Player Matchup

Bacchus
Bacchus
Diamond V
 
Bacchus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver II
Conxty
Da Ji
Silver II
Level 159
God Stats
10W - 8L
1,320 SR
Queue Stats
135W - 150L
1,544 MMR
Solo
Apollo
Apollo
Platinum IV
KiNG_K1LLZ
Apollo
Platinum IV
Level 157
God Stats
3W - 1L
1,428 SR
Queue Stats
51W - 46L
1,878 MMR
Solo
Pele
Pele
Platinum IV
Nidcer
Pele
Platinum IV
Level 43
God Stats
3W - 1L
1,237 SR
Queue Stats
171W - 156L
1,858 MMR
Solo
Persephone
Persephone
Platinum IV
Reynoldsss
Persephone
Platinum IV
Level 188
God Stats
2W - 6L
1,501 SR
Queue Stats
622W - 618L
1,909 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,397 SR
1,738 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,580 SR
1,761 MMR
Yemoja
Yemoja
Diamond V
 
Yemoja
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond IV
Bustér
Thor
Diamond IV
Level 156
God Stats
42W - 29L
1,762 SR
Queue Stats
325W - 296L
2,126 MMR
Solo
Artemis
Artemis
Gold II
Nickakashockey
Artemis
Gold II
Level 157
God Stats
25W - 12L
1,790 SR
Queue Stats
203W - 203L
1,689 MMR
Solo
King Arthur
King Arthur
Gold V
onlyporkchop
King Arthur
Gold V
Level 108
God Stats
1W - 0L
1,595 SR
Queue Stats
30W - 24L
1,523 MMR
Solo
Hera
Hera
Diamond IV
pucmm
Hera
Diamond IV
Level 195
God Stats
1W - 2L
1,251 SR
Queue Stats
115W - 83L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 0
4,100
683
2,356
4,509
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Conxty
Da Ji
7
1 / 2 / 0
3,872
645
1,457
5,227
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
KiNG_K1LLZ
Apollo
6
0 / 0 / 1
3,981
664
1,603
2,533
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
Nidcer
Pele
7
2 / 1 / 0
4,154
692
2,217
4,447
1,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Reynoldsss
Persephone
7
0 / 2 / 1
4,152
692
2,328
3,742
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
OlorunAthenaAmaterasuAo Kuang

VS

Bans
SusanoKhepriHerculesHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 0 / 1
3,553
592
771
3,533
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Bustér
Thor
8
5 / 1 / 1
4,612
769
2,198
4,484
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
3,136
523
1,315
2,768
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
onlyporkchop
King Arthur
7
0 / 2 / 0
4,037
673
1,743
5,525
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
pucmm
Hera
9
1 / 0 / 4
4,587
765
2,615
2,732
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
6
6
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
W
Yemoja
 
Yemoja
0
0
1
0.5
W
Thor
Bustér
Thor
5
1
1
5.5
L
Da Ji
Conxty
Da Ji
1
2
0
0.5
L
Apollo
KiNG_K1LLZ
Apollo
0
0
1
0.5
W
0
1
1
0.5
L
Pele
Nidcer
Pele
2
1
0
2
L
Persephone
Reynoldsss
Persephone
0
2
1
0.25
W
King Arthur
onlyporkchop
King Arthur
0
2
0
0
W
Hera
pucmm
Hera
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,961
Damage
8,642
20,458
Taken
19,042
7,686
Mitigated
7,298
6,879
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,356
633
0
1,419
4,509
3,134
0
446
4,063
9,077
0
W
Yemoja
 
Yemoja
771
414
114
934
3,533
1,443
0
1,032
2,501
12,252
0
W
Thor
Bustér
Thor
2,198
558
0
1,983
4,484
1,428
0
1,008
3,476
0
16,762
L
Da Ji
Conxty
Da Ji
1,457
442
0
1,784
5,227
1,676
0
1,412
3,815
0
13,958
L
Apollo
KiNG_K1LLZ
Apollo
1,603
1,196
0
989
2,533
757
0
325
2,208
0
22,822
W
1,315
1,152
0
232
2,768
835
0
1,324
1,444
0
8,385
L
Pele
Nidcer
Pele
2,217
958
0
1,623
4,447
1,191
0
181
4,266
0
20,372
L
Persephone
Reynoldsss
Persephone
2,328
267
0
1,064
3,742
928
0
1,022
2,717
25,015
0
W
King Arthur
onlyporkchop
King Arthur
1,743
318
0
865
5,525
2,830
0
209
5,316
0
26,197
W
Hera
pucmm
Hera
2,615
609
0
1,373
2,732
762
0
1,111
1,621
32,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,259
Gold Earned
19,925
172
Minions Killed
176
0
Camps Cleared
0
571,136
Distance Traveled
587,375
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,100
683
11
2
0
114,356
1
W
Yemoja
3,553
592
27
5
0
95,121
0
W
Thor
4,612
769
31
5
0
143,346
0
L
Da Ji
3,872
645
27
5
0
136,822
0
L
Apollo
3,981
664
49
8
0
102,176
1
W
Artemis
3,136
523
16
3
0
73,479
0
L
Pele
4,154
692
37
6
0
102,549
0
L
Persephone
4,152
692
48
8
0
115,233
1
W
King Arthur
4,037
673
41
7
0
134,174
0
W
Hera
4,587
765
61
10
0
141,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role