Player Matchup

Arachne
Arachne
DarckFrench
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 98L
1,330 Elo+
Party 1
Gilgamesh
Gilgamesh
Joponil
Gilgamesh
Level 69
God Stats
6W - 8L
1,681 SR
Queue Stats
354W - 336L
1,549 Elo+
Solo
Bacchus
Bacchus
SxnTheOnlyOne
Bacchus
Level 38
God Stats
10W - 8L
1,792 SR
Queue Stats
187W - 167L
1,382 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iolas_23
Morgan Le Fay
Level 28
God Stats
11W - 7L
1,696 SR
Queue Stats
86W - 112L
1,331 Elo+
Party 1
Medusa
Medusa
nitrous-ping7
Medusa
Level 48
God Stats
154W - 176L
1,415 SR
Queue Stats
156W - 182L
1,358 Elo+
Solo
Team Averages
Level 42
1,617 SR
1,390 Elo+

VS

Team Averages
Level 86
1,438 SR
1,431 Elo+
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Its__Ray_
Thoth
Level 48
God Stats
0W - 3L
1,241 SR
Queue Stats
49W - 63L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
Mesenchym
Kuzenbo
Level 129
God Stats
15W - 15L
1,449 SR
Queue Stats
240W - 253L
1,426 Elo+
Solo
Shiva
Shiva
Zoraa_02
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 74L
1,389 Elo+
Solo
Awilix
Awilix
corbeau277
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 125L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarckFrench
Arachne
17
8 / 4 / 5
10,473
551
10,943
21,050
8,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Joponil
Gilgamesh
19
14 / 0 / 5
13,674
720
24,993
10,409
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
14
0 / 0 / 11
7,921
417
5,379
10,888
11,272
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
iolas_23
Morgan Le Fay
13
0 / 2 / 8
8,470
446
6,772
11,223
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 0 / 3
10,081
531
9,273
9,103
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 3 / 0
7,613
401
5,982
11,200
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Its__Ray_
Thoth
14
1 / 5 / 2
8,138
428
11,334
11,744
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Mesenchym
Kuzenbo
12
2 / 3 / 1
8,043
423
7,771
19,510
26,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Zoraa_02
Shiva
12
0 / 9 / 0
7,274
383
2,258
21,261
10,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
corbeau277
Awilix
13
3 / 8 / 0
8,223
433
8,146
19,760
8,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
27
Kills
6
6
Deaths
28
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Arachne
DarckFrench
Arachne
8
4
5
2.63
L
Thoth
Its__Ray_
Thoth
1
5
2
0.4
W
Gilgamesh
Joponil
Gilgamesh
14
0
5
16.5
L
Kuzenbo
Mesenchym
Kuzenbo
2
3
1
0.83
W
Bacchus
0
0
11
5.5
L
Shiva
Zoraa_02
Shiva
0
9
0
0
L
Awilix
corbeau277
Awilix
3
8
0
0.38
W
Morgan Le Fay
iolas_23
Morgan Le Fay
0
2
8
2
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,360
Damage
35,491
62,673
Taken
83,475
40,318
Mitigated
55,688
21,538
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,982
1,387
0
2,180
11,200
4,983
0
289
10,853
0
66,256
W
Arachne
DarckFrench
Arachne
10,943
8,342
0
8,084
21,050
8,939
849
5,027
16,023
0
90,805
L
Thoth
Its__Ray_
Thoth
11,334
586
0
1,308
11,744
5,273
0
5,429
6,205
70,189
0
W
Gilgamesh
Joponil
Gilgamesh
24,993
8,461
0
2,791
10,409
10,358
1,926
1,416
8,993
0
113,574
L
Kuzenbo
Mesenchym
Kuzenbo
7,771
2,739
200
4,247
19,510
26,640
34
3,682
15,674
31,849
0
W
Bacchus
5,379
456
0
4,102
10,888
11,272
785
4,496
6,392
23,287
0
L
Shiva
Zoraa_02
Shiva
2,258
155
0
3,265
21,261
10,513
0
0
20,100
0
45,086
L
Awilix
corbeau277
Awilix
8,146
3,878
0
1,000
19,760
8,279
0
2,751
16,755
0
68,940
W
Morgan Le Fay
iolas_23
Morgan Le Fay
6,772
359
0
3,090
11,223
5,880
1,299
7,003
4,220
52,767
0
W
9,273
2,703
0
3,471
9,103
3,869
2,185
1,163
7,940
0
83,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,619
Gold Earned
39,291
483
Minions Killed
408
0
Camps Cleared
0
1,780,665
Distance Traveled
1,649,819
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,613
401
106
6
0
322,852
8
W
Arachne
10,473
551
119
6
0
379,143
0
L
Thoth
8,138
428
107
6
0
337,045
0
W
Gilgamesh
13,674
720
147
8
0
359,434
0
L
Kuzenbo
8,043
423
41
2
0
356,488
0
W
Bacchus
7,921
417
32
2
0
352,815
0
L
Shiva
7,274
383
52
3
0
254,234
0
L
Awilix
8,223
433
102
5
0
379,200
0
W
Morgan Le Fay
8,470
446
69
4
0
340,431
3
W
Medusa
10,081
531
116
6
0
348,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role