Player Matchup

Ares
Ares
ActedDruid1354
Ares
Level 13
God Stats
17W - 14L
1,461 SR
Queue Stats
23W - 29L
1,296 Elo+
Party 2
Discordia
Discordia
MurmurActual
Discordia
Level 30
God Stats
5W - 4L
1,656 SR
Queue Stats
98W - 104L
1,278 Elo+
Party 2
Izanami
Izanami
Water8oy723
Izanami
Level 56
God Stats
7W - 5L
1,687 SR
Queue Stats
75W - 68L
1,348 Elo+
Party 2
Team Averages
Level 33
1,601 SR
1,307 Elo+

VS

Team Averages
Level 54
1,303 SR
1,334 Elo+
Sol
Sol
QueenPipsqueek
Sol
Level 64
God Stats
5W - 9L
1,365 SR
Queue Stats
43W - 45L
1,377 Elo+
Solo
Pele
Pele
bellabee03
Pele
Level 12
God Stats
4W - 8L
1,320 SR
Queue Stats
17W - 19L
1,337 Elo+
Party 1
Osiris
Osiris
nickytheprofit
Osiris
Level 86
God Stats
1W - 2L
1,223 SR
Queue Stats
18W - 22L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 9
7,285
911
4,088
8,124
4,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
MurmurActual
Discordia
11
7 / 1 / 6
8,275
1,034
7,696
2,024
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Water8oy723
Izanami
11
7 / 1 / 5
8,643
1,080
6,642
7,103
2,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
4,210
526
0
979
82
9
3 / 7 / 1
6,803
850
6,330
10,176
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 8 / 2
6,770
846
4,337
12,081
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
4
5
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Discordia
MurmurActual
Discordia
7
1
6
10
L
0
1
1
0.5
W
Izanami
Water8oy723
Izanami
7
1
5
9.5
L
3
7
1
0.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,426
Damage
10,667
17,251
Taken
23,236
7,613
Mitigated
12,788
1,398
Healing
873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,088
777
0
250
8,124
4,484
345
0
8,124
9,023
0
W
Discordia
MurmurActual
Discordia
7,696
159
0
31
2,024
664
15
146
1,878
18,834
0
L
0
0
0
0
979
82
0
0
979
0
0
W
Izanami
Water8oy723
Izanami
6,642
5,307
0
1,117
7,103
2,465
2,275
139
6,964
0
49,168
L
6,330
1,585
0
318
10,176
3,289
0
5,810
4,040
0
21,270
L
4,337
1,937
44
511
12,081
9,417
0
5,325
6,433
0
17,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
17,783
99
Minions Killed
30
0
Camps Cleared
0
445,707
Distance Traveled
235,941
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,285
911
8
1
0
163,547
0
W
Discordia
8,275
1,034
18
2
0
154,237
1
L
Sol
4,210
526
0
0
0
0
0
W
Izanami
8,643
1,080
73
9
0
127,923
1
L
Pele
6,803
850
14
2
0
115,710
0
L
Osiris
6,770
846
16
2
0
120,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role