Player Matchup

Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Aguilarre
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Susano
Susano
AlejoMW023
Susano
Level 134
God Stats
0W - 1L
1,215 SR
Queue Stats
36W - 33L
1,597 Elo+
Party 3
Rama
Rama
ClammyTammy2by4
Rama
Level 42
God Stats
2W - 3L
1,541 SR
Queue Stats
75W - 72L
1,494 Elo+
Party 1
Poseidon
Poseidon
MythicalMisthios
Poseidon
Level 48
God Stats
23W - 19L
1,469 SR
Queue Stats
135W - 162L
1,420 Elo+
Solo
Team Averages
Level 70
1,445 SR
1,502 Elo+

VS

Team Averages
Level 69
1,464 SR
1,447 Elo+
Geb
Geb
BadBacksLLC
Geb
Level 18
God Stats
5W - 5L
1,479 SR
Queue Stats
19W - 26L
1,408 Elo+
Party 4
Anubis
Anubis
FrenchBurger0
Anubis
Level 117
God Stats
193W - 115L
1,562 SR
Queue Stats
328W - 299L
1,491 Elo+
Party 2
Artemis
Artemis
KCTupac
Artemis
Level 48
God Stats
16W - 10L
1,305 SR
Queue Stats
149W - 132L
1,479 Elo+
Party 2
Arachne
Arachne
ScantySloth2735
Arachne
Level 85
God Stats
3W - 1L
1,414 SR
Queue Stats
20W - 25L
1,448 Elo+
Party 4
Baba Yaga
Baba Yaga
Snappit5
Baba Yaga
Level 77
God Stats
6W - 5L
1,559 SR
Queue Stats
8W - 11L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 3 / 2
6,325
452
5,156
11,994
6,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Aguilarre
Bellona
11
0 / 3 / 1
5,675
405
2,399
13,195
12,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
AlejoMW023
Susano
13
1 / 2 / 0
7,254
518
4,338
12,745
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 0
7,138
510
6,700
9,818
3,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
6,788
485
1,130
5,567
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
7,773
555
3,795
10,192
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 3
9,491
678
10,852
5,956
3,593
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
KCTupac
Artemis
13
2 / 3 / 3
7,897
564
5,695
6,842
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 2
8,238
588
6,908
11,090
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Snappit5
Baba Yaga
13
3 / 0 / 6
7,855
561
7,997
5,431
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
14
14
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
2
0.67
L
Bellona
Aguilarre
Bellona
0
3
1
0.17
L
Susano
AlejoMW023
Susano
1
2
0
0.5
W
0
0
10
5
L
2
4
0
0.5
W
3
0
3
4.5
W
Artemis
KCTupac
Artemis
2
3
3
1.17
L
0
2
0
0
W
6
1
2
7
W
Baba Yaga
Snappit5
Baba Yaga
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,723
Damage
35,247
53,319
Taken
39,511
29,596
Mitigated
23,566
8,140
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,156
598
197
1,060
11,994
6,775
0
4,290
7,704
26,362
109
L
Bellona
Aguilarre
Bellona
2,399
95
0
1,779
13,195
12,554
0
9,198
3,997
0
20,314
L
Susano
AlejoMW023
Susano
4,338
742
0
3,903
12,745
4,763
0
3,988
8,757
0
48,670
W
3,795
397
0
2,510
10,192
8,953
401
2,784
7,408
21,616
0
L
6,700
4,988
0
0
9,818
3,844
1,411
2,228
7,590
0
54,137
W
10,852
347
0
3,534
5,956
3,593
313
0
5,956
78,994
0
W
Artemis
KCTupac
Artemis
5,695
2,883
0
445
6,842
2,770
0
1,230
5,612
0
46,728
L
1,130
57
0
1,201
5,567
1,660
0
2,940
2,627
48,837
0
W
6,908
4,636
0
3,383
11,090
5,090
462
906
10,184
0
59,445
W
Baba Yaga
Snappit5
Baba Yaga
7,997
243
0
1,695
5,431
3,160
2,049
1,257
4,174
59,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
41,254
345
Minions Killed
414
0
Camps Cleared
0
1,286,070
Distance Traveled
1,397,807
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,325
452
38
3
0
276,207
0
L
Bellona
5,675
405
31
2
0
250,127
0
L
Susano
7,254
518
89
6
0
311,296
0
W
Geb
7,773
555
19
1
0
277,743
2
L
Rama
7,138
510
93
7
0
242,757
0
W
Anubis
9,491
678
128
9
0
267,971
4
W
Artemis
7,897
564
78
6
0
246,121
5
L
Poseidon
6,788
485
94
7
0
205,683
0
W
Arachne
8,238
588
84
6
0
316,021
1
W
Baba Yaga
7,855
561
105
8
0
289,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role