Player Matchup

The Morrigan
The Morrigan
Gold I
SwweatyTryhard
The Morrigan
Gold I
Level 49
God Stats
2W - 0L
1,790 SR
Queue Stats
17W - 12L
1,803 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 49
1,790 SR
1,803 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 45
1,500 SR
1,641 MMR
Ravana
Ravana
Silver II
FixPrice
Ravana
Silver II
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SwweatyTryhard
The Morrigan
11
0 / 0 / 0
6,508
1,085
4,726
2,981
1,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraHe BoSetHadesKali

VS

Bans
UllrBastetAnhurSkadiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FixPrice
Ravana
10
0 / 0 / 0
5,825
971
1,817
5,916
3,800
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
FixPrice
Ravana
0
0
0
0
W
The Morrigan
SwweatyTryhard
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,726
Damage
1,817
2,981
Taken
5,916
1,635
Mitigated
3,800
900
Healing
1,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
FixPrice
Ravana
1,817
620
0
1,964
5,916
3,800
0
4,470
1,446
0
28,087
W
The Morrigan
SwweatyTryhard
The Morrigan
4,726
1,885
0
900
2,981
1,635
0
272
2,709
33,519
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,508
Gold Earned
5,825
71
Minions Killed
62
4
Camps Cleared
2
112,858
Distance Traveled
131,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,825
971
62
10
2
131,241
0
W
The Morrigan
6,508
1,085
71
12
4
112,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role