Player Matchup

Osiris
Osiris
ChocoEyebrows
Osiris
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,436 Elo+
Party 1
Fenrir
Fenrir
JacekPopylacz
Fenrir
Level 65
God Stats
1W - 1L
1,417 SR
Queue Stats
34W - 30L
1,453 Elo+
Party 1
Bakasura
Bakasura
SinisterRanger
Bakasura
Level 43
God Stats
0W - 2L
1,052 SR
Queue Stats
150W - 144L
1,455 Elo+
Solo
Danzaburou
Danzaburou
lymphaticphlegm
Danzaburou
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 183L
1,363 Elo+
Solo
Ymir
Ymir
marsoc_gamer
Ymir
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 81L
1,452 Elo+
Solo
Team Averages
Level 99
1,394 SR
1,432 Elo+

VS

Team Averages
Level 96
1,539 SR
1,483 Elo+
Janus
Janus
FreshMeat012991
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,401 Elo+
Solo
Cerberus
Cerberus
I-_-YAN-_-I
Cerberus
Level 122
God Stats
7W - 6L
1,346 SR
Queue Stats
129W - 162L
1,427 Elo+
Solo
Hun Batz
Hun Batz
R3PT1LL14N
Hun Batz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,510 Elo+
Solo
Artemis
Artemis
RexDangerVest_
Artemis
Level 127
God Stats
3W - 3L
1,653 SR
Queue Stats
232W - 217L
1,497 Elo+
Solo
Arachne
Arachne
kaybubbles24
Arachne
Level 62
God Stats
5W - 1L
1,697 SR
Queue Stats
200W - 185L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
7,397
740
6,258
9,386
10,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 7 / 5
7,646
765
3,920
10,131
4,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
14
4 / 7 / 3
8,103
810
3,371
13,690
11,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
lymphaticphlegm
Danzaburou
15
1 / 2 / 3
7,838
784
6,604
9,238
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 7 / 5
7,096
710
11,097
15,318
8,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 15
9,438
944
11,584
6,234
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
I-_-YAN-_-I
Cerberus
14
1 / 2 / 20
8,933
893
6,864
10,950
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
R3PT1LL14N
Hun Batz
14
2 / 3 / 21
8,451
845
5,480
9,333
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 20
10,622
1,062
18,967
5,291
2,613
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
kaybubbles24
Arachne
16
11 / 2 / 12
9,889
989
10,041
10,040
11,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
114
8
Kills
26
26
Deaths
9
22
Assists
88
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
6
2
15
6.75
W
Cerberus
I-_-YAN-_-I
Cerberus
1
2
20
5.5
L
2
7
5
0.64
W
Hun Batz
R3PT1LL14N
Hun Batz
2
3
21
4.17
W
6
0
20
16
L
Bakasura
4
7
3
0.79
W
Arachne
kaybubbles24
Arachne
11
2
12
8.5
L
Danzaburou
lymphaticphlegm
Danzaburou
1
2
3
1.25
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
52,936
57,763
Taken
41,848
39,011
Mitigated
34,367
9,809
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,258
2,269
108
506
9,386
10,244
0
2,912
6,366
0
15,218
W
11,584
907
143
1,488
6,234
2,908
0
1,831
3,926
24,742
0
W
Cerberus
I-_-YAN-_-I
Cerberus
6,864
371
2,197
4,183
10,950
12,444
305
2,051
8,617
14,355
0
L
3,920
592
0
186
10,131
4,068
0
3,471
6,429
0
8,446
W
Hun Batz
R3PT1LL14N
Hun Batz
5,480
1,702
715
1,507
9,333
5,155
1,882
3,581
5,494
0
11,445
W
18,967
8,630
1,077
1,901
5,291
2,613
2,326
1,318
3,891
0
41,186
L
Bakasura
3,371
2,016
0
1,055
13,690
11,626
0
3,290
9,918
0
4,250
W
Arachne
kaybubbles24
Arachne
10,041
7,926
1,119
2,215
10,040
11,247
1,869
2,316
7,016
0
10,393
L
Danzaburou
lymphaticphlegm
Danzaburou
6,604
1,155
905
4,244
9,238
4,086
0
2,337
6,630
0
26,668
L
11,097
415
1,067
1,738
15,318
8,987
0
5,555
9,320
18,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
47,333
100
Minions Killed
151
0
Camps Cleared
0
854,232
Distance Traveled
967,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,397
740
15
2
0
163,925
0
W
Janus
9,438
944
29
3
0
178,041
0
W
Cerberus
8,933
893
32
3
0
215,746
0
L
Fenrir
7,646
765
10
1
0
176,879
0
W
Hun Batz
8,451
845
9
1
0
184,531
0
W
Artemis
10,622
1,062
75
8
0
185,635
0
L
Bakasura
8,103
810
12
1
0
171,017
0
W
Arachne
9,889
989
6
1
0
203,758
0
L
Danzaburou
7,838
784
41
4
0
177,846
0
L
Ymir
7,096
710
22
2
0
164,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role