Player Matchup

Susano
Susano
GoreSZN
Susano
Level 67
God Stats
1W - 3L
1,453 SR
Queue Stats
161W - 154L
1,456 Elo+
Party 2
Sol
Sol
NathanR808
Sol
Level 150
God Stats
112W - 74L
1,587 SR
Queue Stats
609W - 533L
1,500 Elo+
Party 1
Achilles
Achilles
PPastel
Achilles
Level 154
God Stats
16W - 7L
1,686 SR
Queue Stats
352W - 352L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
chubbybunny3037
Aphrodite
Level 118
God Stats
78W - 50L
1,606 SR
Queue Stats
328W - 294L
1,488 Elo+
Party 1
Hachiman
Hachiman
yankerstanker
Hachiman
Level 16
God Stats
10W - 3L
1,705 SR
Queue Stats
46W - 43L
1,492 Elo+
Party 2
Team Averages
Level 101
1,607 SR
1,486 Elo+

VS

Team Averages
Level 65
1,563 SR
1,573 Elo+
Chronos
Chronos
DirDiggles
Chronos
Level 109
God Stats
1W - 0L
1,112 SR
Queue Stats
74W - 66L
1,592 Elo+
Party 3
Arachne
Arachne
DirDïff
Arachne
Level 26
God Stats
8W - 1L
1,992 SR
Queue Stats
32W - 18L
1,607 Elo+
Party 3
Nu Wa
Nu Wa
Dïff
Nu Wa
Level 26
God Stats
4W - 4L
1,348 SR
Queue Stats
31W - 16L
1,610 Elo+
Party 3
Zhong Kui
Zhong Kui
HokageHatake149
Zhong Kui
Level 129
God Stats
7W - 6L
1,620 SR
Queue Stats
89W - 85L
1,507 Elo+
Party 4
Guan Yu
Guan Yu
MRxSelfDstruct
Guan Yu
Level 37
God Stats
6W - 2L
1,742 SR
Queue Stats
163W - 160L
1,548 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GoreSZN
Susano
15
0 / 6 / 1
8,592
477
5,341
20,308
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 0
8,117
451
17,258
17,862
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
PPastel
Achilles
16
3 / 4 / 0
10,020
557
11,838
22,978
19,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
chubbybunny3037
Aphrodite
12
0 / 6 / 1
6,867
382
6,685
15,091
9,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
yankerstanker
Hachiman
16
1 / 2 / 0
9,637
535
12,340
12,870
5,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DirDiggles
Chronos
17
0 / 1 / 2
9,805
545
3,938
9,703
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
DirDïff
Arachne
18
10 / 0 / 1
11,066
615
12,800
15,598
7,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Dïff
Nu Wa
18
4 / 3 / 6
11,636
646
18,864
11,148
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
HokageHatake149
Zhong Kui
17
3 / 0 / 11
9,948
553
21,899
20,061
17,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 9
10,375
576
8,199
24,671
21,984
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
5
Kills
22
22
Deaths
5
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
DirDiggles
Chronos
0
1
2
1
W
Arachne
DirDïff
Arachne
10
0
1
10.5
W
Nu Wa
Dïff
Nu Wa
4
3
6
2.33
L
Susano
GoreSZN
Susano
0
6
1
0.08
W
Zhong Kui
HokageHatake149
Zhong Kui
3
0
11
8.5
W
5
1
9
9.5
L
1
4
0
0.25
L
Achilles
PPastel
Achilles
3
4
0
0.75
L
Aphrodite
chubbybunny3037
Aphrodite
0
6
1
0.08
L
Hachiman
yankerstanker
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,462
Damage
65,700
89,109
Taken
81,181
48,373
Mitigated
55,384
26,326
Healing
40,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DirDiggles
Chronos
3,938
830
0
2,166
9,703
4,249
3,432
330
9,373
89,090
292
W
Arachne
DirDïff
Arachne
12,800
7,577
0
6,538
15,598
7,491
279
2,893
12,705
0
79,002
W
Nu Wa
Dïff
Nu Wa
18,864
4,666
0
1,000
11,148
4,412
2,960
0
11,148
98,186
0
L
Susano
GoreSZN
Susano
5,341
1,096
0
1,011
20,308
7,333
0
8,369
11,730
0
85,417
W
Zhong Kui
HokageHatake149
Zhong Kui
21,899
910
0
9,759
20,061
17,248
604
9,539
10,522
83,216
0
W
8,199
846
5,878
14,777
24,671
21,984
35
10,773
13,898
0
27,727
L
17,258
6,096
0
6,526
17,862
6,427
1,043
10,448
7,274
75,772
5,285
L
Achilles
PPastel
Achilles
11,838
1,748
0
4,804
22,978
19,090
0
12,520
9,972
0
87,178
L
Aphrodite
chubbybunny3037
Aphrodite
6,685
189
4,874
4,474
15,091
9,641
38
7,344
7,573
31,319
0
L
Hachiman
yankerstanker
Hachiman
12,340
9,069
0
4,637
12,870
5,882
0
4,896
7,859
0
97,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
52,830
609
Minions Killed
578
0
Camps Cleared
0
1,658,928
Distance Traveled
1,915,988
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,805
545
149
8
0
359,216
0
W
Arachne
11,066
615
106
6
0
451,722
2
W
Nu Wa
11,636
646
159
9
0
349,720
0
L
Susano
8,592
477
127
7
0
369,615
1
W
Zhong Kui
9,948
553
143
8
0
343,412
4
W
Guan Yu
10,375
576
21
1
0
411,918
9
L
Sol
8,117
451
127
7
0
312,029
0
L
Achilles
10,020
557
142
8
0
349,212
0
L
Aphrodite
6,867
382
53
3
0
316,571
3
L
Hachiman
9,637
535
160
9
0
311,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role