Player Matchup

Bacchus
Bacchus
bphetsynorraj
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,462 Elo+
Party 1
Ah Puch
Ah Puch
nicnak251
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,438 Elo+
Party 1
Fenrir
Fenrir
qIs_SIp
Fenrir
Level 45
God Stats
0W - 1L
1,151 SR
Queue Stats
9W - 19L
1,368 Elo+
Party 1
Team Averages
Level 78
1,384 SR
1,423 Elo+

VS

Team Averages
Level 110
1,418 SR
1,377 Elo+
Neith
Neith
HangDownDony
Neith
Level 124
God Stats
5W - 5L
1,540 SR
Queue Stats
17W - 30L
1,362 Elo+
Party 2
Nike
Nike
hardl1negenie
Nike
Level 100
God Stats
32W - 29L
1,512 SR
Queue Stats
921W - 932L
1,384 Elo+
Solo
Scylla
Scylla
warhere
Scylla
Level 107
God Stats
1W - 3L
1,202 SR
Queue Stats
27W - 28L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 7 / 4
9,545
682
6,470
19,357
16,605
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
nicnak251
Ah Puch
13
2 / 5 / 2
10,182
727
11,161
11,294
4,718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
qIs_SIp
Fenrir
12
2 / 6 / 2
10,006
715
6,046
14,424
6,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
11,475
820
12,947
10,262
4,153
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 13
11,101
793
9,943
15,499
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
warhere
Scylla
15
11 / 3 / 5
12,607
901
15,477
8,176
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
18
18
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Bacchus
1
7
4
0.43
W
3
2
13
4.75
L
Ah Puch
nicnak251
Ah Puch
2
5
2
0.6
L
Fenrir
qIs_SIp
Fenrir
2
6
2
0.5
W
Scylla
warhere
Scylla
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
38,367
45,075
Taken
33,937
27,348
Mitigated
14,473
4,535
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,947
6,216
0
3,395
10,262
4,153
1,799
6,868
3,394
0
35,806
L
Bacchus
6,470
445
0
2,021
19,357
16,605
0
6,148
13,209
23,994
0
W
9,943
804
44
89
15,499
7,070
0
7,430
8,069
0
27,575
L
Ah Puch
nicnak251
Ah Puch
11,161
413
411
846
11,294
4,718
94
4,907
6,387
49,136
0
L
Fenrir
qIs_SIp
Fenrir
6,046
1,753
0
1,257
14,424
6,025
0
4,831
9,593
0
18,655
W
Scylla
warhere
Scylla
15,477
404
0
1,071
8,176
3,250
1,019
4,131
4,045
54,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
35,183
115
Minions Killed
167
0
Camps Cleared
0
702,949
Distance Traveled
777,505
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,475
820
60
4
0
243,279
0
L
Bacchus
9,545
682
27
2
0
244,871
0
W
Nike
11,101
793
35
3
0
294,828
0
L
Ah Puch
10,182
727
60
4
0
220,733
5
L
Fenrir
10,006
715
28
2
0
237,345
0
W
Scylla
12,607
901
72
5
0
239,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role