Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
 
Baron Samedi
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
GuilleftTony
Mercury
Gold II
Level 158
God Stats
4W - 5L
1,442 SR
Queue Stats
288W - 284L
1,436 MMR
Solo
Eset
Eset
Silver II
ianito
Eset
Silver II
Level 133
God Stats
5W - 3L
1,629 SR
Queue Stats
7W - 9L
1,525 MMR
Solo
Guan Yu
Guan Yu
Bronze III
joaonetto
Guan Yu
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,456 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,514 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,542 SR
1,453 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold III
Axfran
Thor
Gold III
Level 61
God Stats
35W - 27L
1,618 SR
Queue Stats
112W - 110L
1,560 MMR
Party 1
Anubis
Anubis
Gold II
LoneyHells
Anubis
Gold II
Level 147
God Stats
3W - 2L
1,731 SR
Queue Stats
37W - 43L
1,503 MMR
Party 2
Ullr
Ullr
Silver I
culiadoring
Ullr
Silver I
Level 104
God Stats
161W - 127L
1,603 SR
Queue Stats
270W - 285L
1,265 MMR
Party 1
Horus
Horus
Bronze III
gabocorbo
Horus
Bronze III
Level 155
God Stats
31W - 18L
1,259 SR
Queue Stats
188W - 178L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 2 / 0
6,264
569
4,636
8,001
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
8
0 / 4 / 1
5,236
476
3,954
10,064
7,159
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
GuilleftTony
Mercury
11
1 / 5 / 1
6,027
548
2,629
11,358
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
ianito
Eset
10
0 / 3 / 1
5,704
519
3,499
4,862
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
joaonetto
Guan Yu
11
1 / 1 / 0
6,163
560
3,030
9,783
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaAo KuangSusanoMorgan Le Fay

VS

Bans
RaijinHerculesHachimanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 1 / 2
6,984
635
7,614
8,090
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
Axfran
Thor
13
5 / 1 / 6
7,258
660
7,181
8,658
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
LoneyHells
Anubis
12
5 / 0 / 2
7,331
666
5,289
6,924
3,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 2
7,065
642
5,943
6,648
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
gabocorbo
Horus
9
1 / 1 / 8
6,084
553
4,830
9,401
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
15
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
Chang'e
 
Chang'e
1
1
2
2
W
Thor
Axfran
Thor
5
1
6
8
L
Mercury
GuilleftTony
Mercury
1
5
1
0.3
W
Anubis
LoneyHells
Anubis
5
0
2
6
W
3
0
2
4
W
Horus
gabocorbo
Horus
1
1
8
5
L
Eset
ianito
Eset
0
3
1
0.17
L
Guan Yu
joaonetto
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,748
Damage
30,857
44,068
Taken
39,721
21,257
Mitigated
21,156
10,797
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,636
3,457
0
3,797
8,001
2,823
0
0
8,001
0
45,872
L
Baron Samedi
 
Baron Samedi
3,954
641
135
2,199
10,064
7,159
0
2,080
7,966
18,206
0
W
Chang'e
 
Chang'e
7,614
860
261
3,694
8,090
5,447
0
1,180
6,910
50,518
0
W
Thor
Axfran
Thor
7,181
2,114
0
4,607
8,658
3,515
0
1,768
6,824
0
56,507
L
Mercury
GuilleftTony
Mercury
2,629
1,203
0
1,017
11,358
3,622
0
2,360
8,934
0
48,482
W
Anubis
LoneyHells
Anubis
5,289
47
0
3,789
6,924
3,509
0
4,302
2,376
67,232
0
W
5,943
2,629
0
2,499
6,648
2,694
0
666
5,982
0
56,299
W
Horus
gabocorbo
Horus
4,830
1,974
739
2,537
9,401
5,991
8
2,648
6,753
0
15,299
L
Eset
ianito
Eset
3,499
584
0
155
4,862
1,013
0
2,463
2,399
36,111
0
L
Guan Yu
joaonetto
Guan Yu
3,030
339
282
3,212
9,783
6,640
0
5,518
3,865
0
38,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
34,722
324
Minions Killed
386
0
Camps Cleared
0
1,161,859
Distance Traveled
1,188,474
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,264
569
90
8
0
217,020
2
L
Baron Samedi
5,236
476
15
1
0
205,252
2
W
Chang'e
6,984
635
85
8
0
213,368
3
W
Thor
7,258
660
88
8
0
266,194
0
L
Mercury
6,027
548
74
7
0
269,645
0
W
Anubis
7,331
666
105
10
0
234,332
0
W
Ullr
7,065
642
92
8
0
235,386
4
W
Horus
6,084
553
16
1
0
239,194
5
L
Eset
5,704
519
82
7
0
242,844
1
L
Guan Yu
6,163
560
63
6
0
227,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role