Player Matchup

Gilgamesh
Gilgamesh
Platinum III
Skullbusher
Gilgamesh
Platinum III
Level 149
God Stats
12W - 15L
1,538 SR
Queue Stats
82W - 97L
1,888 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Zottelzorro
Kuzenbo
Platinum V
Level 148
God Stats
1W - 1L
1,449 SR
Queue Stats
59W - 61L
1,959 MMR
Solo
Anhur
Anhur
Masters
Ńull
Anhur
Masters
Level 100
God Stats
8W - 8L
1,738 SR
Queue Stats
125W - 71L
2,495 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,575 SR
2,114 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,710 SR
2,010 MMR
Set
Set
Masters
BeforeTheSunrise
Set
Masters
Level 146
God Stats
18W - 4L
1,959 SR
Queue Stats
68W - 40L
2,584 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
krowbus
Sun Wukong
Gold III
Level 158
God Stats
1W - 0L
1,614 SR
Queue Stats
12W - 5L
1,723 MMR
Party 1
Poseidon
Poseidon
Gold III
noseand
Poseidon
Gold III
Level 117
God Stats
1W - 0L
1,557 SR
Queue Stats
12W - 5L
1,723 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Skullbusher
Gilgamesh
11
0 / 5 / 2
9,298
620
9,575
24,239
19,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Zottelzorro
Kuzenbo
12
2 / 3 / 2
10,041
669
12,142
20,162
29,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Ńull
Anhur
12
2 / 5 / 2
10,073
672
9,557
14,399
5,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CharonRaijinPersephoneBacchusThoth

VS

Bans
MartichorasDiscordiaMorgan Le FayBaron SamediChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
11,858
791
15,065
13,390
10,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
krowbus
Sun Wukong
15
5 / 1 / 7
12,026
802
20,967
16,837
16,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
noseand
Poseidon
15
3 / 1 / 8
11,470
765
15,601
8,325
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Gilgamesh
Skullbusher
Gilgamesh
0
5
2
0.2
L
Kuzenbo
Zottelzorro
Kuzenbo
2
3
2
1
W
Sun Wukong
krowbus
Sun Wukong
5
1
7
8.5
W
Poseidon
noseand
Poseidon
3
1
8
7
L
Anhur
Ńull
Anhur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,274
Damage
51,633
58,800
Taken
38,552
53,932
Mitigated
30,507
17,081
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,065
6,634
0
5,943
13,390
10,706
1,112
1,972
10,695
0
67,348
L
Gilgamesh
Skullbusher
Gilgamesh
9,575
2,306
655
7,595
24,239
19,248
0
5,574
18,233
0
32,478
L
Kuzenbo
Zottelzorro
Kuzenbo
12,142
3,500
0
5,321
20,162
29,604
0
7,422
12,257
32,526
167
W
Sun Wukong
krowbus
Sun Wukong
20,967
3,329
0
4,860
16,837
16,816
472
5,324
10,333
0
55,637
W
Poseidon
noseand
Poseidon
15,601
2,640
85
1,536
8,325
2,985
747
3,932
3,807
62,976
0
L
Anhur
Ńull
Anhur
9,557
6,163
0
3,510
14,399
5,080
0
1,880
12,382
0
43,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
35,354
147
Minions Killed
232
0
Camps Cleared
0
753,037
Distance Traveled
867,968
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,858
791
81
5
0
282,817
1
L
Gilgamesh
9,298
620
45
3
0
259,482
3
L
Kuzenbo
10,041
669
30
2
0
267,237
0
W
Sun Wukong
12,026
802
69
5
0
298,431
2
W
Poseidon
11,470
765
82
5
0
286,720
0
L
Anhur
10,073
672
72
5
0
226,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role