Player Matchup

Nike
Nike
Platinum I
 
Nike
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold I
IsaiahOP
Janus
Gold I
Level 155
God Stats
16W - 17L
1,430 SR
Queue Stats
258W - 242L
1,749 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
ItsOhWhatever
Zhong Kui
Gold II
Level 130
God Stats
12W - 11L
1,618 SR
Queue Stats
242W - 244L
1,643 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
OkamaSan
Erlang Shen
Diamond IV
Level 158
God Stats
3W - 1L
1,634 SR
Queue Stats
90W - 66L
2,139 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,536 SR
1,706 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,678 SR
1,793 MMR
Tyr
Tyr
Diamond IV
Cuuri
Tyr
Diamond IV
Level 155
God Stats
32W - 30L
1,586 SR
Queue Stats
160W - 137L
2,118 MMR
Solo
Odin
Odin
Platinum IV
NimbleDG
Odin
Platinum IV
Level 139
God Stats
1W - 1L
1,730 SR
Queue Stats
176W - 169L
1,628 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
SyneBot
Baba Yaga
Platinum I
Level 157
God Stats
1W - 1L
1,798 SR
Queue Stats
54W - 36L
1,973 MMR
Solo
Hachiman
Hachiman
Gold I
TheLaraLegacy
Hachiman
Gold I
Level 137
God Stats
40W - 27L
1,709 SR
Queue Stats
603W - 604L
1,617 MMR
Solo
Nox
Nox
Gold III
tonebonetony
Nox
Gold III
Level 185
God Stats
5W - 5L
1,568 SR
Queue Stats
498W - 508L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 1 / 1
8,410
601
4,822
10,630
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
 
Ares
11
1 / 0 / 2
6,960
497
3,927
9,141
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
IsaiahOP
Janus
13
2 / 2 / 2
7,513
537
4,524
7,788
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ItsOhWhatever
Zhong Kui
14
1 / 0 / 3
7,854
561
4,754
4,348
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
OkamaSan
Erlang Shen
13
3 / 1 / 4
7,672
548
6,755
10,605
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PeleRaijinAo KuangBakasura

VS

Bans
ThanatosFreyaAthenaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cuuri
Tyr
14
2 / 2 / 0
8,594
614
6,664
11,801
8,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Odin
9
0 / 2 / 1
5,873
420
3,055
10,736
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baba Yaga
SyneBot
Baba Yaga
13
2 / 0 / 1
7,624
545
5,277
7,011
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
TheLaraLegacy
Hachiman
12
0 / 1 / 0
7,195
514
2,788
5,099
1,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 3
6,101
436
4,233
10,098
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
4
4
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
1
3.5
W
Ares
 
Ares
1
0
2
2
L
Tyr
Cuuri
Tyr
2
2
0
1
W
Janus
IsaiahOP
Janus
2
2
2
1.5
W
Zhong Kui
ItsOhWhatever
Zhong Kui
1
0
3
2.5
L
Odin
0
2
1
0.25
W
Erlang Shen
OkamaSan
Erlang Shen
3
1
4
5
L
Baba Yaga
SyneBot
Baba Yaga
2
0
1
2.5
L
Hachiman
TheLaraLegacy
Hachiman
0
1
0
0
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,782
Damage
22,017
42,512
Taken
44,745
28,806
Mitigated
24,814
11,538
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,822
639
0
3,449
10,630
8,633
0
484
10,146
0
66,174
W
Ares
 
Ares
3,927
244
0
2,348
9,141
7,735
0
3,019
6,122
16,827
0
L
Tyr
Cuuri
Tyr
6,664
1,060
0
5,375
11,801
8,426
0
860
10,184
0
77,788
W
Janus
IsaiahOP
Janus
4,524
550
0
996
7,788
3,392
0
3,176
4,612
72,136
0
W
Zhong Kui
ItsOhWhatever
Zhong Kui
4,754
1,620
0
2,585
4,348
4,045
1,001
346
4,002
51,438
14,783
L
Odin
3,055
558
0
2,347
10,736
7,518
0
3,679
6,966
0
14,707
W
Erlang Shen
OkamaSan
Erlang Shen
6,755
4,610
0
2,160
10,605
5,001
0
2,120
8,485
0
74,320
L
Baba Yaga
SyneBot
Baba Yaga
5,277
532
0
1,546
7,011
3,031
0
1,994
4,883
67,961
0
L
Hachiman
TheLaraLegacy
Hachiman
2,788
1,550
0
2,611
5,099
1,955
57
1,717
3,382
0
62,202
L
4,233
563
0
3,424
10,098
3,884
132
4,255
5,737
35,568
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
35,387
499
Minions Killed
460
0
Camps Cleared
0
1,407,527
Distance Traveled
1,319,200
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,410
601
120
9
0
250,711
3
W
Ares
6,960
497
14
1
0
294,048
4
L
Tyr
8,594
614
126
9
0
260,653
2
W
Janus
7,513
537
150
11
0
285,220
2
W
Zhong Kui
7,854
561
113
8
0
267,013
0
L
Odin
5,873
420
20
1
0
296,010
3
W
Erlang Shen
7,672
548
102
7
0
310,535
5
L
Baba Yaga
7,624
545
139
10
0
269,624
6
L
Hachiman
7,195
514
114
8
0
246,772
1
L
Nox
6,101
436
61
4
0
246,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role