Player Matchup

Amaterasu
Amaterasu
Joxinpoxin
Amaterasu
Level 134
God Stats
4W - 2L
1,583 SR
Queue Stats
249W - 218L
1,602 Elo+
Solo
Horus
Horus
Pasing
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,088 Elo+
Solo
Poseidon
Poseidon
Piedonepapa
Poseidon
Level 152
God Stats
7W - 6L
1,482 SR
Queue Stats
279W - 308L
1,479 Elo+
Solo
Loki
Loki
wileyD
Loki
Level 123
God Stats
2W - 0L
1,692 SR
Queue Stats
101W - 99L
1,447 Elo+
Solo
Xbalanque
Xbalanque
xiaohuazhu
Xbalanque
Level 85
God Stats
19W - 7L
1,672 SR
Queue Stats
412W - 357L
1,561 Elo+
Solo
Team Averages
Level 104
1,586 SR
1,435 Elo+

VS

Team Averages
Level 96
1,476 SR
1,450 Elo+
Medusa
Medusa
 
Medusa
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aggoir
Morgan Le Fay
Level 100
God Stats
2W - 3L
1,572 SR
Queue Stats
235W - 199L
1,528 Elo+
Solo
Chang'e
Chang'e
GreatTyrant
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,262 Elo+
Solo
Anubis
Anubis
Misfit I Monky
Anubis
Level 158
God Stats
5W - 6L
1,310 SR
Queue Stats
545W - 564L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Joxinpoxin
Amaterasu
15
4 / 1 / 16
9,199
920
7,867
14,919
11,114
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Pasing
Horus
14
3 / 2 / 14
8,535
854
4,536
11,092
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Piedonepapa
Poseidon
15
6 / 4 / 6
8,871
887
8,882
7,904
2,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
wileyD
Loki
14
7 / 3 / 6
8,406
841
8,653
8,272
3,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
xiaohuazhu
Xbalanque
15
2 / 2 / 17
8,719
872
19,025
13,294
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 1 / 2
8,954
895
13,697
9,471
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anhur
 
Anhur
11
0 / 6 / 4
6,632
663
5,410
12,689
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Aggoir
Morgan Le Fay
12
5 / 6 / 2
7,759
776
12,884
11,990
4,544
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
GreatTyrant
Chang'e
13
1 / 6 / 3
7,403
740
6,098
10,313
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 3 / 3
7,011
701
6,935
6,606
2,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
22
Kills
10
12
Deaths
22
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
1
2
5
L
Anhur
 
Anhur
0
6
4
0.33
L
Morgan Le Fay
Aggoir
Morgan Le Fay
5
6
2
1
L
Chang'e
GreatTyrant
Chang'e
1
6
3
0.42
W
Amaterasu
Joxinpoxin
Amaterasu
4
1
16
12
L
0
3
3
0.5
W
Horus
Pasing
Horus
3
2
14
5
W
Poseidon
Piedonepapa
Poseidon
6
4
6
2.25
W
Loki
wileyD
Loki
7
3
6
3.33
W
Xbalanque
xiaohuazhu
Xbalanque
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,963
Damage
45,024
55,481
Taken
51,069
28,919
Mitigated
18,647
29,864
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,697
4,547
197
3,204
9,471
4,097
0
813
8,658
0
36,111
L
Anhur
 
Anhur
5,410
3,066
385
2,424
12,689
3,849
0
2,775
9,914
0
9,708
L
Morgan Le Fay
Aggoir
Morgan Le Fay
12,884
1,635
382
1,514
11,990
4,544
0
2,454
9,536
14,156
0
L
Chang'e
GreatTyrant
Chang'e
6,098
732
1,998
1,437
10,313
3,289
0
2,157
8,156
9,715
0
W
Amaterasu
Joxinpoxin
Amaterasu
7,867
1,890
1,865
8,881
14,919
11,114
0
5,239
9,540
0
15,220
L
6,935
233
480
1,199
6,606
2,868
0
938
5,668
15,650
0
W
Horus
Pasing
Horus
4,536
1,917
4,150
4,325
11,092
7,380
110
6,856
4,098
255
6,722
W
Poseidon
Piedonepapa
Poseidon
8,882
793
1,418
1,221
7,904
2,604
442
4,434
3,470
24,589
0
W
Loki
wileyD
Loki
8,653
1,136
1,302
1,034
8,272
3,016
0
4,411
3,727
0
14,883
W
Xbalanque
xiaohuazhu
Xbalanque
19,025
1,832
895
4,773
13,294
4,805
1,019
4,507
8,729
0
35,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,730
Gold Earned
37,759
117
Minions Killed
101
0
Camps Cleared
0
1,096,718
Distance Traveled
877,518
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,954
895
41
4
0
193,354
0
L
Anhur
6,632
663
14
1
0
159,053
1
L
Morgan Le Fay
7,759
776
2
0
0
178,422
0
L
Chang'e
7,403
740
15
2
0
164,597
0
W
Amaterasu
9,199
920
17
2
0
232,328
0
L
Anubis
7,011
701
29
3
0
182,092
0
W
Horus
8,535
854
8
1
0
232,339
0
W
Poseidon
8,871
887
38
4
0
191,317
0
W
Loki
8,406
841
11
1
0
209,648
0
W
Xbalanque
8,719
872
43
4
0
231,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role