Player Matchup

Ymir
Ymir
Cold Rona 9150
Ymir
Level 4
God Stats
2W - 0L
1,444 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MandrewThePoop
Ah Muzen Cab
Level 106
God Stats
6W - 5L
1,700 SR
Queue Stats
28W - 25L
1,562 Elo+
Party 2
Anubis
Anubis
YungSnack
Anubis
Level 96
God Stats
6W - 1L
1,549 SR
Queue Stats
76W - 73L
1,469 Elo+
Party 2
Team Averages
Level 69
1,564 SR
1,511 Elo+

VS

Team Averages
Level 86
1,424 SR
1,438 Elo+
Chang'e
Chang'e
A115TAR J3FF
Chang'e
Level 83
God Stats
39W - 41L
1,505 SR
Queue Stats
186W - 181L
1,439 Elo+
Solo
King Arthur
King Arthur
Balthros
King Arthur
Level 88
God Stats
0W - 2L
1,266 SR
Queue Stats
160W - 173L
1,437 Elo+
Party 1
Nemesis
Nemesis
SOMBRAHD
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 175L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 14
11,154
744
6,253
12,349
11,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
MandrewThePoop
Ah Muzen Cab
15
5 / 2 / 11
12,321
821
18,687
14,078
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
YungSnack
Anubis
16
11 / 0 / 4
13,259
884
22,691
12,751
7,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A115TAR J3FF
Chang'e
14
2 / 3 / 2
10,475
698
7,965
14,635
4,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Balthros
King Arthur
10
0 / 7 / 2
8,973
598
9,159
23,293
17,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
SOMBRAHD
Nemesis
13
2 / 7 / 1
10,287
686
12,026
18,087
7,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
4
4
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
A115TAR J3FF
Chang'e
2
3
2
1
L
King Arthur
Balthros
King Arthur
0
7
2
0.14
W
1
2
14
4
W
Ah Muzen Cab
MandrewThePoop
Ah Muzen Cab
5
2
11
5.25
L
Nemesis
SOMBRAHD
Nemesis
2
7
1
0.36
W
Anubis
YungSnack
Anubis
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,631
Damage
29,150
39,178
Taken
56,015
24,930
Mitigated
29,437
14,202
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
A115TAR J3FF
Chang'e
7,965
340
2,915
4,157
14,635
4,594
0
9,830
4,805
45,105
0
L
King Arthur
Balthros
King Arthur
9,159
306
0
0
23,293
17,186
0
12,027
11,266
0
18,852
W
6,253
177
0
853
12,349
11,420
0
2,609
7,796
13,134
0
W
Ah Muzen Cab
MandrewThePoop
Ah Muzen Cab
18,687
9,962
0
3,014
14,078
6,146
1,478
1,748
12,330
0
89,979
L
Nemesis
SOMBRAHD
Nemesis
12,026
4,905
0
3,372
18,087
7,657
0
7,714
10,373
0
29,516
W
Anubis
YungSnack
Anubis
22,691
996
0
10,335
12,751
7,364
407
4,063
8,688
72,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,734
Gold Earned
29,735
194
Minions Killed
123
0
Camps Cleared
0
819,114
Distance Traveled
740,820
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,475
698
67
4
0
229,089
0
L
King Arthur
8,973
598
23
2
0
253,607
6
W
Ymir
11,154
744
5
0
0
288,080
0
W
Ah Muzen Cab
12,321
821
101
7
0
271,876
0
L
Nemesis
10,287
686
33
2
0
258,124
0
W
Anubis
13,259
884
88
6
0
259,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role