Player Matchup

Sun Wukong
Sun Wukong
Barladin
Sun Wukong
Level 142
God Stats
0W - 1L
1,367 SR
Queue Stats
13W - 13L
1,715 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Divinecomic77
Maman Brigitte
Level 144
God Stats
0W - 1L
1,524 SR
Queue Stats
16W - 13L
1,420 Elo+
Party 2
Merlin
Merlin
Haxterio
Merlin
Level 148
God Stats
3W - 7L
1,606 SR
Queue Stats
132W - 151L
1,450 Elo+
Party 4
Artemis
Artemis
Notseyfert
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,217 Elo+
Party 2
Jormungandr
Jormungandr
Protozo0
Jormungandr
Level 29
God Stats
10W - 17L
1,350 SR
Queue Stats
81W - 114L
1,425 Elo+
Party 4
Team Averages
Level 98
1,469 SR
1,445 Elo+

VS

Team Averages
Level 93
1,965 SR
1,758 Elo+
Vulcan
Vulcan
CrumbStrummer
Vulcan
Level 17
God Stats
17W - 3L
1,931 SR
Queue Stats
115W - 24L
1,789 Elo+
Party 1
Jormungandr
Jormungandr
KickingMoas
Jormungandr
Level 89
God Stats
42W - 1L
2,330 SR
Queue Stats
310W - 28L
1,775 Elo+
Party 3
Medusa
Medusa
Patr1ckCh3wing
Medusa
Level 154
God Stats
54W - 31L
1,709 SR
Queue Stats
311W - 217L
1,721 Elo+
Party 1
King Arthur
King Arthur
jeffistopheles
King Arthur
Level 104
God Stats
12W - 1L
1,912 SR
Queue Stats
380W - 48L
1,748 Elo+
Party 3
Da Ji
Da Ji
xgingyxx
Da Ji
Level 101
God Stats
8W - 0L
1,942 SR
Queue Stats
350W - 45L
1,757 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barladin
Sun Wukong
13
0 / 4 / 6
7,149
715
3,647
11,654
8,594
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maman Brigitte
Divinecomic77
Maman Brigitte
15
5 / 10 / 3
8,775
878
13,561
15,973
6,882
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Haxterio
Merlin
14
3 / 5 / 2
8,063
806
8,752
10,330
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Notseyfert
Artemis
13
0 / 4 / 3
7,102
710
5,305
9,014
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Protozo0
Jormungandr
12
0 / 4 / 6
6,932
693
5,029
13,801
9,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 12
9,685
969
16,043
4,667
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
KickingMoas
Jormungandr
15
7 / 1 / 13
9,717
972
11,360
10,696
10,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 2 / 11
9,399
940
13,543
9,940
4,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
jeffistopheles
King Arthur
14
1 / 3 / 12
8,424
842
6,008
11,073
9,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
xgingyxx
Da Ji
16
6 / 2 / 11
9,152
915
10,451
8,966
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
8
Kills
27
27
Deaths
8
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Barladin
Sun Wukong
0
4
6
0.75
W
6
0
12
12
L
Maman Brigitte
Divinecomic77
Maman Brigitte
5
10
3
0.65
L
Merlin
Haxterio
Merlin
3
5
2
0.8
W
Jormungandr
KickingMoas
Jormungandr
7
1
13
13.5
L
Artemis
Notseyfert
Artemis
0
4
3
0.38
W
7
2
11
6.25
L
Jormungandr
Protozo0
Jormungandr
0
4
6
0.75
W
King Arthur
jeffistopheles
King Arthur
1
3
12
2.33
W
Da Ji
xgingyxx
Da Ji
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
57,405
60,772
Taken
45,342
31,997
Mitigated
30,808
2,268
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Barladin
Sun Wukong
3,647
528
156
1,294
11,654
8,594
0
6,935
4,425
0
9,370
W
16,043
7,210
0
657
4,667
2,057
1,080
1,730
2,841
44,183
0
L
Maman Brigitte
Divinecomic77
Maman Brigitte
13,561
646
0
0
15,973
6,882
0
3,609
12,343
20,478
0
L
Merlin
Haxterio
Merlin
8,752
403
0
0
10,330
4,158
0
4,186
6,066
17,031
0
W
Jormungandr
KickingMoas
Jormungandr
11,360
1,402
0
1,661
10,696
10,686
329
6,382
4,081
19,587
207
L
Artemis
Notseyfert
Artemis
5,305
1,759
0
764
9,014
3,170
0
4,055
4,883
0
19,130
W
13,543
5,927
0
0
9,940
4,134
1,715
6,914
2,916
0
32,253
L
Jormungandr
Protozo0
Jormungandr
5,029
1,523
0
54
13,801
9,193
0
7,769
5,859
10,803
0
W
King Arthur
jeffistopheles
King Arthur
6,008
417
0
145
11,073
9,096
0
5,271
5,646
0
20,609
W
Da Ji
xgingyxx
Da Ji
10,451
2,341
0
690
8,966
4,835
282
6,214
2,516
0
27,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,021
Gold Earned
46,377
94
Minions Killed
213
0
Camps Cleared
0
882,304
Distance Traveled
1,081,590
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,149
715
14
1
0
202,280
2
W
Vulcan
9,685
969
72
7
0
244,419
0
L
Maman Brigitte
8,775
878
12
1
0
173,618
1
L
Merlin
8,063
806
25
3
0
155,621
0
W
Jormungandr
9,717
972
16
2
0
219,763
7
L
Artemis
7,102
710
29
3
0
167,611
0
W
Medusa
9,399
940
47
5
0
205,184
0
L
Jormungandr
6,932
693
14
1
0
183,174
0
W
King Arthur
8,424
842
42
4
0
212,370
0
W
Da Ji
9,152
915
36
4
0
199,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role