Player Matchup

Zhong Kui
Zhong Kui
liamdaley2013
Zhong Kui
Level 68
God Stats
5W - 8L
1,558 SR
Queue Stats
96W - 126L
1,437 Elo+
Party 2
Odin
Odin
niceew
Odin
Level 59
God Stats
2W - 3L
1,356 SR
Queue Stats
357W - 407L
1,455 Elo+
Party 2
Cupid
Cupid
qpBtog
Cupid
Level 27
God Stats
1W - 3L
1,346 SR
Queue Stats
195W - 268L
1,320 Elo+
Party 2
Arachne
Arachne
x29secwonderkid
Arachne
Level 118
God Stats
47W - 50L
1,506 SR
Queue Stats
239W - 296L
1,402 Elo+
Party 2
Ymir
Ymir
zacharyvear080
Ymir
Level 69
God Stats
15W - 16L
1,541 SR
Queue Stats
44W - 49L
1,423 Elo+
Party 2
Team Averages
Level 68
1,461 SR
1,407 Elo+

VS

Team Averages
Level 64
1,411 SR
1,401 Elo+
Arachne
Arachne
Bulletshot-NSL
Arachne
Level 64
God Stats
11W - 6L
1,587 SR
Queue Stats
103W - 102L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Diio Buns
Baron Samedi
Level 89
God Stats
1W - 3L
1,093 SR
Queue Stats
108W - 95L
1,410 Elo+
Solo
Medusa
Medusa
LorDermaras
Medusa
Level 42
God Stats
3W - 6L
1,349 SR
Queue Stats
5W - 7L
1,299 Elo+
Party 1
Xing Tian
Xing Tian
Nabsete
Xing Tian
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 5L
1,437 Elo+
Party 1
Zeus
Zeus
njbeeeast
Zeus
Level 65
God Stats
16W - 9L
1,528 SR
Queue Stats
319W - 349L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
liamdaley2013
Zhong Kui
8
0 / 3 / 0
4,890
489
1,469
6,216
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
niceew
Odin
11
4 / 2 / 0
6,567
657
5,193
8,756
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
qpBtog
Cupid
7
0 / 3 / 0
4,345
435
2,298
6,187
1,884
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 7 / 2
6,054
605
3,743
12,094
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
1 / 4 / 1
4,862
486
5,229
10,066
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,166
717
7,468
9,381
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Diio Buns
Baron Samedi
12
2 / 0 / 3
6,867
687
4,615
5,205
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
3 / 1 / 6
5,938
594
9,578
6,870
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Nabsete
Xing Tian
10
4 / 1 / 4
6,420
642
3,712
8,024
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
11
4 / 3 / 0
6,646
665
5,900
5,309
1,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
19
19
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Baron Samedi
Diio Buns
Baron Samedi
2
0
3
3.5
W
Medusa
3
1
6
6
W
Xing Tian
Nabsete
Xing Tian
4
1
4
6
L
Zhong Kui
liamdaley2013
Zhong Kui
0
3
0
0
L
Odin
niceew
Odin
4
2
0
2
W
Zeus
4
3
0
1.33
L
Cupid
qpBtog
Cupid
0
3
0
0
L
1
7
2
0.29
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,932
Damage
31,273
43,319
Taken
34,789
18,793
Mitigated
14,301
8,171
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,468
4,617
0
3,877
9,381
3,698
0
1,355
7,986
0
54,101
W
Baron Samedi
Diio Buns
Baron Samedi
4,615
604
328
2,357
5,205
2,338
0
885
4,320
53,141
0
W
Medusa
9,578
5,261
0
2,618
6,870
2,374
1,380
2,029
4,589
0
44,185
W
Xing Tian
Nabsete
Xing Tian
3,712
419
86
1,192
8,024
4,381
180
1,887
5,887
15,925
0
L
Zhong Kui
liamdaley2013
Zhong Kui
1,469
339
52
939
6,216
4,076
0
3,100
3,116
26,120
0
L
Odin
niceew
Odin
5,193
946
0
2,432
8,756
3,704
0
4,254
4,502
0
33,262
W
Zeus
5,900
404
0
1,222
5,309
1,510
0
0
5,309
39,939
0
L
Cupid
qpBtog
Cupid
2,298
1,247
52
1,614
6,187
1,884
0
1,217
4,970
0
15,889
L
3,743
2,821
163
1,904
12,094
4,601
0
3,679
8,415
0
38,646
L
5,229
1,200
0
1,015
10,066
4,528
0
1,977
8,089
14,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
33,037
212
Minions Killed
327
0
Camps Cleared
0
941,446
Distance Traveled
946,575
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,166
717
76
8
0
239,514
0
W
Baron Samedi
6,867
687
98
10
0
189,372
0
W
Medusa
5,938
594
66
7
0
169,364
0
W
Xing Tian
6,420
642
13
1
0
171,186
2
L
Zhong Kui
4,890
489
49
5
0
177,181
0
L
Odin
6,567
657
52
5
0
211,695
0
W
Zeus
6,646
665
74
7
0
177,139
4
L
Cupid
4,345
435
27
3
0
185,633
0
L
Arachne
6,054
605
67
7
0
213,025
2
L
Ymir
4,862
486
17
2
0
153,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role