Player Matchup

Neith
Neith
JoeTheReaper74
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 2
Merlin
Merlin
RudeB0Y
Merlin
Level 145
God Stats
1W - 2L
1,643 SR
Queue Stats
63W - 64L
1,515 Elo+
Party 2
Horus
Horus
XCanelo
Horus
Level 109
God Stats
0W - 1L
1,532 SR
Queue Stats
66W - 61L
1,556 Elo+
Party 2
Team Averages
Level 92
1,558 SR
1,418 Elo+

VS

Team Averages
Level 106
1,509 SR
1,399 Elo+
Hou Yi
Hou Yi
MythTaK3n
Hou Yi
Level 108
God Stats
1W - 1L
1,214 SR
Queue Stats
1W - 1L
1,263 Elo+
Party 1
Ganesha
Ganesha
Shrimpgang1471
Ganesha
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 206L
1,442 Elo+
Solo
Hades
Hades
TriaxialScroll
Hades
Level 108
God Stats
1W - 1L
1,814 SR
Queue Stats
48W - 64L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
5,475
684
1,595
5,720
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
RudeB0Y
Merlin
11
2 / 2 / 0
7,139
892
7,339
5,450
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
XCanelo
Horus
9
0 / 3 / 2
6,242
780
4,622
11,548
9,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MythTaK3n
Hou Yi
11
8 / 0 / 2
8,408
1,051
8,692
5,581
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 10
6,774
847
2,303
5,236
3,941
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 7
7,525
941
8,358
8,668
3,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hou Yi
MythTaK3n
Hou Yi
8
0
2
9
L
Merlin
RudeB0Y
Merlin
2
2
0
1
W
0
1
10
5
W
2
1
7
5.5
L
Horus
XCanelo
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,556
Damage
19,353
22,718
Taken
19,485
13,927
Mitigated
9,827
4,975
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,595
836
0
150
5,720
1,863
0
3,285
2,435
0
3,191
W
Hou Yi
MythTaK3n
Hou Yi
8,692
4,457
0
1,461
5,581
2,060
1,472
1,852
3,589
0
32,595
L
Merlin
RudeB0Y
Merlin
7,339
301
0
960
5,450
2,071
0
3,173
2,277
41,790
0
W
2,303
209
0
223
5,236
3,941
274
2,125
2,895
8,734
277
W
8,358
942
1,053
5,000
8,668
3,826
1,191
2,927
5,506
36,136
0
L
Horus
XCanelo
Horus
4,622
2,379
720
3,145
11,548
9,993
0
4,391
7,157
0
12,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,856
Gold Earned
22,707
84
Minions Killed
103
0
Camps Cleared
0
356,599
Distance Traveled
443,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,475
684
4
1
0
77,380
0
W
Hou Yi
8,408
1,051
35
4
0
142,871
0
L
Merlin
7,139
892
67
8
0
142,751
0
W
Ganesha
6,774
847
0
0
0
151,690
0
W
Hades
7,525
941
68
9
0
149,186
0
L
Horus
6,242
780
13
2
0
136,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role