 0 / 1
7,918
660
5,017
11,718
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
8
8
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AMziklj
Tiamat
1
2
2
1
L
Nu Wa
DodaStoda
Nu Wa
0
2
0
0
W
Scylla
1
0
2
2
W
Neith
Sco7t87
Neith
1
1
2
2
L
Maman Brigitte
SlayerOfBalrogs
Maman Brigitte
0
2
2
0.5
W
0
0
1
0.5
W
Nike
0
2
2
0.5
W
Ao Kuang
YvngRell666
Ao Kuang
6
0
1
6.5
L
Danzaburou
Zance21
Danzaburou
2
1
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
24,659
37,922
Taken
45,085
19,017
Mitigated
22,835
11,588
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AMziklj
Tiamat
3,402
344
110
1,806
7,018
4,353
204
1,033
5,985
21,371
0
L
Nu Wa
DodaStoda
Nu Wa
2,024
929
0
772
4,114
1,207
0
3,364
750
32,360
0
W
Scylla
4,697
133
0
1,500
3,276
987
0
1,567
1,709
48,115
0
W
Neith
Sco7t87
Neith
7,924
1,861
0
1,539
7,510
2,642
0
2,847
4,663
0
42,195
L
Maman Brigitte
SlayerOfBalrogs
Maman Brigitte
5,425
285
0
3,350
8,016
2,947
433
2,888
5,083
46,856
1,301
W
4,668
2,148
100
6,348
13,256
8,690
0
1,430
11,826
0
43,836
W
Nike
2,353
86
0
2,440
9,325
5,869
0
2,745
6,580
0
21,197
W
Ao Kuang
YvngRell666
Ao Kuang
5,017
1,234
0
1,760
11,718
4,647
0
2,749
8,969
68,219
1,001
L
Danzaburou
Zance21
Danzaburou
6,216
2,918
0
4,058
9,023
3,255
704
1,180
7,843
0
47,551
L
8,504
977
0
1,492
9,751
7,255
108
1,249
7,792
2,293
48,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
32,993
325
Minions Killed
335
0
Camps Cleared
0
1,135,722
Distance Traveled
1,252,675
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,441
537
48
4
0
239,491
2
L
Nu Wa
5,890
491
59
5
0
138,633
0
W
Scylla
6,951
579
77
6
0
240,703
6
W
Neith
6,009
501
63
5
0
228,086
1
L
Maman Brigitte
6,412
534
74
6
0
293,978
4
W
Horus
6,420
535
65
5
0
270,669
0
W
Nike
5,695
475
23
2
0
219,669
2
W
Ao Kuang
7,918
660
107
9
0
293,548
0
L
Danzaburou
6,448
537
69
6
0
238,005
0
L
Shiva
6,762
564
75
6
0
225,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role