Player Matchup

Izanami
Izanami
Demónic
Izanami
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 51L
1,588 Elo+
Party 2
Chang'e
Chang'e
DreadHeadPapi
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 115L
1,550 Elo+
Party 2
Loki
Loki
ELJOKEER13
Loki
Level 39
God Stats
1W - 4L
1,518 SR
Queue Stats
30W - 30L
1,543 Elo+
Party 3
Maman Brigitte
Maman Brigitte
LHM0313
Maman Brigitte
Level 153
God Stats
2W - 5L
1,531 SR
Queue Stats
185W - 181L
1,560 Elo+
Party 3
Terra
Terra
uriel_LeFay
Terra
Level 97
God Stats
2W - 3L
1,551 SR
Queue Stats
128W - 133L
1,421 Elo+
Party 3
Team Averages
Level 89
1,520 SR
1,532 Elo+

VS

Team Averages
Level 43
1,692 SR
1,749 Elo+
Apollo
Apollo
MiawGrrrrrr
Apollo
Level 10
God Stats
1W - 0L
1,751 SR
Queue Stats
7W - 0L
1,820 Elo+
Party 1
Kuzenbo
Kuzenbo
Sharkibby
Kuzenbo
Level 39
God Stats
9W - 3L
1,440 SR
Queue Stats
30W - 42L
1,421 Elo+
Solo
Ne Zha
Ne Zha
TheFootLicker
Ne Zha
Level 10
God Stats
3W - 0L
1,760 SR
Queue Stats
6W - 0L
1,820 Elo+
Party 1
Bastet
Bastet
Valtino1
Bastet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,963 Elo+
Party 1
Olorun
Olorun
Yalovecici
Olorun
Level 143
God Stats
7W - 0L
2,008 SR
Queue Stats
51W - 19L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Demónic
Izanami
16
3 / 3 / 0
9,864
617
7,563
9,670
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
11
0 / 1 / 0
6,956
435
3,848
10,807
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 1
7,955
497
7,185
9,620
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Maman Brigitte
LHM0313
Maman Brigitte
11
0 / 6 / 0
7,062
441
7,672
16,060
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 8 / 1
6,471
404
5,226
16,877
12,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
7 / 2 / 6
10,267
642
10,403
12,824
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Sharkibby
Kuzenbo
13
2 / 1 / 10
8,531
533
5,879
12,832
14,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 7
9,041
565
5,904
13,082
8,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bastet
Valtino1
Bastet
17
2 / 0 / 5
10,527
658
11,643
14,785
9,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Yalovecici
Olorun
14
5 / 0 / 7
9,523
595
11,003
9,520
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
20
20
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
Demónic
Izanami
3
3
0
1
L
Chang'e
0
1
0
0
L
0
2
1
0.25
L
Maman Brigitte
LHM0313
Maman Brigitte
0
6
0
0
W
Apollo
7
2
6
5
W
Kuzenbo
Sharkibby
Kuzenbo
2
1
10
7
W
4
0
7
7.5
W
Bastet
Valtino1
Bastet
2
0
5
4.5
W
Olorun
Yalovecici
Olorun
5
0
7
8.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
44,832
63,034
Taken
63,043
34,659
Mitigated
40,158
13,718
Healing
24,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Demónic
Izanami
7,563
5,893
0
2,837
9,670
4,079
839
829
8,841
0
92,681
L
Chang'e
3,848
272
0
3,421
10,807
7,617
0
310
10,497
39,730
0
L
7,185
747
0
1,241
9,620
4,222
0
5,261
4,359
0
72,825
L
Maman Brigitte
LHM0313
Maman Brigitte
7,672
252
0
4,961
16,060
5,796
0
2,273
13,787
54,705
0
W
Apollo
10,403
5,671
0
5,492
12,824
4,739
1,030
1,627
10,983
0
89,232
W
Kuzenbo
Sharkibby
Kuzenbo
5,879
2,614
0
2,533
12,832
14,312
142
2,634
9,843
21,298
0
W
5,904
1,446
0
1,801
13,082
8,012
0
3,611
9,254
0
72,403
W
Bastet
Valtino1
Bastet
11,643
2,296
0
8,515
14,785
9,146
48
5,370
9,391
0
88,248
W
Olorun
Yalovecici
Olorun
11,003
6,077
1,642
4,326
9,520
3,949
2,136
2,496
6,826
68,106
6,110
L
5,226
244
450
808
16,877
12,945
0
8,132
8,745
21,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,308
Gold Earned
47,889
505
Minions Killed
513
0
Camps Cleared
0
1,546,012
Distance Traveled
1,749,864
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,864
617
188
12
0
287,033
1
L
Chang'e
6,956
435
85
5
0
255,414
1
L
Loki
7,955
497
109
7
0
344,446
3
L
Maman Brigitte
7,062
441
92
6
0
341,820
5
W
Apollo
10,267
642
133
8
0
329,385
0
W
Kuzenbo
8,531
533
16
1
0
319,754
2
W
Ne Zha
9,041
565
92
6
0
399,651
0
W
Bastet
10,527
658
139
9
0
395,283
0
W
Olorun
9,523
595
133
8
0
305,791
0
L
Terra
6,471
404
31
2
0
317,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role