Player Matchup

Neith
Neith
BPeddlin
Neith
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
He Bo
He Bo
PlαtinumPounder
He Bo
Level 66
God Stats
0W - 1L
1,332 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Nemesis
Nemesis
oLogical
Nemesis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 16L
1,748 Elo+
Party 2
King Arthur
King Arthur
suchah808
King Arthur
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 2
Arachne
Arachne
takaakinice
Arachne
Level 144
God Stats
1W - 3L
1,588 SR
Queue Stats
13W - 18L
1,371 Elo+
Solo
Team Averages
Level 80
1,484 SR
1,524 Elo+

VS

Team Averages
Level 134
1,623 SR
1,437 Elo+
Medusa
Medusa
Aurelius-109
Medusa
Level 125
God Stats
1W - 0L
1,745 SR
Queue Stats
13W - 22L
1,402 Elo+
Party 1
Vamana
Vamana
Melatonen
Vamana
Level 147
God Stats
2W - 0L
1,743 SR
Queue Stats
67W - 72L
1,433 Elo+
Solo
Ares
Ares
Snibblie
Ares
Level 151
God Stats
1W - 0L
1,481 SR
Queue Stats
28W - 37L
1,443 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TETSU4EVER
Maman Brigitte
Level 103
God Stats
19W - 24L
1,438 SR
Queue Stats
32W - 41L
1,454 Elo+
Party 1
Janus
Janus
jbaayoun
Janus
Level 143
God Stats
2W - 1L
1,710 SR
Queue Stats
35W - 48L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BPeddlin
Neith
13
0 / 2 / 2
7,854
436
3,217
8,521
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 1
7,868
437
5,974
10,575
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
oLogical
Nemesis
15
4 / 3 / 2
8,876
493
7,901
15,541
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
suchah808
King Arthur
14
1 / 2 / 2
8,462
470
13,120
16,807
17,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
takaakinice
Arachne
13
2 / 3 / 2
8,435
469
5,513
15,464
7,114
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 1 / 2
9,709
539
6,178
6,536
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Vamana
Melatonen
Vamana
15
1 / 2 / 6
9,749
542
7,943
16,529
18,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ares
14
3 / 2 / 4
9,137
508
6,338
10,492
8,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maman Brigitte
TETSU4EVER
Maman Brigitte
15
8 / 2 / 2
10,106
561
10,392
11,036
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
jbaayoun
Janus
16
3 / 1 / 8
10,167
565
12,469
9,865
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
16
16
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
1
2
2
L
Neith
BPeddlin
Neith
0
2
2
0.5
W
Vamana
Melatonen
Vamana
1
2
6
2
L
1
6
1
0.25
W
Ares
3
2
4
2.5
W
Maman Brigitte
TETSU4EVER
Maman Brigitte
8
2
2
4.5
W
Janus
jbaayoun
Janus
3
1
8
7
L
Nemesis
oLogical
Nemesis
4
3
2
1.67
L
King Arthur
suchah808
King Arthur
1
2
2
1
L
Arachne
takaakinice
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
43,320
66,908
Taken
54,458
37,741
Mitigated
37,650
15,381
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,178
1,095
0
2,934
6,536
2,873
1,529
0
6,536
0
90,784
L
Neith
BPeddlin
Neith
3,217
762
0
1,686
8,521
3,334
0
1,029
7,464
0
45,951
W
Vamana
Melatonen
Vamana
7,943
4,631
0
4,897
16,529
18,017
574
1,208
15,321
0
71,944
L
5,974
330
0
711
10,575
3,836
0
6,328
4,081
64,005
0
W
Ares
6,338
465
2,374
1,884
10,492
8,101
546
2,642
7,850
22,685
0
W
Maman Brigitte
TETSU4EVER
Maman Brigitte
10,392
446
0
1,622
11,036
4,473
215
1,041
9,995
71,885
1,952
W
Janus
jbaayoun
Janus
12,469
768
0
2,900
9,865
4,186
78
1,865
8,000
86,074
0
L
Nemesis
oLogical
Nemesis
7,901
2,967
0
7,115
15,541
6,286
566
7,445
7,914
19
61,719
L
King Arthur
suchah808
King Arthur
13,120
2,283
0
2,520
16,807
17,171
128
4,579
12,154
812
63,633
L
Arachne
takaakinice
Arachne
5,513
4,866
0
3,349
15,464
7,114
0
8,680
6,612
0
37,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,495
Gold Earned
48,868
443
Minions Killed
577
0
Camps Cleared
0
1,728,899
Distance Traveled
1,792,986
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,709
539
143
8
0
330,646
4
L
Neith
7,854
436
87
5
0
351,580
0
W
Vamana
9,749
542
129
7
0
294,135
0
L
He Bo
7,868
437
93
5
0
305,423
2
W
Ares
9,137
508
38
2
0
373,904
2
W
Maman Brigitte
10,106
561
102
6
0
407,053
8
W
Janus
10,167
565
165
9
0
387,248
0
L
Nemesis
8,876
493
90
5
0
374,870
0
L
King Arthur
8,462
470
95
5
0
335,219
0
L
Arachne
8,435
469
78
4
0
361,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role