Player Matchup

Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Cptlusciousbeard
Cliodhna
Level 81
God Stats
33W - 19L
1,558 SR
Queue Stats
386W - 406L
1,439 Elo+
Party 1
Ra
Ra
DanielYoungx27
Ra
Level 69
God Stats
16W - 16L
1,746 SR
Queue Stats
348W - 348L
1,508 Elo+
Solo
Sol
Sol
FataleBelle
Sol
Level 96
God Stats
96W - 85L
1,549 SR
Queue Stats
360W - 373L
1,414 Elo+
Party 1
Surtr
Surtr
Narwhals64s
Surtr
Level 113
God Stats
31W - 20L
1,561 SR
Queue Stats
119W - 132L
1,482 Elo+
Party 1
Team Averages
Level 96
1,583 SR
1,468 Elo+

VS

Team Averages
Level 83
1,447 SR
1,452 Elo+
Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GrainedGibbon0
Nu Wa
Level 54
God Stats
13W - 17L
1,528 SR
Queue Stats
207W - 209L
1,532 Elo+
Solo
Horus
Horus
ILioNard_
Horus
Level 76
God Stats
2W - 5L
1,515 SR
Queue Stats
21W - 31L
1,404 Elo+
Solo
Ix Chel
Ix Chel
elmerochory
Ix Chel
Level 93
God Stats
43W - 62L
1,394 SR
Queue Stats
554W - 572L
1,435 Elo+
Party 2
Freya
Freya
feercastellon10
Freya
Level 105
God Stats
0W - 1L
1,299 SR
Queue Stats
485W - 531L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 0 / 1
6,990
635
3,879
8,712
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 0 / 3
5,706
519
6,194
10,168
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 0
6,411
583
2,535
3,930
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 1
6,218
565
7,871
5,616
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 1 / 3
7,441
676
7,199
10,262
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 4 / 0
5,681
516
4,472
11,337
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,973
543
5,118
3,985
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Horus
ILioNard_
Horus
6
0 / 0 / 0
4,632
421
1,524
7,639
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
elmerochory
Ix Chel
9
0 / 5 / 1
5,212
474
3,210
8,001
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
0 / 4 / 0
4,630
421
4,129
8,125
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
14
Kills
1
1
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
1
3.5
L
Bakasura
 
Bakasura
1
4
0
0.25
W
2
0
3
3.5
W
2
0
0
2
W
2
0
1
2.5
L
0
1
0
0
L
Horus
ILioNard_
Horus
0
0
0
0
W
5
1
3
6.5
L
Ix Chel
elmerochory
Ix Chel
0
5
1
0.1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
18,453
38,688
Taken
39,087
16,437
Mitigated
15,629
15,307
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,879
333
0
2,072
8,712
3,710
0
1,205
7,154
0
53,607
L
Bakasura
 
Bakasura
4,472
2,753
0
2,410
11,337
4,426
0
1,981
9,356
0
36,618
W
6,194
433
0
2,299
10,168
5,281
188
3,170
6,504
0
27,989
W
2,535
143
168
1,335
3,930
1,455
0
1,155
2,552
54,477
0
W
7,871
2,467
0
3,678
5,616
1,522
2,116
1,568
3,654
47,244
2,975
L
5,118
892
0
1,094
3,985
1,256
0
1,563
2,422
44,379
0
L
Horus
ILioNard_
Horus
1,524
745
900
2,918
7,639
4,351
0
3,391
4,248
0
8,329
W
7,199
3,669
0
5,755
10,262
4,469
117
3,740
5,701
1,935
50,652
L
Ix Chel
elmerochory
Ix Chel
3,210
324
50
1,520
8,001
2,693
0
1,394
6,607
26,833
0
L
4,129
1,029
0
2,402
8,125
2,903
0
2,294
5,831
25,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
26,128
362
Minions Killed
280
0
Camps Cleared
0
1,147,863
Distance Traveled
1,045,647
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,990
635
92
8
0
261,604
0
L
Bakasura
5,681
516
74
7
0
244,263
2
W
Cliodhna
5,706
519
22
2
0
223,078
0
W
Ra
6,411
583
98
9
0
233,068
6
W
Sol
6,218
565
78
7
0
184,644
1
L
Nu Wa
5,973
543
72
7
0
211,109
6
L
Horus
4,632
421
17
2
0
176,846
2
W
Surtr
7,441
676
72
7
0
245,469
3
L
Ix Chel
5,212
474
59
5
0
207,873
2
L
Freya
4,630
421
58
5
0
205,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role