Player Matchup

Khepri
Khepri
Ecstaticleech69
Khepri
Level 91
God Stats
15W - 25L
1,422 SR
Queue Stats
17W - 34L
1,361 Elo+
Party 1
Arachne
Arachne
ZzDrac01
Arachne
Level 121
God Stats
0W - 1L
1,284 SR
Queue Stats
12W - 9L
1,465 Elo+
Solo
Tiamat
Tiamat
wraththekid
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,189 Elo+
Party 1
Team Averages
Level 72
1,402 SR
1,338 Elo+

VS

Team Averages
Level 92
1,458 SR
1,459 Elo+
Set
Set
BuickLeFleur
Set
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 102L
1,416 Elo+
Solo
Geb
Geb
CrustyShoes
Geb
Level 59
God Stats
1W - 1L
1,230 SR
Queue Stats
16W - 18L
1,529 Elo+
Party 2
Ao Kuang
Ao Kuang
Juuboi04
Ao Kuang
Level 86
God Stats
5W - 3L
1,645 SR
Queue Stats
16W - 23L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
6,504
650
1,987
10,052
7,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
ZzDrac01
Arachne
10
1 / 4 / 0
7,047
705
3,787
9,494
4,497
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
8
0 / 6 / 1
6,547
655
3,559
9,566
3,933
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
8,974
897
11,247
7,570
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 11
7,877
788
3,348
6,303
5,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Juuboi04
Ao Kuang
11
10 / 0 / 2
9,341
934
11,122
6,193
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
14
14
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
0
0
11
5.5
L
0
4
1
0.13
W
Ao Kuang
Juuboi04
Ao Kuang
10
0
2
11
L
Arachne
ZzDrac01
Arachne
1
4
0
0.25
L
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,333
Damage
25,717
29,112
Taken
20,066
16,024
Mitigated
12,376
1,607
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,247
2,828
0
1,166
7,570
4,273
903
2,757
4,750
0
55,909
W
3,348
842
352
1,992
6,303
5,145
69
2,172
4,087
15,593
0
L
1,987
241
0
0
10,052
7,594
0
5,092
4,960
11,888
0
W
Ao Kuang
Juuboi04
Ao Kuang
11,122
4,592
0
1,677
6,193
2,958
0
1,019
5,163
21,471
1,866
L
Arachne
ZzDrac01
Arachne
3,787
2,567
0
1,274
9,494
4,497
0
4,905
4,589
0
12,396
L
Tiamat
3,559
835
0
333
9,566
3,933
0
3,964
5,602
13,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,098
Gold Earned
26,192
54
Minions Killed
121
0
Camps Cleared
0
503,982
Distance Traveled
527,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,974
897
87
9
0
178,857
0
W
Geb
7,877
788
20
2
0
190,123
0
L
Khepri
6,504
650
17
2
0
173,972
0
W
Ao Kuang
9,341
934
14
1
0
158,260
0
L
Arachne
7,047
705
21
2
0
191,906
0
L
Tiamat
6,547
655
16
2
0
138,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role