Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
ImRichi
Hercules
Level 142
God Stats
5W - 6L
1,579 SR
Queue Stats
540W - 461L
1,546 Elo+
Solo
Maman Brigitte
Maman Brigitte
Octaluna
Maman Brigitte
Level 144
God Stats
10W - 4L
1,627 SR
Queue Stats
55W - 45L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
namechanged8874
Baron Samedi
Level 27
God Stats
1W - 0L
1,661 SR
Queue Stats
9W - 7L
1,605 Elo+
Party 2
Team Averages
Level 128
1,573 SR
1,543 Elo+

VS

Team Averages
Level 98
1,539 SR
1,531 Elo+
Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BananaBread54
Cthulhu
Level 90
God Stats
6W - 7L
1,461 SR
Queue Stats
75W - 68L
1,587 Elo+
Party 1
King Arthur
King Arthur
EmailDevourer
King Arthur
Level 24
God Stats
2W - 1L
1,812 SR
Queue Stats
39W - 35L
1,545 Elo+
Party 1
Vulcan
Vulcan
MrYeets
Vulcan
Level 124
God Stats
4W - 4L
1,280 SR
Queue Stats
49W - 52L
1,505 Elo+
Party 1
Thanatos
Thanatos
VACSparrow
Thanatos
Level 126
God Stats
19W - 12L
1,644 SR
Queue Stats
112W - 104L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 1
6,144
614
3,286
2,940
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
10
0 / 0 / 1
5,977
598
2,272
4,592
3,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
ImRichi
Hercules
11
2 / 1 / 2
6,483
648
4,608
7,898
5,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maman Brigitte
Octaluna
Maman Brigitte
11
3 / 1 / 2
6,304
630
4,326
10,129
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
namechanged8874
Baron Samedi
10
1 / 3 / 2
5,977
598
3,622
6,765
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 1 / 2
5,368
537
4,206
8,858
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
8
0 / 1 / 0
4,773
477
926
6,966
4,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
EmailDevourer
King Arthur
10
0 / 2 / 1
5,633
563
3,932
9,178
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
MrYeets
Vulcan
10
3 / 0 / 1
5,979
598
6,826
4,207
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
VACSparrow
Thanatos
5
0 / 4 / 0
4,014
401
1,150
5,993
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
Kali
 
Kali
2
1
2
3
L
Cthulhu
0
1
0
0
L
King Arthur
EmailDevourer
King Arthur
0
2
1
0.25
W
Hercules
ImRichi
Hercules
2
1
2
3
L
Vulcan
MrYeets
Vulcan
3
0
1
3.5
W
Maman Brigitte
Octaluna
Maman Brigitte
3
1
2
4
L
Thanatos
VACSparrow
Thanatos
0
4
0
0
W
Baron Samedi
namechanged8874
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
17,040
32,324
Taken
35,202
16,344
Mitigated
16,854
12,344
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,286
1,119
0
1,466
2,940
922
2,383
693
2,247
53,038
0
W
Kuzenbo
 
Kuzenbo
2,272
1,254
0
1,237
4,592
3,114
234
902
3,690
10,322
0
L
Kali
 
Kali
4,206
1,917
0
2,819
8,858
3,995
0
3,219
5,539
28
35,186
L
Cthulhu
926
184
299
839
6,966
4,161
0
4,008
2,846
23,448
0
L
King Arthur
EmailDevourer
King Arthur
3,932
328
0
2,250
9,178
5,240
0
585
8,593
60
35,664
W
Hercules
ImRichi
Hercules
4,608
1,044
0
3,230
7,898
5,904
0
60
7,838
0
42,557
L
Vulcan
MrYeets
Vulcan
6,826
1,795
0
1,260
4,207
1,527
0
2,592
1,581
42,010
0
W
Maman Brigitte
Octaluna
Maman Brigitte
4,326
226
0
3,429
10,129
3,410
0
2,365
7,764
41,373
876
L
Thanatos
VACSparrow
Thanatos
1,150
496
0
2,133
5,993
1,931
0
2,664
3,289
0
17,850
W
Baron Samedi
namechanged8874
Baron Samedi
3,622
421
124
2,858
6,765
2,994
96
3,820
2,945
42,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,885
Gold Earned
25,767
331
Minions Killed
238
0
Camps Cleared
0
962,744
Distance Traveled
1,003,933
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,144
614
106
11
0
170,346
4
W
Kuzenbo
5,977
598
22
2
0
205,906
3
L
Kali
5,368
537
47
5
0
235,827
0
L
Cthulhu
4,773
477
31
3
0
229,209
0
L
King Arthur
5,633
563
62
6
0
193,593
0
W
Hercules
6,483
648
67
7
0
177,731
0
L
Vulcan
5,979
598
72
7
0
197,900
0
W
Maman Brigitte
6,304
630
69
7
0
213,556
1
L
Thanatos
4,014
401
26
3
0
147,404
0
W
Baron Samedi
5,977
598
67
7
0
195,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role