Player Matchup

Loki
Loki
L0RYTH
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,387 Elo+
Party 2
Neith
Neith
SF Goddzzz
Neith
Level 79
God Stats
11W - 8L
1,630 SR
Queue Stats
43W - 47L
1,409 Elo+
Party 2
Poseidon
Poseidon
SerFox
Poseidon
Level 52
God Stats
2W - 4L
1,367 SR
Queue Stats
11W - 14L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
Tsubalthak
Kukulkan
Level 13
God Stats
2W - 4L
1,390 SR
Queue Stats
13W - 25L
1,391 Elo+
Party 3
Sylvanus
Sylvanus
wheezor
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,263 Elo+
Party 3
Team Averages
Level 43
1,477 SR
1,373 Elo+

VS

Team Averages
Level 57
1,468 SR
1,422 Elo+
Mercury
Mercury
Barkel
Mercury
Level 38
God Stats
2W - 2L
1,327 SR
Queue Stats
77W - 93L
1,420 Elo+
Party 1
Freya
Freya
ItsPoppinTart
Freya
Level 117
God Stats
1W - 0L
1,643 SR
Queue Stats
115W - 132L
1,478 Elo+
Party 1
Ganesha
Ganesha
MormonVoodoo980
Ganesha
Level 19
God Stats
1W - 2L
1,416 SR
Queue Stats
4W - 15L
1,258 Elo+
Solo
Surtr
Surtr
TheKirp
Surtr
Level 66
God Stats
8W - 2L
1,631 SR
Queue Stats
27W - 22L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
laefer
Heimdallr
Level 47
God Stats
3W - 6L
1,321 SR
Queue Stats
89W - 100L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
L0RYTH
Loki
14
1 / 3 / 0
8,164
742
2,731
6,553
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
15
1 / 6 / 2
8,416
765
5,394
11,297
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SerFox
Poseidon
14
1 / 6 / 0
7,901
718
7,378
8,745
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Tsubalthak
Kukulkan
13
0 / 5 / 1
7,856
714
2,494
7,641
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
wheezor
Sylvanus
14
0 / 4 / 0
7,497
682
2,255
10,537
9,536
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Barkel
Mercury
14
2 / 2 / 6
8,638
785
3,341
7,997
3,414
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 1 / 9
10,511
956
14,745
12,564
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 0 / 15
9,860
896
5,621
5,789
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
TheKirp
Surtr
17
6 / 0 / 14
9,862
897
10,047
10,204
10,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
laefer
Heimdallr
16
4 / 1 / 11
9,455
860
7,845
8,119
4,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
79
3
Kills
24
24
Deaths
4
3
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Mercury
Barkel
Mercury
2
2
6
2.5
W
11
1
9
15.5
L
Loki
L0RYTH
Loki
1
3
0
0.33
W
1
0
15
8.5
L
Neith
1
6
2
0.33
L
Poseidon
SerFox
Poseidon
1
6
0
0.17
W
Surtr
TheKirp
Surtr
6
0
14
13
L
Kukulkan
Tsubalthak
Kukulkan
0
5
1
0.1
W
Heimdallr
laefer
Heimdallr
4
1
11
9.5
L
Sylvanus
wheezor
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
41,599
44,773
Taken
44,673
23,174
Mitigated
29,924
4,385
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Barkel
Mercury
3,341
1,879
0
1,341
7,997
3,414
0
2,407
5,590
0
21,015
W
14,745
4,469
261
4,166
12,564
5,731
1,775
3,379
7,985
28,158
0
L
Loki
L0RYTH
Loki
2,731
625
0
832
6,553
2,375
0
3,579
2,832
0
11,578
W
5,621
137
0
1,153
5,789
5,508
480
2,905
2,884
22,409
0
L
Neith
5,394
1,263
0
559
11,297
4,400
0
5,804
5,307
0
23,311
L
Poseidon
SerFox
Poseidon
7,378
785
0
105
8,745
3,073
0
3,301
5,278
20,433
0
W
Surtr
TheKirp
Surtr
10,047
2,723
0
1,172
10,204
10,811
1,337
2,719
7,485
478
28,088
L
Kukulkan
Tsubalthak
Kukulkan
2,494
854
0
0
7,641
3,790
0
2,058
5,546
19,611
0
W
Heimdallr
laefer
Heimdallr
7,845
3,363
0
964
8,119
4,460
3,859
717
7,402
0
23,108
L
Sylvanus
wheezor
Sylvanus
2,255
1,242
716
2,173
10,537
9,536
0
5,203
5,142
6,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,834
Gold Earned
48,326
156
Minions Killed
195
0
Camps Cleared
0
962,131
Distance Traveled
1,207,320
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,638
785
29
3
0
265,192
0
W
Freya
10,511
956
29
3
0
220,632
0
L
Loki
8,164
742
23
2
0
209,835
0
W
Ganesha
9,860
896
15
1
0
239,073
0
L
Neith
8,416
765
47
4
0
171,363
0
L
Poseidon
7,901
718
38
3
0
181,811
4
W
Surtr
9,862
897
58
5
0
254,645
0
L
Kukulkan
7,856
714
41
4
0
260,936
0
W
Heimdallr
9,455
860
64
6
0
227,778
0
L
Sylvanus
7,497
682
7
1
0
138,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role