Player Matchup

Jing Wei
Jing Wei
Ecksdar
Jing Wei
Level 39
God Stats
4W - 8L
1,335 SR
Queue Stats
64W - 89L
1,335 Elo+
Party 1
Hun Batz
Hun Batz
JOHNBRANDON
Hun Batz
Level 125
God Stats
0W - 1L
1,290 SR
Queue Stats
10W - 18L
1,356 Elo+
Party 2
Ymir
Ymir
Portedhalo06
Ymir
Level 17
God Stats
0W - 2L
1,281 SR
Queue Stats
13W - 22L
1,351 Elo+
Party 1
Loki
Loki
Samu_G502
Loki
Level 50
God Stats
3W - 1L
1,797 SR
Queue Stats
65W - 67L
1,388 Elo+
Solo
Hades
Hades
Thegref9639
Hades
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 47
1,441 SR
1,386 Elo+

VS

Team Averages
Level 30
1,320 SR
1,271 Elo+
Vamana
Vamana
Flaeyy
Vamana
Level 16
God Stats
1W - 1L
1,125 SR
Queue Stats
4W - 2L
1,053 Elo+
Party 3
Thanatos
Thanatos
KuritoOrusaki
Thanatos
Level 69
God Stats
8W - 7L
1,523 SR
Queue Stats
30W - 26L
1,436 Elo+
Party 4
Susano
Susano
Rfcyhbisd
Susano
Level 36
God Stats
6W - 3L
1,289 SR
Queue Stats
101W - 101L
1,262 Elo+
Party 3
Bellona
Bellona
Solantha
Bellona
Level 22
God Stats
1W - 2L
1,247 SR
Queue Stats
12W - 12L
1,421 Elo+
Party 4
Chang'e
Chang'e
Tiamac91
Chang'e
Level 6
God Stats
1W - 2L
1,418 SR
Queue Stats
2W - 3L
1,183 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ecksdar
Jing Wei
15
4 / 4 / 0
9,029
475
10,958
14,352
5,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
JOHNBRANDON
Hun Batz
10
0 / 9 / 0
6,675
351
4,549
14,594
6,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 3
7,922
417
1,945
10,798
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
15
6 / 2 / 0
8,898
468
11,122
14,379
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 12 / 1
6,859
361
9,843
16,895
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Flaeyy
Vamana
15
2 / 0 / 7
9,127
480
4,481
9,945
6,482
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
KuritoOrusaki
Thanatos
17
13 / 3 / 2
11,176
588
17,738
20,215
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Rfcyhbisd
Susano
11
1 / 4 / 1
7,485
394
4,897
7,765
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Solantha
Bellona
16
10 / 0 / 4
10,408
548
14,425
16,687
17,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Tiamac91
Chang'e
14
2 / 4 / 7
9,204
484
4,054
11,664
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
11
Kills
28
29
Deaths
11
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ecksdar
Jing Wei
4
4
0
1
W
Vamana
Flaeyy
Vamana
2
0
7
5.5
L
Hun Batz
JOHNBRANDON
Hun Batz
0
9
0
0
W
Thanatos
KuritoOrusaki
Thanatos
13
3
2
4.67
L
0
2
3
0.75
W
Susano
Rfcyhbisd
Susano
1
4
1
0.38
L
Loki
6
2
0
3
W
Bellona
Solantha
Bellona
10
0
4
12
L
1
12
1
0.13
W
Chang'e
Tiamac91
Chang'e
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
45,595
71,018
Taken
66,276
34,678
Mitigated
38,812
15,445
Healing
25,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ecksdar
Jing Wei
10,958
9,498
0
4,753
14,352
5,361
51
546
13,806
0
78,611
W
Vamana
Flaeyy
Vamana
4,481
1,973
0
1,521
9,945
6,482
812
2,407
7,538
0
36,964
L
Hun Batz
JOHNBRANDON
Hun Batz
4,549
1,432
10
908
14,594
6,797
0
157
14,437
0
28,845
W
Thanatos
KuritoOrusaki
Thanatos
17,738
6,677
188
17,255
20,215
8,337
326
3,574
16,641
0
95,181
L
1,945
790
0
1,113
10,798
10,378
75
0
10,798
24,548
0
W
Susano
Rfcyhbisd
Susano
4,897
511
0
597
7,765
2,813
0
732
7,033
0
32,200
L
Loki
11,122
3,207
0
6,081
14,379
5,413
0
1,417
12,962
0
64,700
W
Bellona
Solantha
Bellona
14,425
6,317
0
5,487
16,687
17,487
1,351
2,954
13,733
0
62,185
L
9,843
2,258
140
2,440
16,895
6,729
8
1,934
14,961
30,316
0
W
Chang'e
Tiamac91
Chang'e
4,054
600
160
444
11,664
3,693
2,104
2,121
9,543
49,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,383
Gold Earned
47,400
306
Minions Killed
376
0
Camps Cleared
0
1,555,049
Distance Traveled
1,718,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,029
475
98
5
0
337,796
0
W
Vamana
9,127
480
58
3
0
381,682
0
L
Hun Batz
6,675
351
35
2
0
313,820
0
W
Thanatos
11,176
588
111
6
0
418,326
0
L
Ymir
7,922
417
39
2
0
300,020
0
W
Susano
7,485
394
40
2
0
247,188
0
L
Loki
8,898
468
90
5
0
329,859
0
W
Bellona
10,408
548
91
5
0
363,453
0
L
Hades
6,859
361
44
2
0
273,554
0
W
Chang'e
9,204
484
76
4
0
308,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role