Player Matchup

Bacchus
Bacchus
AnyanNebro
Bacchus
Level 102
God Stats
56W - 61L
1,472 SR
Queue Stats
264W - 288L
1,343 Elo+
Solo
Charybdis
Charybdis
HumbleReek_TBYL
Charybdis
Level 69
God Stats
20W - 16L
1,534 SR
Queue Stats
149W - 154L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
temp-634392
Ao Kuang
Level 69
God Stats
2W - 4L
1,503 SR
Queue Stats
209W - 197L
1,441 Elo+
Solo
Team Averages
Level 80
1,503 SR
1,383 Elo+

VS

Team Averages
Level 78
1,394 SR
1,417 Elo+
Surtr
Surtr
 
Surtr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AninhaFofis
Aphrodite
Level 88
God Stats
2W - 3L
1,405 SR
Queue Stats
5W - 12L
1,251 Elo+
Solo
Neith
Neith
Zer0Kainin
Neith
Level 40
God Stats
1W - 1L
1,277 SR
Queue Stats
9W - 9L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnyanNebro
Bacchus
13
1 / 3 / 4
9,409
724
7,008
15,499
21,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
HumbleReek_TBYL
Charybdis
13
1 / 5 / 4
9,790
753
12,529
12,648
4,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
temp-634392
Ao Kuang
12
5 / 6 / 0
10,355
797
10,712
17,481
7,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
5 / 4 / 9
11,663
897
11,550
18,029
16,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
AninhaFofis
Aphrodite
13
1 / 2 / 10
10,000
769
2,311
8,592
5,434
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
16
7 / 1 / 7
12,046
927
19,804
10,842
4,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
13
14
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
4
9
2.38
W
Aphrodite
AninhaFofis
Aphrodite
1
2
10
3
L
Bacchus
AnyanNebro
Bacchus
1
3
4
1
L
Charybdis
HumbleReek_TBYL
Charybdis
1
5
4
0.6
W
Neith
7
1
7
10.5
L
Ao Kuang
temp-634392
Ao Kuang
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,249
Damage
33,665
45,628
Taken
37,463
34,292
Mitigated
26,822
10,408
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,550
4,038
0
1,907
18,029
16,568
732
7,982
10,047
1,396
36,732
W
Aphrodite
AninhaFofis
Aphrodite
2,311
202
6,407
4,502
8,592
5,434
192
4,244
4,348
23,725
0
L
Bacchus
AnyanNebro
Bacchus
7,008
547
0
5,087
15,499
21,868
81
1,513
13,391
27,127
0
L
Charybdis
HumbleReek_TBYL
Charybdis
12,529
4,997
157
556
12,648
4,856
1,439
352
12,037
0
55,290
W
Neith
19,804
8,172
0
3,612
10,842
4,820
1,938
5,758
5,084
0
67,383
L
Ao Kuang
temp-634392
Ao Kuang
10,712
4,056
0
4,608
17,481
7,568
877
1,296
15,735
39,754
1,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
33,709
176
Minions Killed
162
0
Camps Cleared
0
634,321
Distance Traveled
713,802
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,663
897
42
3
0
231,681
2
W
Aphrodite
10,000
769
27
2
0
227,097
2
L
Bacchus
9,409
724
23
2
0
239,004
0
L
Charybdis
9,790
753
102
8
0
197,827
3
W
Neith
12,046
927
93
7
0
255,024
1
L
Ao Kuang
10,355
797
51
4
0
197,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role