Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JefferX
Danzaburou
Level 97
God Stats
1W - 4L
1,216 SR
Queue Stats
6W - 13L
1,152 Elo+
Party 1
Bacchus
Bacchus
Wangerii7
Bacchus
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 15L
1,092 Elo+
Party 1
Team Averages
Level 94
1,405 SR
1,248 Elo+

VS

Team Averages
Level 37
1,608 SR
1,245 Elo+
Ra
Ra
Tberry1419220
Ra
Level 49
God Stats
5W - 10L
1,500 SR
Queue Stats
86W - 83L
1,344 Elo+
Solo
Neith
Neith
Tsubalthak
Neith
Level 13
God Stats
1W - 1L
1,823 SR
Queue Stats
6W - 13L
1,206 Elo+
Party 2
Chaac
Chaac
wheezor
Chaac
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 22L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
9 / 0 / 8
10,025
1,003
9,931
8,729
4,480
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JefferX
Danzaburou
12
6 / 1 / 8
9,343
934
9,803
8,746
3,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Wangerii7
Bacchus
12
2 / 0 / 14
8,791
879
5,999
9,061
12,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,810
681
4,274
8,171
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
0 / 6 / 0
6,730
673
6,318
10,153
3,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
wheezor
Chaac
9
0 / 5 / 0
6,832
683
4,473
14,301
9,464
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
1
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
9
0
8
13
W
Danzaburou
JefferX
Danzaburou
6
1
8
10
L
0
6
0
0
L
Neith
0
6
0
0
W
Bacchus
Wangerii7
Bacchus
2
0
14
9
L
Chaac
wheezor
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
15,065
26,536
Taken
32,625
21,090
Mitigated
16,474
15,437
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,931
1,430
4,543
5,961
8,729
4,480
672
1,846
6,883
36,661
0
W
Danzaburou
JefferX
Danzaburou
9,803
3,027
231
3,288
8,746
3,769
1,476
1,070
7,676
0
43,221
L
4,274
638
252
818
8,171
3,222
0
5,612
2,559
28,517
0
L
Neith
6,318
2,656
0
1,007
10,153
3,788
0
5,447
4,706
0
19,340
W
Bacchus
Wangerii7
Bacchus
5,999
651
0
1,414
9,061
12,841
370
1,634
7,358
18,073
0
L
Chaac
wheezor
Chaac
4,473
863
0
2,016
14,301
9,464
0
6,402
7,899
0
20,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,159
Gold Earned
20,372
104
Minions Killed
81
0
Camps Cleared
0
594,444
Distance Traveled
448,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,025
1,003
51
5
0
194,287
0
W
Danzaburou
9,343
934
35
4
0
186,548
0
L
Ra
6,810
681
36
4
0
155,573
0
L
Neith
6,730
673
25
3
0
147,486
0
W
Bacchus
8,791
879
18
2
0
213,609
0
L
Chaac
6,832
683
20
2
0
145,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role