Player Matchup

Neith
Neith
AbsoluteChaosXx
Neith
Level 69
God Stats
28W - 15L
1,880 SR
Queue Stats
133W - 125L
1,536 Elo+
Party 3
Anhur
Anhur
Lotalis
Anhur
Level 159
God Stats
9W - 8L
1,765 SR
Queue Stats
477W - 456L
1,626 Elo+
Party 3
Athena
Athena
Necirt
Athena
Level 121
God Stats
33W - 21L
1,652 SR
Queue Stats
805W - 758L
1,537 Elo+
Party 3
Eset
Eset
PenkPenes9669
Eset
Level 144
God Stats
2W - 0L
1,593 SR
Queue Stats
198W - 181L
1,562 Elo+
Party 1
Ao Kuang
Ao Kuang
Unclesoldgy
Ao Kuang
Level 108
God Stats
2W - 1L
1,297 SR
Queue Stats
121W - 98L
1,566 Elo+
Party 1
Team Averages
Level 120
1,637 SR
1,565 Elo+

VS

Team Averages
Level 132
1,531 SR
1,545 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LastKrieger
Thor
Level 143
God Stats
2W - 4L
1,343 SR
Queue Stats
130W - 116L
1,584 Elo+
Party 2
Izanami
Izanami
MaxSpooks
Izanami
Level 146
God Stats
1W - 3L
1,422 SR
Queue Stats
102W - 102L
1,491 Elo+
Solo
Bacchus
Bacchus
Oblitiator
Bacchus
Level 96
God Stats
3W - 3L
1,884 SR
Queue Stats
204W - 175L
1,612 Elo+
Party 2
King Arthur
King Arthur
z2 Eribel
King Arthur
Level 129
God Stats
40W - 63L
1,508 SR
Queue Stats
319W - 303L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,300
660
3,117
2,572
735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Lotalis
Anhur
8
2 / 0 / 0
4,496
899
1,816
1,898
478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Necirt
Athena
5
0 / 1 / 2
3,717
743
481
3,127
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,580
716
972
2,593
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Unclesoldgy
Ao Kuang
7
1 / 1 / 0
3,678
736
1,814
4,162
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
2 / 1 / 0
4,168
834
2,241
2,866
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 1
3,625
725
506
4,983
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MaxSpooks
Izanami
5
0 / 1 / 0
3,214
643
1,449
3,114
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Oblitiator
Bacchus
6
2 / 0 / 0
3,915
783
2,120
4,112
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
z2 Eribel
King Arthur
3
0 / 1 / 0
2,805
561
292
1,898
637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
4
4
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
0
2
W
1
1
0
1
L
0
2
1
0.25
W
Anhur
Lotalis
Anhur
2
0
0
2
L
Izanami
MaxSpooks
Izanami
0
1
0
0
W
Athena
Necirt
Athena
0
1
2
1
L
Bacchus
Oblitiator
Bacchus
2
0
0
2
W
0
1
0
0
W
Ao Kuang
Unclesoldgy
Ao Kuang
1
1
0
1
L
King Arthur
z2 Eribel
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,200
Damage
6,608
14,352
Taken
16,973
4,867
Mitigated
6,322
3,902
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,241
1,103
0
994
2,866
833
0
1,471
1,395
21,593
0
W
3,117
1,050
0
380
2,572
735
0
1,123
1,437
0
18,872
L
506
0
0
460
4,983
1,412
0
468
4,515
0
16,151
W
Anhur
Lotalis
Anhur
1,816
730
0
717
1,898
478
0
96
1,790
0
27,473
L
Izanami
MaxSpooks
Izanami
1,449
1,070
0
840
3,114
776
0
421
2,693
0
16,606
W
Athena
Necirt
Athena
481
107
0
1,236
3,127
1,773
0
958
2,157
6,145
0
L
Bacchus
Oblitiator
Bacchus
2,120
358
125
1,595
4,112
2,664
0
907
3,205
10,500
0
W
972
212
0
656
2,593
649
0
1,067
1,462
21,781
0
W
Ao Kuang
Unclesoldgy
Ao Kuang
1,814
368
0
913
4,162
1,232
0
981
3,145
16,806
0
L
King Arthur
z2 Eribel
King Arthur
292
0
0
600
1,898
637
0
0
1,898
0
5,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,771
Gold Earned
17,727
168
Minions Killed
141
0
Camps Cleared
0
531,892
Distance Traveled
462,535
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,168
834
47
9
0
92,099
0
W
Neith
3,300
660
34
7
0
93,839
0
L
Thor
3,625
725
40
8
0
105,400
0
W
Anhur
4,496
899
43
9
0
100,582
0
L
Izanami
3,214
643
29
6
0
105,261
0
W
Athena
3,717
743
12
2
0
110,162
0
L
Bacchus
3,915
783
18
4
0
117,633
0
W
Eset
3,580
716
48
10
0
107,644
1
W
Ao Kuang
3,678
736
31
6
0
119,665
2
L
King Arthur
2,805
561
7
1
0
42,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role