Player Matchup

Xing Tian
Xing Tian
BochoBruuhhh
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
Happyllamasog
Cabrakan
Level 117
God Stats
3W - 0L
1,870 SR
Queue Stats
73W - 60L
1,567 Elo+
Party 1
Amaterasu
Amaterasu
ReL1cMb
Amaterasu
Level 156
God Stats
17W - 16L
1,591 SR
Queue Stats
788W - 754L
1,449 Elo+
Solo
Raijin
Raijin
Rhinosquad22
Raijin
Level 128
God Stats
4W - 4L
1,420 SR
Queue Stats
456W - 459L
1,464 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TriPPY DreamSzZ
Maman Brigitte
Level 157
God Stats
28W - 34L
1,484 SR
Queue Stats
512W - 501L
1,455 Elo+
Party 2
Team Averages
Level 125
1,573 SR
1,496 Elo+

VS

Team Averages
Level 105
1,518 SR
1,508 Elo+
Surtr
Surtr
BobaFettUnbanned
Surtr
Level 28
God Stats
8W - 5L
1,664 SR
Queue Stats
149W - 141L
1,536 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Can-a-duh
Maman Brigitte
Level 109
God Stats
1W - 6L
1,114 SR
Queue Stats
339W - 307L
1,473 Elo+
Solo
Ymir
Ymir
Jabrainferno21
Ymir
Level 121
God Stats
1W - 3L
1,397 SR
Queue Stats
16W - 17L
1,447 Elo+
Solo
Nox
Nox
Nixon231
Nox
Level 141
God Stats
20W - 17L
1,536 SR
Queue Stats
335W - 321L
1,554 Elo+
Party 3
Sol
Sol
omarrore
Sol
Level 127
God Stats
4W - 11L
1,880 SR
Queue Stats
270W - 263L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BochoBruuhhh
Xing Tian
15
7 / 3 / 12
10,014
556
9,816
15,991
13,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Happyllamasog
Cabrakan
16
13 / 2 / 8
10,501
583
16,677
14,313
9,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ReL1cMb
Amaterasu
17
1 / 4 / 4
10,093
561
8,364
19,107
15,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Raijin
16
1 / 3 / 3
9,434
524
9,325
10,416
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
TriPPY DreamSzZ
Maman Brigitte
17
5 / 3 / 4
10,128
563
6,414
16,181
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
10,250
569
15,792
18,745
11,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Maman Brigitte
Can-a-duh
Maman Brigitte
17
3 / 7 / 2
10,048
558
13,971
18,145
7,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 9 / 2
7,232
402
3,111
17,271
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 2 / 2
10,123
562
4,524
9,170
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 6 / 0
8,678
482
6,325
13,955
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
27
Kills
15
15
Deaths
28
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Xing Tian
BochoBruuhhh
Xing Tian
7
3
12
4.33
L
Maman Brigitte
Can-a-duh
Maman Brigitte
3
7
2
0.57
W
Cabrakan
Happyllamasog
Cabrakan
13
2
8
8.5
L
0
9
2
0.11
L
3
2
2
2
W
Amaterasu
ReL1cMb
Amaterasu
1
4
4
0.75
W
Raijin
1
3
3
0.83
W
Maman Brigitte
TriPPY DreamSzZ
Maman Brigitte
5
3
4
2.33
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,596
Damage
43,723
76,008
Taken
77,286
49,414
Mitigated
40,995
19,109
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,792
5,613
0
3,850
18,745
11,816
290
4,464
14,215
3,251
76,733
W
Xing Tian
BochoBruuhhh
Xing Tian
9,816
1,236
0
688
15,991
13,867
1,450
7,063
8,928
35,466
0
L
Maman Brigitte
Can-a-duh
Maman Brigitte
13,971
480
0
1,617
18,145
7,923
0
8,881
9,001
100,655
3,107
W
Cabrakan
Happyllamasog
Cabrakan
16,677
2,530
64
3,778
14,313
9,575
1,770
8,198
6,115
55,982
0
L
3,111
674
0
880
17,271
12,486
0
11,560
5,298
21,632
0
L
4,524
244
0
721
9,170
4,074
0
6,895
2,223
74,794
0
W
Amaterasu
ReL1cMb
Amaterasu
8,364
2,344
0
8,867
19,107
15,357
484
2,081
17,026
0
90,831
W
Raijin
9,325
590
0
3,934
10,416
3,927
622
5,873
4,543
80,283
0
W
Maman Brigitte
TriPPY DreamSzZ
Maman Brigitte
6,414
171
0
1,778
16,181
6,688
511
5,962
10,219
86,558
0
L
6,325
1,684
0
2,928
13,955
4,696
677
9,353
4,317
47,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,170
Gold Earned
46,331
548
Minions Killed
476
0
Camps Cleared
0
1,736,648
Distance Traveled
1,574,207
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,250
569
105
6
0
357,544
2
W
Xing Tian
10,014
556
52
3
0
379,031
0
L
Maman Brigitte
10,048
558
126
7
0
366,219
3
W
Cabrakan
10,501
583
71
4
0
348,269
0
L
Ymir
7,232
402
27
2
0
254,955
0
L
Nox
10,123
562
148
8
0
330,022
8
W
Amaterasu
10,093
561
142
8
0
342,578
0
W
Raijin
9,434
524
143
8
0
296,177
0
W
Maman Brigitte
10,128
563
140
8
0
370,593
0
L
Sol
8,678
482
70
4
0
265,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role