Player Matchup

Vulcan
Vulcan
AH3ARD0FJOOZ
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 178L
1,347 Elo+
Solo
Sol
Sol
Dakonis
Sol
Level 154
God Stats
8W - 10L
1,680 SR
Queue Stats
159W - 167L
1,514 Elo+
Solo
Janus
Janus
ViniciusYTBR
Janus
Level 136
God Stats
4W - 3L
1,623 SR
Queue Stats
265W - 266L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
meeklf
Kuzenbo
Level 40
God Stats
22W - 37L
1,400 SR
Queue Stats
285W - 305L
1,289 Elo+
Solo
Susano
Susano
smitealfred01
Susano
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 59L
1,403 Elo+
Solo
Team Averages
Level 104
1,541 SR
1,405 Elo+

VS

Team Averages
Level 91
1,523 SR
1,500 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Programmedtolie
Anubis
Level 156
God Stats
8W - 4L
1,625 SR
Queue Stats
166W - 153L
1,475 Elo+
Solo
Athena
Athena
SPDCobalt
Athena
Level 60
God Stats
3W - 1L
1,556 SR
Queue Stats
34W - 16L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
SethisBigDaddy99
Ne Zha
Level 123
God Stats
11W - 14L
1,433 SR
Queue Stats
529W - 509L
1,444 Elo+
Solo
Sobek
Sobek
juankiii
Sobek
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 106L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
3 / 2 / 0
5,458
496
3,431
4,608
1,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
1
0 / 0 / 0
2,248
204
0
0
0
9
0 / 3 / 2
5,320
484
6,143
5,947
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
meeklf
Kuzenbo
7
0 / 4 / 0
4,572
416
1,967
6,473
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 3 / 0
5,240
476
4,105
8,719
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
3 / 1 / 5
6,514
592
4,030
10,494
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 1
7,156
651
3,880
3,828
1,690
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
SPDCobalt
Athena
10
1 / 2 / 3
6,271
570
1,958
6,312
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 4
6,466
588
3,743
10,098
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
juankiii
Sobek
9
3 / 0 / 2
6,187
562
2,773
8,772
7,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
11
12
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
5
5.5
L
Vulcan
3
2
0
1.5
L
Sol
0
0
0
0
W
3
0
1
3.5
W
Athena
SPDCobalt
Athena
1
2
3
1.25
W
1
1
4
3
L
0
3
2
0.33
W
Sobek
juankiii
Sobek
3
0
2
4
L
Kuzenbo
meeklf
Kuzenbo
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,646
Damage
16,384
25,747
Taken
39,504
11,077
Mitigated
26,709
4,074
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,030
1,455
0
1,078
10,494
10,106
13
2,987
7,227
18,582
0
L
Vulcan
3,431
1,163
0
2,078
4,608
1,544
0
1,421
3,009
21,371
0
L
Sol
0
0
0
0
0
0
0
0
0
0
0
W
3,880
0
0
3,010
3,828
1,690
1,072
728
3,022
54,396
0
W
Athena
SPDCobalt
Athena
1,958
547
0
1,340
6,312
3,519
563
2,745
3,527
26,822
91
W
3,743
557
0
1,601
10,098
4,184
192
2,084
7,906
0
52,863
L
6,143
360
0
668
5,947
1,753
0
3,785
2,122
34,482
0
W
Sobek
juankiii
Sobek
2,773
512
0
1,419
8,772
7,210
855
2,135
6,281
24,197
290
L
Kuzenbo
meeklf
Kuzenbo
1,967
757
0
416
6,473
5,095
12
3,111
3,045
13,010
0
L
4,105
414
0
912
8,719
2,685
0
3,274
5,311
0
28,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,838
Gold Earned
32,594
153
Minions Killed
279
0
Camps Cleared
0
745,127
Distance Traveled
1,082,525
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,514
592
24
2
0
201,099
0
L
Vulcan
5,458
496
31
3
0
95,910
1
L
Sol
2,248
204
0
0
0
0
0
W
Anubis
7,156
651
106
10
0
222,422
1
W
Athena
6,271
570
44
4
0
191,494
0
W
Ne Zha
6,466
588
69
6
0
261,278
0
L
Janus
5,320
484
67
6
0
208,808
2
W
Sobek
6,187
562
36
3
0
206,232
0
L
Kuzenbo
4,572
416
11
1
0
198,042
0
L
Susano
5,240
476
44
4
0
242,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role