Player Matchup

Artemis
Artemis
Dydi-H
Artemis
Level 29
God Stats
6W - 4L
1,857 SR
Queue Stats
130W - 134L
1,288 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fleury971
Morgan Le Fay
Level 122
God Stats
1W - 3L
1,527 SR
Queue Stats
124W - 146L
1,357 Elo+
Solo
Atlas
Atlas
loulou4020
Atlas
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 137L
1,340 Elo+
Party 2
Team Averages
Level 65
1,628 SR
1,328 Elo+

VS

Team Averages
Level 93
1,610 SR
1,297 Elo+
Chaac
Chaac
Jadeblood
Chaac
Level 108
God Stats
3W - 2L
1,895 SR
Queue Stats
25W - 29L
1,347 Elo+
Party 1
Ganesha
Ganesha
boncy100
Ganesha
Level 103
God Stats
8W - 5L
1,387 SR
Queue Stats
27W - 39L
1,274 Elo+
Party 1
Ra
Ra
reihelice
Ra
Level 68
God Stats
1W - 0L
1,550 SR
Queue Stats
7W - 18L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dydi-H
Artemis
12
3 / 5 / 2
9,092
758
9,148
11,505
4,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Fleury971
Morgan Le Fay
12
2 / 5 / 3
9,194
766
6,684
9,446
3,417
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
11
0 / 4 / 4
8,283
690
6,821
14,259
13,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jadeblood
Chaac
12
2 / 1 / 6
9,787
816
5,710
12,014
6,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
boncy100
Ganesha
13
1 / 3 / 12
9,679
807
6,195
13,220
13,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
11 / 1 / 2
11,664
972
16,373
7,732
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
14
14
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dydi-H
Artemis
3
5
2
0.8
L
Morgan Le Fay
Fleury971
Morgan Le Fay
2
5
3
0.7
W
Chaac
Jadeblood
Chaac
2
1
6
5
W
Ganesha
boncy100
Ganesha
1
3
12
2.33
L
Atlas
0
4
4
0.5
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
28,278
35,210
Taken
32,966
21,175
Mitigated
23,451
3,747
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dydi-H
Artemis
9,148
3,602
0
1,651
11,505
4,318
0
6,954
4,551
0
24,973
L
Morgan Le Fay
Fleury971
Morgan Le Fay
6,684
955
104
1,992
9,446
3,417
0
7,440
1,928
39,082
0
W
Chaac
Jadeblood
Chaac
5,710
1,069
0
4,902
12,014
6,717
653
5,066
6,748
0
21,939
W
Ganesha
boncy100
Ganesha
6,195
456
338
2,082
13,220
13,295
469
4,051
8,893
15,992
42
L
Atlas
6,821
2,603
0
0
14,259
13,440
0
8,515
5,744
22,028
0
W
16,373
1,239
1,460
1,999
7,732
3,439
1,625
4,155
3,365
69,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,569
Gold Earned
31,130
115
Minions Killed
138
0
Camps Cleared
0
565,755
Distance Traveled
633,540
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,092
758
26
2
0
184,388
2
L
Morgan Le Fay
9,194
766
59
5
0
193,980
1
W
Chaac
9,787
816
33
3
0
212,384
2
W
Ganesha
9,679
807
0
0
0
212,525
0
L
Atlas
8,283
690
30
3
0
187,387
0
W
Ra
11,664
972
105
9
0
208,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role