Player Matchup

Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Platinum II
 
Hun Batz
Platinum II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
 
Baron Samedi
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
Silsuf
Anhur
Gold I
Level 140
God Stats
3W - 1L
1,841 SR
Queue Stats
216W - 224L
1,688 MMR
Party 1
Discordia
Discordia
Platinum IV
k8lynash
Discordia
Platinum IV
Level 144
God Stats
8W - 15L
1,068 SR
Queue Stats
513W - 512L
1,739 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,482 SR
1,585 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,598 SR
1,725 MMR
Morgan Le Fay
Morgan Le Fay
Platinum IV
Bellpout
Morgan Le Fay
Platinum IV
Level 94
God Stats
18W - 19L
1,546 SR
Queue Stats
143W - 135L
1,694 MMR
Solo
Rama
Rama
Gold I
CallMeBrutalTTV
Rama
Gold I
Level 144
God Stats
3W - 3L
1,689 SR
Queue Stats
127W - 130L
1,743 MMR
Solo
Arachne
Arachne
Platinum V
RuthlessCandy65
Arachne
Platinum V
Level 127
God Stats
4W - 5L
1,746 SR
Queue Stats
246W - 248L
1,744 MMR
Solo
Nox
Nox
Gold I
TheoryNS
Nox
Gold I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 156L
1,708 MMR
Solo
Ravana
Ravana
Platinum V
hebernz
Ravana
Platinum V
Level 158
God Stats
10W - 18L
1,510 SR
Queue Stats
746W - 731L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
2 / 1 / 1
3,910
782
2,356
5,785
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
 
Hun Batz
6
2 / 0 / 0
3,695
739
1,992
4,321
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
 
Baron Samedi
5
0 / 0 / 2
3,574
715
2,935
1,041
396
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Silsuf
Anhur
6
2 / 0 / 0
3,928
786
1,760
2,496
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
k8lynash
Discordia
7
0 / 1 / 1
3,960
792
342
1,998
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PeleAo KuangChernobogAgni

VS

Bans
SusanoThanatosBastetRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bellpout
Morgan Le Fay
4
0 / 0 / 0
2,767
553
139
872
270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
2,974
595
970
2,519
705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 2 / 0
3,631
726
2,421
4,575
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

5
0 / 2 / 0
3,099
620
488
3,599
1,706
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
hebernz
Ravana
6
1 / 2 / 1
3,957
791
4,776
4,554
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
1
2.5
W
Hun Batz
 
Hun Batz
2
0
0
2
W
Baron Samedi
 
Baron Samedi
0
0
2
1
L
Morgan Le Fay
Bellpout
Morgan Le Fay
0
0
0
0
L
0
0
0
0
L
1
2
0
0.5
W
Anhur
Silsuf
Anhur
2
0
0
2
L
0
2
0
0
L
Ravana
hebernz
Ravana
1
2
1
0.75
W
Discordia
k8lynash
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,385
Damage
8,794
15,641
Taken
16,119
5,376
Mitigated
6,015
5,098
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,356
1,104
0
1,406
5,785
2,644
0
0
5,785
0
17,179
W
Hun Batz
 
Hun Batz
1,992
657
0
790
4,321
1,224
0
0
4,321
0
18,463
W
Baron Samedi
 
Baron Samedi
2,935
118
166
661
1,041
396
0
80
961
19,421
0
L
Morgan Le Fay
Bellpout
Morgan Le Fay
139
0
0
0
872
270
0
442
430
5,549
0
L
970
892
0
955
2,519
705
0
1,404
1,115
0
10,239
L
2,421
1,783
0
1,930
4,575
1,840
0
125
4,450
0
17,558
W
Anhur
Silsuf
Anhur
1,760
1,090
0
1,331
2,496
688
98
408
2,088
0
17,349
L
488
91
0
692
3,599
1,706
0
1,122
2,477
10,702
0
L
Ravana
hebernz
Ravana
4,776
2,080
0
1,025
4,554
1,494
0
184
4,370
0
21,525
W
Discordia
k8lynash
Discordia
342
45
0
744
1,998
424
0
101
1,859
23,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,067
Gold Earned
16,428
177
Minions Killed
130
0
Camps Cleared
0
516,334
Distance Traveled
467,674
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,910
782
27
5
0
91,262
0
W
Hun Batz
3,695
739
35
7
0
123,127
0
W
Baron Samedi
3,574
715
22
4
0
93,807
2
L
Morgan Le Fay
2,767
553
15
3
0
37,637
0
L
Rama
2,974
595
28
6
0
101,181
0
L
Arachne
3,631
726
33
7
0
121,286
0
W
Anhur
3,928
786
34
7
0
98,824
0
L
Nox
3,099
620
13
3
0
104,765
0
L
Ravana
3,957
791
41
8
0
102,805
0
W
Discordia
3,960
792
59
12
0
109,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role