Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Jormungandr
Jormungandr
Masters
 
Jormungandr
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
myDinGo
Bacchus
Masters
Level 141
God Stats
5W - 4L
1,546 SR
Queue Stats
139W - 128L
2,571 MMR
Solo
Persephone
Persephone
Masters
ΑIinа
Persephone
Masters
Level 156
God Stats
17W - 20L
1,734 SR
Queue Stats
268W - 252L
2,743 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 136
1,556 SR
1,963 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 163
1,602 SR
2,160 MMR
Hera
Hera
Masters
 
Hera
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Masters
 
Anhur
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Diamond I
CaptainSteg
Ix Chel
Diamond I
Level 157
God Stats
21W - 9L
1,814 SR
Queue Stats
195W - 169L
2,444 MMR
Solo
Thor
Thor
Masters
PolHauch
Thor
Masters
Level 225
God Stats
12W - 10L
1,697 SR
Queue Stats
249W - 185L
2,789 MMR
Party 2
Artemis
Artemis
Masters
TheRayGután
Artemis
Masters
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 66L
2,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 1 / 0
3,776
755
1,978
4,501
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
 
Jormungandr
6
0 / 1 / 1
3,468
694
786
5,280
2,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chernobog
 
Chernobog
5
1 / 3 / 1
3,431
686
3,142
3,979
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
myDinGo
Bacchus
5
0 / 1 / 1
3,297
659
1,481
5,039
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Persephone
ΑIinа
Persephone
1
0 / 0 / 0
2,417
483
0
0
0
Bans
PeleThothGeb

VS

Bans
RaijinAthenaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
1 / 0 / 3
3,836
767
1,966
2,010
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
5
1 / 1 / 2
3,459
692
2,430
3,273
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
CaptainSteg
Ix Chel
7
1 / 1 / 0
3,927
785
3,676
2,242
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thor
7
2 / 0 / 1
3,947
789
820
3,149
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
TheRayGután
Artemis
5
1 / 1 / 2
3,458
692
2,324
4,050
1,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
6
6
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
0
2
L
Jormungandr
 
Jormungandr
0
1
1
0.5
L
Chernobog
 
Chernobog
1
3
1
0.5
W
Hera
 
Hera
1
0
3
2.5
W
Anhur
 
Anhur
1
1
2
2
W
Ix Chel
CaptainSteg
Ix Chel
1
1
0
1
W
Thor
2
0
1
2.5
W
Artemis
TheRayGután
Artemis
1
1
2
2
L
Bacchus
myDinGo
Bacchus
0
1
1
0.5
L
Persephone
ΑIinа
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,387
Damage
11,216
18,799
Taken
14,724
7,985
Mitigated
4,524
4,698
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,978
1,000
0
809
4,501
1,547
0
592
3,863
0
18,437
L
Jormungandr
 
Jormungandr
786
263
0
1,678
5,280
2,790
0
3,386
1,604
18,575
0
L
Chernobog
 
Chernobog
3,142
2,377
0
651
3,979
952
0
1,072
2,809
0
16,250
W
Hera
 
Hera
1,966
664
0
750
2,010
507
0
0
2,010
19,715
0
W
Anhur
 
Anhur
2,430
1,950
0
1,113
3,273
860
0
593
2,680
0
13,858
W
Ix Chel
CaptainSteg
Ix Chel
3,676
527
50
799
2,242
665
18
786
1,456
23,340
0
W
Thor
820
384
0
1,942
3,149
972
0
0
3,149
0
18,158
W
Artemis
TheRayGután
Artemis
2,324
871
0
1,232
4,050
1,520
0
888
3,162
0
8,704
L
Bacchus
myDinGo
Bacchus
1,481
295
0
1,560
5,039
2,696
0
145
4,881
8,207
0
L
Persephone
ΑIinа
Persephone
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,389
Gold Earned
18,627
104
Minions Killed
153
0
Camps Cleared
0
417,286
Distance Traveled
511,046
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,776
755
29
6
0
119,862
0
L
Jormungandr
3,468
694
37
7
0
95,394
0
L
Chernobog
3,431
686
33
7
0
92,494
0
W
Hera
3,836
767
40
8
0
122,840
0
W
Anhur
3,459
692
32
6
0
89,802
1
W
Ix Chel
3,927
785
35
7
0
92,343
0
W
Thor
3,947
789
39
8
0
112,357
0
W
Artemis
3,458
692
7
1
0
93,704
2
L
Bacchus
3,297
659
5
1
0
109,536
0
L
Persephone
2,417
483
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role