Player Matchup

Ganesha
Ganesha
GeoJoestar
Ganesha
Level 17
God Stats
2W - 1L
1,610 SR
Queue Stats
104W - 173L
1,438 Elo+
Party 1
Surtr
Surtr
ViejoPaulino696
Surtr
Level 101
God Stats
1W - 0L
1,513 SR
Queue Stats
3W - 4L
1,361 Elo+
Solo
Vulcan
Vulcan
XxDaRkEnDAllyxX
Vulcan
Level 158
God Stats
12W - 13L
1,517 SR
Queue Stats
199W - 255L
1,438 Elo+
Party 1
Pele
Pele
grim95
Pele
Level 105
God Stats
18W - 19L
1,530 SR
Queue Stats
258W - 326L
1,402 Elo+
Party 1
Sol
Sol
staticSomi
Sol
Level 39
God Stats
3W - 2L
1,784 SR
Queue Stats
92W - 120L
1,395 Elo+
Solo
Team Averages
Level 84
1,591 SR
1,407 Elo+

VS

Team Averages
Level 66
1,618 SR
1,513 Elo+
Ravana
Ravana
Lavadeath678
Ravana
Level 107
God Stats
3W - 4L
1,504 SR
Queue Stats
92W - 74L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
ROCKWELL
Nu Wa
Level 69
God Stats
5W - 4L
1,518 SR
Queue Stats
61W - 56L
1,518 Elo+
Party 2
Khepri
Khepri
YaBoiFugu
Khepri
Level 45
God Stats
14W - 7L
1,627 SR
Queue Stats
228W - 217L
1,455 Elo+
Solo
Neith
Neith
bossman5667
Neith
Level 59
God Stats
12W - 10L
1,568 SR
Queue Stats
63W - 59L
1,517 Elo+
Party 2
He Bo
He Bo
rnxfia
He Bo
Level 52
God Stats
1W - 1L
1,875 SR
Queue Stats
19W - 18L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GeoJoestar
Ganesha
13
0 / 1 / 10
8,854
553
3,805
15,105
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 0 / 5
7,690
481
1,754
10,868
8,285
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
6 / 0 / 2
10,344
647
11,148
4,228
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
grim95
Pele
16
10 / 0 / 2
10,484
655
11,308
15,829
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 4 / 5
9,351
584
14,224
16,728
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 3 / 1
7,151
447
7,062
11,574
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
ROCKWELL
Nu Wa
14
1 / 3 / 0
8,485
530
10,993
6,459
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
YaBoiFugu
Khepri
10
0 / 5 / 3
6,974
436
3,266
15,379
14,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 3 / 2
6,678
417
7,157
10,441
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
rnxfia
He Bo
12
0 / 6 / 0
6,641
415
3,657
12,432
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
20
Kills
5
5
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GeoJoestar
Ganesha
0
1
10
5
L
Ravana
2
3
1
0.83
L
Nu Wa
ROCKWELL
Nu Wa
1
3
0
0.33
W
0
0
5
2.5
W
6
0
2
7
L
Khepri
YaBoiFugu
Khepri
0
5
3
0.3
L
2
3
2
1
W
Pele
grim95
Pele
10
0
2
11
L
He Bo
rnxfia
He Bo
0
6
0
0
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,239
Damage
32,135
62,758
Taken
56,285
37,750
Mitigated
29,134
21,554
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GeoJoestar
Ganesha
3,805
199
0
4,125
15,105
14,874
312
4,939
9,916
19,370
0
L
Ravana
7,062
2,197
0
2,146
11,574
4,998
0
5,044
6,530
0
55,895
L
Nu Wa
ROCKWELL
Nu Wa
10,993
1,322
0
922
6,459
2,087
0
1,255
5,204
66,733
0
W
1,754
265
0
2,212
10,868
8,285
173
3,494
6,926
402
35,661
W
11,148
6,123
0
1,397
4,228
1,713
411
1,276
2,790
101,192
0
L
Khepri
YaBoiFugu
Khepri
3,266
0
0
1,088
15,379
14,540
0
10,267
5,112
18,857
0
L
7,157
2,350
0
1,968
10,441
3,534
0
6,258
4,183
0
44,979
W
Pele
grim95
Pele
11,308
2,483
0
5,453
15,829
6,860
2,680
4,497
10,922
0
88,256
L
He Bo
rnxfia
He Bo
3,657
302
0
1,862
12,432
3,975
22
6,114
6,318
47,729
0
W
14,224
7,080
0
8,367
16,728
6,018
3,499
3,703
12,808
81,805
9,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
35,929
454
Minions Killed
340
0
Camps Cleared
0
1,647,535
Distance Traveled
1,654,631
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,854
553
4
0
0
345,701
0
L
Ravana
7,151
447
58
4
0
365,075
0
L
Nu Wa
8,485
530
104
7
0
317,175
0
W
Surtr
7,690
481
40
3
0
310,786
0
W
Vulcan
10,344
647
168
11
0
347,056
2
L
Khepri
6,974
436
24
2
0
340,609
0
L
Neith
6,678
417
71
4
0
318,471
3
W
Pele
10,484
655
117
7
0
374,914
0
L
He Bo
6,641
415
83
5
0
313,301
0
W
Sol
9,351
584
125
8
0
269,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role