Player Matchup

Shiva
Shiva
G0KKU
Shiva
Level 168
God Stats
1W - 3L
1,462 SR
Queue Stats
244W - 193L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
LunarMaster
Kukulkan
Level 177
God Stats
7W - 2L
1,633 SR
Queue Stats
249W - 163L
1,617 Elo+
Party 1
Neith
Neith
TheDampLamp
Neith
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,581 Elo+
Party 2
Pele
Pele
Zedbruh99
Pele
Level 159
God Stats
2W - 2L
1,301 SR
Queue Stats
266W - 256L
1,576 Elo+
Party 2
Chaac
Chaac
dareptile
Chaac
Level 8
God Stats
2W - 0L
1,888 SR
Queue Stats
15W - 14L
1,687 Elo+
Party 2
Team Averages
Level 119
1,557 SR
1,605 Elo+

VS

Team Averages
Level 133
1,711 SR
1,577 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Burtism
Ra
Level 157
God Stats
7W - 3L
1,794 SR
Queue Stats
101W - 82L
1,610 Elo+
Party 4
Erlang Shen
Erlang Shen
GasAlot
Erlang Shen
Level 126
God Stats
1W - 1L
1,822 SR
Queue Stats
365W - 333L
1,577 Elo+
Party 3
Khepri
Khepri
LlamaStampede
Khepri
Level 106
God Stats
0W - 1L
1,805 SR
Queue Stats
87W - 64L
1,637 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Nølly
Tsukuyomi
Level 128
God Stats
0W - 1L
1,634 SR
Queue Stats
186W - 169L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
G0KKU
Shiva
11
1 / 4 / 9
6,643
554
7,692
11,080
9,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
LunarMaster
Kukulkan
14
6 / 1 / 2
7,692
641
12,633
4,973
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 4
6,786
566
6,503
6,404
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pele
12
5 / 3 / 3
7,179
598
6,829
10,547
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
dareptile
Chaac
13
2 / 0 / 3
7,487
624
6,576
9,958
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 2 / 1
8,043
670
4,680
10,952
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 2
6,521
543
4,916
6,174
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Erlang Shen
GasAlot
Erlang Shen
10
3 / 4 / 1
6,200
517
5,996
16,338
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 5
5,941
495
2,045
7,875
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Nølly
Tsukuyomi
11
1 / 5 / 3
6,544
545
7,381
11,957
5,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
15
Kills
9
9
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
2
1
2.25
L
1
2
2
1
W
Shiva
G0KKU
Shiva
1
4
9
1.38
L
Erlang Shen
GasAlot
Erlang Shen
3
4
1
0.88
L
0
2
5
1.25
W
Kukulkan
LunarMaster
Kukulkan
6
1
2
7
L
Tsukuyomi
Nølly
Tsukuyomi
1
5
3
0.5
W
1
1
4
3
W
Pele
5
3
3
2.17
W
Chaac
dareptile
Chaac
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,233
Damage
25,018
42,962
Taken
53,296
23,175
Mitigated
26,644
13,208
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,680
3,618
0
4,743
10,952
3,853
1,008
0
10,952
0
61,742
L
4,916
248
900
1,470
6,174
2,144
0
2,642
3,366
49,855
0
W
Shiva
G0KKU
Shiva
7,692
1,396
174
1,992
11,080
9,459
0
3,335
7,618
0
22,625
L
Erlang Shen
GasAlot
Erlang Shen
5,996
3,573
0
2,165
16,338
8,210
0
6,578
9,581
0
42,228
L
2,045
408
0
1,794
7,875
6,449
0
1,980
5,813
16,348
0
W
Kukulkan
LunarMaster
Kukulkan
12,633
1,836
0
1,278
4,973
2,223
41
1,838
2,988
73,772
0
L
Tsukuyomi
Nølly
Tsukuyomi
7,381
1,670
0
3,492
11,957
5,988
0
970
10,951
0
41,777
W
6,503
2,139
0
1,405
6,404
2,290
0
561
5,843
0
55,988
W
Pele
6,829
1,321
0
3,565
10,547
3,935
0
685
9,740
0
55,612
W
Chaac
dareptile
Chaac
6,576
1,271
0
4,794
9,958
5,268
0
390
8,813
0
53,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
33,249
431
Minions Killed
340
0
Camps Cleared
0
1,285,973
Distance Traveled
1,271,921
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,043
670
113
9
0
216,479
2
L
Ra
6,521
543
90
8
0
268,315
1
W
Shiva
6,643
554
29
2
0
267,784
0
L
Erlang Shen
6,200
517
60
5
0
285,150
0
L
Khepri
5,941
495
16
1
0
259,020
0
W
Kukulkan
7,692
641
132
11
0
264,099
2
L
Tsukuyomi
6,544
545
61
5
0
242,957
0
W
Neith
6,786
566
98
8
0
230,299
0
W
Pele
7,179
598
85
7
0
284,456
0
W
Chaac
7,487
624
87
7
0
239,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role