Player Matchup

Baron Samedi
Baron Samedi
Derelikmahballs
Baron Samedi
Level 96
God Stats
5W - 1L
1,959 SR
Queue Stats
43W - 51L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
HuckVenom
Heimdallr
Level 79
God Stats
3W - 2L
1,661 SR
Queue Stats
12W - 21L
1,404 Elo+
Party 2
Tyr
Tyr
JoltRanger
Tyr
Level 82
God Stats
15W - 19L
1,517 SR
Queue Stats
164W - 161L
1,462 Elo+
Solo
Cthulhu
Cthulhu
SlipperyNoodles
Cthulhu
Level 118
God Stats
26W - 35L
1,505 SR
Queue Stats
117W - 123L
1,501 Elo+
Party 2
Bacchus
Bacchus
krazykoda94
Bacchus
Level 152
God Stats
0W - 1L
1,805 SR
Queue Stats
41W - 35L
1,541 Elo+
Party 2
Team Averages
Level 105
1,689 SR
1,478 Elo+

VS

Team Averages
Level 76
1,708 SR
1,494 Elo+
Fafnir
Fafnir
ICrIpTI
Fafnir
Level 28
God Stats
6W - 3L
1,716 SR
Queue Stats
27W - 30L
1,472 Elo+
Party 1
Raijin
Raijin
Takahashiwo
Raijin
Level 78
God Stats
43W - 23L
1,757 SR
Queue Stats
103W - 76L
1,610 Elo+
Party 3
Olorun
Olorun
Theo30038
Olorun
Level 23
God Stats
5W - 1L
1,806 SR
Queue Stats
30W - 49L
1,314 Elo+
Party 1
Mercury
Mercury
ssuano
Mercury
Level 126
God Stats
2W - 1L
1,714 SR
Queue Stats
103W - 76L
1,610 Elo+
Party 3
Odin
Odin
xDCxExcision
Odin
Level 124
God Stats
21W - 24L
1,546 SR
Queue Stats
87W - 102L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Derelikmahballs
Baron Samedi
8
0 / 4 / 0
4,850
539
1,466
5,457
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
HuckVenom
Heimdallr
8
1 / 2 / 3
4,760
529
3,595
5,813
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,692
521
2,336
7,442
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 2
5,266
585
5,132
9,385
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
krazykoda94
Bacchus
8
2 / 2 / 0
5,024
558
4,797
7,258
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ICrIpTI
Fafnir
9
2 / 0 / 3
5,981
665
1,876
6,126
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
10
3 / 1 / 2
6,025
669
3,803
3,297
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Theo30038
Olorun
9
2 / 4 / 2
5,079
564
6,134
6,428
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ssuano
Mercury
9
3 / 0 / 3
5,491
610
4,281
7,178
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 0 / 2
5,782
642
5,331
6,743
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
13
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Derelikmahballs
Baron Samedi
0
4
0
0
L
Heimdallr
HuckVenom
Heimdallr
1
2
3
1.25
W
Fafnir
ICrIpTI
Fafnir
2
0
3
3.5
L
0
4
0
0
L
2
2
2
1.5
W
Raijin
3
1
2
4
W
Olorun
Theo30038
Olorun
2
4
2
0.75
L
Bacchus
krazykoda94
Bacchus
2
2
0
1
W
Mercury
ssuano
Mercury
3
0
3
4.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
21,425
35,355
Taken
29,772
22,146
Mitigated
16,851
9,079
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Derelikmahballs
Baron Samedi
1,466
204
114
621
5,457
2,105
0
2,032
3,225
30,297
0
L
Heimdallr
HuckVenom
Heimdallr
3,595
1,539
0
1,395
5,813
2,172
0
3,168
2,645
0
28,066
W
Fafnir
ICrIpTI
Fafnir
1,876
586
0
1,990
6,126
6,113
0
1,935
4,191
12,816
0
L
2,336
378
0
1,400
7,442
6,191
0
0
7,442
0
21,194
L
5,132
522
0
2,794
9,385
7,243
0
4,842
4,543
17,290
0
W
Raijin
3,803
691
0
476
3,297
1,164
0
2,612
560
35,193
0
W
Olorun
Theo30038
Olorun
6,134
3,120
288
1,381
6,428
2,466
0
3,921
2,507
32,623
0
L
Bacchus
krazykoda94
Bacchus
4,797
340
0
2,755
7,258
4,435
0
1,382
5,687
30,980
0
W
Mercury
ssuano
Mercury
4,281
3,217
0
967
7,178
2,449
0
2,421
4,641
0
36,660
W
5,331
1,174
0
1,269
6,743
4,659
0
265
6,478
0
30,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
28,358
214
Minions Killed
256
0
Camps Cleared
0
913,824
Distance Traveled
1,017,606
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,850
539
59
7
0
150,281
0
L
Heimdallr
4,760
529
40
4
0
180,106
0
W
Fafnir
5,981
665
23
3
0
256,698
0
L
Tyr
4,692
521
43
5
0
167,086
2
L
Cthulhu
5,266
585
29
3
0
197,370
3
W
Raijin
6,025
669
74
8
0
188,225
1
W
Olorun
5,079
564
59
7
0
165,626
2
L
Bacchus
5,024
558
43
5
0
218,981
0
W
Mercury
5,491
610
48
5
0
216,386
1
W
Odin
5,782
642
52
6
0
190,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role