Player Matchup

Chang'e
Chang'e
CPU Knight Zero
Chang'e
Level 155
God Stats
17W - 13L
1,510 SR
Queue Stats
843W - 836L
1,503 Elo+
Party 3
Kuzenbo
Kuzenbo
LucianDrago
Kuzenbo
Level 181
God Stats
3W - 2L
1,620 SR
Queue Stats
806W - 839L
1,443 Elo+
Party 3
Merlin
Merlin
Molorque
Merlin
Level 68
God Stats
5W - 3L
1,702 SR
Queue Stats
222W - 204L
1,508 Elo+
Solo
Nike
Nike
SNFxWeapon
Nike
Level 105
God Stats
7W - 6L
1,321 SR
Queue Stats
880W - 897L
1,449 Elo+
Party 3
King Arthur
King Arthur
Toogoon559
King Arthur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 140L
1,478 Elo+
Solo
Team Averages
Level 111
1,531 SR
1,476 Elo+

VS

Team Averages
Level 100
1,504 SR
1,506 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Litlbate
Jormungandr
Level 75
God Stats
13W - 4L
1,514 SR
Queue Stats
256W - 258L
1,414 Elo+
Party 1
Ah Puch
Ah Puch
Sasunto
Ah Puch
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 59L
1,595 Elo+
Party 2
King Arthur
King Arthur
V-Sxuce-
King Arthur
Level 127
God Stats
1W - 1L
1,508 SR
Queue Stats
124W - 124L
1,470 Elo+
Solo
Guan Yu
Guan Yu
supremejarred
Guan Yu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 76L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,461
1,077
5,907
7,620
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
LucianDrago
Kuzenbo
12
1 / 2 / 8
6,813
1,136
5,024
9,564
11,695
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
Molorque
Merlin
13
3 / 0 / 5
7,073
1,179
6,971
4,381
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 5
6,359
1,060
4,888
9,452
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Toogoon559
King Arthur
10
1 / 2 / 8
6,147
1,025
3,585
14,546
7,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 3 / 4
6,115
1,019
9,414
8,270
8,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Litlbate
Jormungandr
12
4 / 1 / 4
6,692
1,115
6,786
5,867
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Sasunto
Ah Puch
11
1 / 2 / 6
6,150
1,025
10,520
7,642
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
V-Sxuce-
King Arthur
12
2 / 3 / 4
6,507
1,085
10,007
8,226
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
5
0 / 0 / 0
4,664
777
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
9
Kills
8
9
Deaths
9
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
4
1
W
2
1
4
4
L
Jormungandr
Litlbate
Jormungandr
4
1
4
6
W
Kuzenbo
LucianDrago
Kuzenbo
1
2
8
2.5
W
Merlin
Molorque
Merlin
3
0
5
5.5
W
2
4
5
1.13
L
Ah Puch
Sasunto
Ah Puch
1
2
6
2
W
King Arthur
Toogoon559
King Arthur
1
2
8
2.5
L
King Arthur
V-Sxuce-
King Arthur
2
3
4
1.33
L
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
36,727
45,563
Taken
30,005
32,499
Mitigated
23,616
21,931
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,414
1,383
514
2,386
8,270
8,467
79
5,566
2,704
17,439
0
W
5,907
350
7,553
4,502
7,620
4,946
198
4,696
2,924
10,526
0
L
Jormungandr
Litlbate
Jormungandr
6,786
997
274
753
5,867
4,975
0
3,005
2,862
14,286
0
W
Kuzenbo
LucianDrago
Kuzenbo
5,024
1,953
776
1,546
9,564
11,695
572
6,990
2,574
11,041
0
W
Merlin
Molorque
Merlin
6,971
526
610
229
4,381
1,779
694
2,684
1,697
14,939
0
W
4,888
0
542
570
9,452
6,402
120
3,800
5,652
0
10,359
L
Ah Puch
Sasunto
Ah Puch
10,520
946
562
3,884
7,642
3,214
0
5,078
2,564
18,315
0
W
King Arthur
Toogoon559
King Arthur
3,585
496
853
4,750
14,546
7,677
155
8,550
5,996
0
8,498
L
King Arthur
V-Sxuce-
King Arthur
10,007
282
244
231
8,226
6,960
0
4,253
3,973
0
17,876
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
30,128
79
Minions Killed
74
0
Camps Cleared
0
648,099
Distance Traveled
535,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,115
1,019
21
4
0
127,654
0
W
Chang'e
6,461
1,077
8
1
0
121,957
0
L
Jormungandr
6,692
1,115
19
3
0
140,520
0
W
Kuzenbo
6,813
1,136
12
2
0
126,254
0
W
Merlin
7,073
1,179
40
7
0
123,625
0
W
Nike
6,359
1,060
15
3
0
136,281
0
L
Ah Puch
6,150
1,025
17
3
0
128,699
0
W
King Arthur
6,147
1,025
4
1
0
139,982
0
L
King Arthur
6,507
1,085
17
3
0
138,428
0
L
Guan Yu
4,664
777
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role