Player Matchup

Ares
Ares
Gold I
BLACKHEART2418
Ares
Gold I
Level 156
God Stats
1W - 2L
1,318 SR
Queue Stats
215W - 211L
1,691 MMR
Party 1
Scylla
Scylla
Gold V
Electro Twinky
Scylla
Gold V
Level 103
God Stats
7W - 6L
1,636 SR
Queue Stats
61W - 58L
1,293 MMR
Party 1
Surtr
Surtr
Platinum IV
VeNoMxYeAnLinG
Surtr
Platinum IV
Level 154
God Stats
4W - 8L
1,466 SR
Queue Stats
130W - 126L
1,813 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,473 SR
1,599 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,356 SR
1,220 MMR
Fenrir
Fenrir
Silver V
AgrarianHook097
Fenrir
Silver V
Level 65
God Stats
1W - 4L
1,433 SR
Queue Stats
27W - 65L
1,013 MMR
Party 2
Zeus
Zeus
Bronze IV
PuffDaddyDBag
Zeus
Bronze IV
Level 63
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 8L
1,405 MMR
Party 2
Baron Samedi
Baron Samedi
Silver V
RussianToast207
Baron Samedi
Silver V
Level 123
God Stats
0W - 1L
1,425 SR
Queue Stats
24W - 47L
1,243 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 10
8,786
879
8,426
11,711
8,592
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 1 / 9
8,725
873
9,493
3,689
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 0 / 9
8,975
898
7,878
7,350
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AtlasAchillesNe ZhaAo KuangCharon

VS

Bans
AnubisMulanKukulkanHerculesCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,691
669
2,735
13,347
10,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 5 / 0
7,129
713
5,873
8,757
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
RussianToast207
Baron Samedi
10
0 / 4 / 1
6,966
697
6,786
7,983
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
5
0
10
10
W
5
1
9
9.5
L
1
5
0
0.2
L
Baron Samedi
RussianToast207
Baron Samedi
0
4
1
0.13
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,797
Damage
15,394
22,750
Taken
30,087
15,777
Mitigated
17,005
5,058
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,735
958
0
1,950
13,347
10,442
0
9,155
3,883
0
11,072
W
8,426
322
0
2,208
11,711
8,592
460
5,897
5,469
21,565
0
W
9,493
662
0
794
3,689
1,606
618
2,743
875
33,456
0
L
5,873
1,628
0
693
8,757
2,845
0
4,673
3,835
23,954
0
L
Baron Samedi
RussianToast207
Baron Samedi
6,786
257
776
2,058
7,983
3,718
0
4,540
3,192
23,914
0
W
7,878
2,034
0
2,056
7,350
5,579
422
3,765
3,239
306
27,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,486
Gold Earned
20,786
106
Minions Killed
97
0
Camps Cleared
0
562,436
Distance Traveled
488,306
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,691
669
17
2
0
182,296
1
W
Ares
8,786
879
14
1
0
188,928
1
W
Scylla
8,725
873
52
5
0
176,961
4
L
Zeus
7,129
713
41
4
0
133,611
0
L
Baron Samedi
6,966
697
39
4
0
172,399
0
W
Surtr
8,975
898
40
4
0
196,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role