Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Arrondiep300
Guan Yu
Level 125
God Stats
0W - 5L
1,300 SR
Queue Stats
724W - 722L
1,613 Elo+
Solo
Izanami
Izanami
SENSF4N
Izanami
Level 126
God Stats
1W - 2L
1,879 SR
Queue Stats
14W - 14L
1,646 Elo+
Party 1
Zhong Kui
Zhong Kui
SaraTanku
Zhong Kui
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
94W - 85L
1,681 Elo+
Party 1
Ishtar
Ishtar
UurbanRoofer
Ishtar
Level 86
God Stats
1W - 3L
1,480 SR
Queue Stats
356W - 350L
1,528 Elo+
Party 1
Team Averages
Level 94
1,575 SR
1,594 Elo+

VS

Team Averages
Level 109
1,436 SR
1,470 Elo+
Ix Chel
Ix Chel
A Jester 666
Ix Chel
Level 89
God Stats
2W - 0L
1,738 SR
Queue Stats
162W - 140L
1,475 Elo+
Party 2
Scylla
Scylla
DiduSayFeet
Scylla
Level 129
God Stats
1W - 2L
1,215 SR
Queue Stats
18W - 18L
1,391 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GirthyGallon
Ah Muzen Cab
Level 127
God Stats
3W - 0L
1,419 SR
Queue Stats
121W - 106L
1,496 Elo+
Party 2
Geb
Geb
TarArathorn
Geb
Level 124
God Stats
4W - 11L
1,341 SR
Queue Stats
295W - 261L
1,519 Elo+
Solo
Odin
Odin
Theodorable95
Odin
Level 76
God Stats
6W - 6L
1,467 SR
Queue Stats
299W - 272L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 3
5,201
1,040
4,643
6,231
3,881
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Arrondiep300
Guan Yu
1
0 / 0 / 0
1,364
273
0
0
0
Izanami
SENSF4N
Izanami
11
2 / 2 / 2
5,527
1,105
3,313
4,447
1,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
SaraTanku
Zhong Kui
11
0 / 1 / 4
5,455
1,091
6,114
5,589
4,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
10
2 / 5 / 2
5,344
1,069
5,195
6,960
2,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
A Jester 666
Ix Chel
10
2 / 1 / 5
6,105
1,221
2,457
3,811
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
12
6 / 0 / 4
7,060
1,412
4,948
2,261
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
GirthyGallon
Ah Muzen Cab
11
2 / 0 / 7
6,171
1,234
4,878
5,523
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 0 / 10
6,011
1,202
5,172
8,275
4,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 3 / 6
5,768
1,154
3,713
6,090
5,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
4
Kills
11
11
Deaths
4
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
3
0.5
W
Ix Chel
A Jester 666
Ix Chel
2
1
5
4.5
L
Guan Yu
Arrondiep300
Guan Yu
0
0
0
0
W
Scylla
6
0
4
8
W
Ah Muzen Cab
GirthyGallon
Ah Muzen Cab
2
0
7
5.5
L
Izanami
SENSF4N
Izanami
2
2
2
1.5
L
Zhong Kui
SaraTanku
Zhong Kui
0
1
4
2
W
0
0
10
5
W
1
3
6
1.33
L
Ishtar
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,265
Damage
21,168
23,227
Taken
25,960
13,337
Mitigated
14,782
5,636
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,643
291
285
1,220
6,231
3,881
0
4,652
1,579
7,140
0
W
Ix Chel
A Jester 666
Ix Chel
2,457
395
4,140
1,578
3,811
1,323
371
1,578
2,233
7,063
0
L
Guan Yu
Arrondiep300
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
4,948
175
282
374
2,261
819
453
1,200
1,061
11,333
0
W
Ah Muzen Cab
GirthyGallon
Ah Muzen Cab
4,878
1,127
239
756
5,523
2,079
441
2,453
3,070
0
14,059
L
Izanami
SENSF4N
Izanami
3,313
1,397
872
903
4,447
1,783
0
2,653
1,794
0
9,489
L
Zhong Kui
SaraTanku
Zhong Kui
6,114
337
169
1,946
5,589
4,810
0
2,815
2,774
15,839
0
W
5,172
132
313
3,052
8,275
4,707
182
3,643
4,632
7,629
0
W
3,713
147
1,081
854
6,090
5,854
264
1,883
4,207
1,969
5,385
L
Ishtar
5,195
2,752
0
241
6,960
2,863
0
3,774
3,186
0
9,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,891
Gold Earned
31,115
56
Minions Killed
67
0
Camps Cleared
0
431,172
Distance Traveled
550,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,201
1,040
6
1
0
103,414
0
W
Ix Chel
6,105
1,221
10
2
0
119,303
0
L
Guan Yu
1,364
273
0
0
0
0
0
W
Scylla
7,060
1,412
34
7
0
97,958
0
W
Ah Muzen Cab
6,171
1,234
13
3
0
115,555
0
L
Izanami
5,527
1,105
22
4
0
114,626
0
L
Zhong Kui
5,455
1,091
20
4
0
111,109
0
W
Geb
6,011
1,202
7
1
0
112,649
0
W
Odin
5,768
1,154
3
1
0
105,374
0
L
Ishtar
5,344
1,069
8
2
0
102,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role