Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Anxenomoon
Baba Yaga
Level 142
God Stats
25W - 16L
1,720 SR
Queue Stats
575W - 579L
1,500 Elo+
Party 2
Charybdis
Charybdis
ArxAnge1
Charybdis
Level 144
God Stats
11W - 9L
1,700 SR
Queue Stats
572W - 579L
1,500 Elo+
Party 2
Nemesis
Nemesis
Bellaqua
Nemesis
Level 158
God Stats
0W - 1L
1,660 SR
Queue Stats
40W - 28L
1,619 Elo+
Solo
Athena
Athena
DосtоrFаtе
Athena
Level 171
God Stats
5W - 9L
1,499 SR
Queue Stats
736W - 665L
1,562 Elo+
Solo
Team Averages
Level 153
1,616 SR
1,536 Elo+

VS

Team Averages
Level 166
1,548 SR
1,597 Elo+
Athena
Athena
Goshα
Athena
Level 159
God Stats
27W - 9L
1,787 SR
Queue Stats
622W - 447L
1,613 Elo+
Party 1
Chronos
Chronos
Malek_7900
Chronos
Level 159
God Stats
3W - 4L
1,201 SR
Queue Stats
600W - 593L
1,501 Elo+
Solo
Anubis
Anubis
Shiato
Anubis
Level 193
God Stats
8W - 2L
1,720 SR
Queue Stats
271W - 175L
1,661 Elo+
Party 1
Chang'e
Chang'e
VesNaJ
Chang'e
Level 162
God Stats
3W - 4L
1,377 SR
Queue Stats
394W - 235L
1,614 Elo+
Party 1
Charybdis
Charybdis
МистерФокс
Charybdis
Level 159
God Stats
14W - 9L
1,656 SR
Queue Stats
564W - 419L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
2 / 3 / 5
8,365
837
10,814
7,643
3,778
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baba Yaga
Anxenomoon
Baba Yaga
14
1 / 2 / 8
7,629
763
8,160
6,113
2,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
ArxAnge1
Charybdis
13
3 / 4 / 2
7,410
741
6,195
8,625
4,174
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Bellaqua
Nemesis
14
5 / 3 / 2
8,701
870
6,498
9,465
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 6
7,301
730
4,269
12,973
13,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Goshα
Athena
14
0 / 2 / 13
8,725
873
4,150
14,879
13,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Malek_7900
Chronos
13
3 / 3 / 12
8,279
828
7,571
10,152
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Shiato
Anubis
12
0 / 4 / 11
7,602
760
8,009
8,040
4,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
VesNaJ
Chang'e
15
7 / 2 / 8
9,361
936
9,791
10,081
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 10
9,057
906
10,876
8,247
3,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
11
Kills
16
16
Deaths
12
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
3
5
1.5
L
Baba Yaga
Anxenomoon
Baba Yaga
1
2
8
2.5
L
Charybdis
ArxAnge1
Charybdis
3
4
2
1
L
Nemesis
Bellaqua
Nemesis
5
3
2
2
L
0
4
6
0.75
W
Athena
Goshα
Athena
0
2
13
3.25
W
Chronos
Malek_7900
Chronos
3
3
12
3
W
Anubis
Shiato
Anubis
0
4
11
1.38
W
Chang'e
VesNaJ
Chang'e
7
2
8
5.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,936
Damage
40,397
44,819
Taken
51,399
32,426
Mitigated
30,908
12,006
Healing
26,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,814
2,155
1,712
1,147
7,643
3,778
0
4,443
3,200
24,091
0
L
Baba Yaga
Anxenomoon
Baba Yaga
8,160
208
181
883
6,113
2,831
0
3,880
2,233
24,443
0
L
Charybdis
ArxAnge1
Charybdis
6,195
2,730
298
870
8,625
4,174
0
6,273
2,352
0
13,552
L
Nemesis
Bellaqua
Nemesis
6,498
2,623
1,648
2,078
9,465
8,127
0
7,573
1,892
0
7,194
L
4,269
789
1,391
1,798
12,973
13,516
0
7,352
5,621
6,102
0
W
Athena
Goshα
Athena
4,150
1,447
788
3,340
14,879
13,090
96
5,815
8,841
6,809
0
W
Chronos
Malek_7900
Chronos
7,571
2,298
408
994
10,152
4,397
2,941
4,099
5,970
21,148
0
W
Anubis
Shiato
Anubis
8,009
277
0
1,304
8,040
4,128
639
3,568
4,393
15,872
0
W
Chang'e
VesNaJ
Chang'e
9,791
658
10,799
5,416
10,081
5,547
880
4,460
5,504
16,777
0
W
10,876
6,204
950
2,531
8,247
3,746
2,994
5,301
2,946
0
21,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
43,024
85
Minions Killed
89
0
Camps Cleared
0
843,821
Distance Traveled
793,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,365
837
28
3
0
183,615
0
L
Baba Yaga
7,629
763
28
3
0
201,346
0
L
Charybdis
7,410
741
19
2
0
138,091
0
L
Nemesis
8,701
870
3
0
0
133,263
0
L
Athena
7,301
730
7
1
0
187,506
0
W
Athena
8,725
873
9
1
0
162,172
0
W
Chronos
8,279
828
25
3
0
129,677
0
W
Anubis
7,602
760
11
1
0
165,189
0
W
Chang'e
9,361
936
13
1
0
192,057
0
W
Charybdis
9,057
906
31
3
0
144,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role