Player Matchup

Kali
Kali
DanaYellow
Kali
Level 26
God Stats
0W - 2L
1,653 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 3
Fenrir
Fenrir
Jaconius
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,487 Elo+
Party 1
Ymir
Ymir
QuatraZkar
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,416 Elo+
Party 1
Medusa
Medusa
Topdawg1982
Medusa
Level 17
God Stats
0W - 2L
1,466 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 1
Tsukuyomi
Tsukuyomi
danablack
Tsukuyomi
Level 25
God Stats
2W - 4L
1,338 SR
Queue Stats
2W - 4L
1,403 Elo+
Party 3
Team Averages
Level 26
1,492 SR
1,391 Elo+

VS

Team Averages
Level 30
1,499 SR
1,468 Elo+
Surtr
Surtr
Avedawg
Surtr
Level 44
God Stats
2W - 0L
1,659 SR
Queue Stats
11W - 11L
1,443 Elo+
Party 2
Thanatos
Thanatos
ChazNickels
Thanatos
Level 18
God Stats
1W - 0L
1,675 SR
Queue Stats
5W - 5L
1,424 Elo+
Party 2
Atlas
Atlas
DrThadiousWatt
Atlas
Level 29
God Stats
2W - 1L
1,413 SR
Queue Stats
12W - 12L
1,443 Elo+
Party 2
Tiamat
Tiamat
Kobecakes
Tiamat
Level 34
God Stats
1W - 2L
1,249 SR
Queue Stats
10W - 8L
1,705 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Triston354
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
7,982
798
4,673
11,984
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Jaconius
Fenrir
12
0 / 7 / 0
7,079
708
4,933
12,292
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 0
7,294
729
4,335
9,735
8,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
13
0 / 6 / 1
7,235
724
2,201
10,411
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
danablack
Tsukuyomi
14
0 / 5 / 2
7,258
726
6,488
9,755
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Avedawg
Surtr
15
4 / 0 / 14
8,948
895
7,324
6,576
5,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ChazNickels
Thanatos
17
11 / 1 / 9
9,986
999
12,973
9,986
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 0 / 12
8,968
897
6,344
4,795
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Kobecakes
Tiamat
16
8 / 0 / 10
9,182
918
13,337
5,643
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Triston354
Ah Muzen Cab
16
1 / 2 / 11
8,739
874
6,356
7,979
4,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
81
3
Kills
25
25
Deaths
3
4
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Surtr
Avedawg
Surtr
4
0
14
11
W
Thanatos
ChazNickels
Thanatos
11
1
9
15.5
L
2
3
1
0.83
W
1
0
12
7
L
Fenrir
Jaconius
Fenrir
0
7
0
0
W
Tiamat
Kobecakes
Tiamat
8
0
10
13
L
1
4
0
0.25
L
Medusa
0
6
1
0.08
W
Ah Muzen Cab
Triston354
Ah Muzen Cab
1
2
11
3.25
L
Tsukuyomi
danablack
Tsukuyomi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,630
Damage
46,334
54,177
Taken
34,979
25,039
Mitigated
25,165
2,304
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Avedawg
Surtr
7,324
3,131
0
2,260
6,576
5,769
263
1,192
5,384
386
18,185
W
Thanatos
ChazNickels
Thanatos
12,973
3,706
0
8,100
9,986
5,752
400
272
9,714
0
31,084
L
4,673
1,959
0
1,551
11,984
4,801
256
3,968
7,814
0
21,935
W
6,344
2,280
0
728
4,795
4,356
141
1,032
3,763
20,594
0
L
Fenrir
Jaconius
Fenrir
4,933
984
0
446
12,292
5,015
0
4,295
7,798
0
18,015
W
Tiamat
Kobecakes
Tiamat
13,337
787
0
1,163
5,643
5,072
216
1,261
4,382
27,467
0
L
4,335
88
0
0
9,735
8,286
0
4,241
5,299
11,861
0
L
Medusa
2,201
972
0
130
10,411
3,804
0
3,085
7,202
0
18,620
W
Ah Muzen Cab
Triston354
Ah Muzen Cab
6,356
2,041
0
927
7,979
4,216
1,595
578
7,401
0
34,752
L
Tsukuyomi
danablack
Tsukuyomi
6,488
1,102
0
177
9,755
3,133
34
3,585
6,094
0
18,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,848
Gold Earned
45,823
171
Minions Killed
205
0
Camps Cleared
0
942,503
Distance Traveled
1,114,190
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,948
895
25
3
0
217,901
0
W
Thanatos
9,986
999
38
4
0
257,511
2
L
Kali
7,982
798
50
5
0
199,573
0
W
Atlas
8,968
897
30
3
0
222,878
0
L
Fenrir
7,079
708
28
3
0
185,013
0
W
Tiamat
9,182
918
54
5
0
214,505
0
L
Ymir
7,294
729
16
2
0
175,896
0
L
Medusa
7,235
724
52
5
0
168,445
0
W
Ah Muzen Cab
8,739
874
58
6
0
201,395
0
L
Tsukuyomi
7,258
726
25
3
0
213,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role