Player Matchup

Sylvanus
Sylvanus
BeepB00p616
Sylvanus
Level 95
God Stats
2W - 2L
1,317 SR
Queue Stats
175W - 201L
1,439 Elo+
Solo
Surtr
Surtr
Chubbiscuit
Surtr
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 192L
1,569 Elo+
Party 2
Hera
Hera
TheMightyMedic
Hera
Level 107
God Stats
5W - 7L
1,346 SR
Queue Stats
367W - 339L
1,522 Elo+
Party 2
Agni
Agni
ibeon32
Agni
Level 84
God Stats
8W - 6L
1,414 SR
Queue Stats
357W - 336L
1,520 Elo+
Solo
Ah Puch
Ah Puch
wonderqueenx
Ah Puch
Level 69
God Stats
2W - 1L
1,552 SR
Queue Stats
77W - 80L
1,498 Elo+
Solo
Team Averages
Level 88
1,426 SR
1,510 Elo+

VS

Team Averages
Level 91
1,571 SR
1,407 Elo+
Zhong Kui
Zhong Kui
Blon_787
Zhong Kui
Level 128
God Stats
2W - 1L
1,756 SR
Queue Stats
404W - 394L
1,507 Elo+
Party 1
King Arthur
King Arthur
DanzoCastle
King Arthur
Level 108
God Stats
8W - 8L
1,549 SR
Queue Stats
178W - 182L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
Miuraz340
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,305 Elo+
Solo
Ix Chel
Ix Chel
OGKINGRUKUSS420
Ix Chel
Level 23
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 2L
1,259 Elo+
Solo
Erlang Shen
Erlang Shen
Operator1969
Erlang Shen
Level 69
God Stats
0W - 2L
1,372 SR
Queue Stats
496W - 388L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeepB00p616
Sylvanus
18
4 / 2 / 20
10,721
766
6,032
14,023
10,937
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 5 / 14
10,906
779
17,604
17,848
22,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 2 / 22
10,829
774
16,938
10,783
5,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
ibeon32
Agni
17
4 / 4 / 18
10,737
767
15,683
13,170
6,162
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
wonderqueenx
Ah Puch
19
9 / 2 / 18
11,652
832
18,759
9,708
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blon_787
Zhong Kui
17
5 / 4 / 6
9,903
707
15,921
14,436
11,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DanzoCastle
King Arthur
15
2 / 7 / 8
9,091
649
8,145
18,594
23,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
Miuraz340
Hun Batz
17
3 / 7 / 5
9,563
683
10,154
14,817
7,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 4 / 7
9,545
682
6,066
13,392
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Operator1969
Erlang Shen
16
3 / 8 / 8
9,662
690
6,145
22,843
27,387
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
49
30
Kills
15
15
Deaths
30
92
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BeepB00p616
Sylvanus
4
2
20
7
L
Zhong Kui
Blon_787
Zhong Kui
5
4
6
2
W
8
5
14
3
L
King Arthur
DanzoCastle
King Arthur
2
7
8
0.86
L
Hun Batz
Miuraz340
Hun Batz
3
7
5
0.79
L
2
4
7
1.38
L
Erlang Shen
Operator1969
Erlang Shen
3
8
8
0.88
W
5
2
22
8
W
Agni
ibeon32
Agni
4
4
18
3.25
W
Ah Puch
wonderqueenx
Ah Puch
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,016
Damage
46,431
65,532
Taken
84,082
50,870
Mitigated
75,402
25,305
Healing
21,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BeepB00p616
Sylvanus
6,032
1,216
8,361
6,423
14,023
10,937
2,021
3,900
10,123
11,143
0
L
Zhong Kui
Blon_787
Zhong Kui
15,921
735
2,051
4,355
14,436
11,545
0
10,871
3,565
27,840
0
W
17,604
5,119
735
2,182
17,848
22,854
1,008
4,747
13,101
1,246
26,852
L
King Arthur
DanzoCastle
King Arthur
8,145
1,041
1,520
1,272
18,594
23,532
0
11,205
7,389
0
24,273
L
Hun Batz
Miuraz340
Hun Batz
10,154
390
400
589
14,817
7,593
0
12,090
2,727
0
27,036
L
6,066
402
2,008
3,084
13,392
5,345
0
10,075
3,317
25,287
0
L
Erlang Shen
Operator1969
Erlang Shen
6,145
2,705
1,364
4,587
22,843
27,387
0
14,042
8,801
276
16,737
W
16,938
4,820
1,556
1,321
10,783
5,809
1,603
4,207
6,576
38,436
0
W
Agni
ibeon32
Agni
15,683
955
960
1,513
13,170
6,162
592
5,163
8,007
28,171
0
W
Ah Puch
wonderqueenx
Ah Puch
18,759
2,676
1,122
1,132
9,708
5,108
2,460
4,246
5,462
39,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
47,764
142
Minions Killed
213
0
Camps Cleared
0
1,258,379
Distance Traveled
1,154,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,721
766
16
1
0
227,978
0
L
Zhong Kui
9,903
707
54
4
0
218,168
0
W
Surtr
10,906
779
15
1
0
254,893
0
L
King Arthur
9,091
649
26
2
0
238,877
0
L
Hun Batz
9,563
683
46
3
0
242,836
0
L
Ix Chel
9,545
682
73
5
0
236,295
0
L
Erlang Shen
9,662
690
14
1
0
218,460
0
W
Hera
10,829
774
37
3
0
274,950
0
W
Agni
10,737
767
32
2
0
271,089
0
W
Ah Puch
11,652
832
42
3
0
229,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role