Player Matchup

Cupid
Cupid
Bronze I
SUP3EME_LOLO14XI
Cupid
Bronze I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,046 MMR
Solo
Artio
Artio
Silver II
Sebgxd
Artio
Silver II
Level 111
God Stats
15W - 14L
1,432 SR
Queue Stats
207W - 237L
1,181 MMR
Party 1
Poseidon
Poseidon
Silver III
TheQuestion384
Poseidon
Silver III
Level 87
God Stats
27W - 38L
1,443 SR
Queue Stats
319W - 369L
976 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,459 SR
1,068 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,136 SR
425 MMR
Ganesha
Ganesha
Bronze V
Cj_com_Bigodao
Ganesha
Bronze V
Level 65
God Stats
3W - 7L
1,276 SR
Queue Stats
10W - 67L
432 MMR
Party 2
Hera
Hera
Bronze I
Sr_Star-
Hera
Bronze I
Level 81
God Stats
0W - 11L
936 SR
Queue Stats
68W - 159L
479 MMR
Party 2
Zeus
Zeus
Bronze III
Zer0_Fuku7
Zeus
Bronze III
Level 83
God Stats
0W - 3L
1,197 SR
Queue Stats
53W - 132L
364 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 9
9,138
914
8,376
8,441
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Sebgxd
Artio
10
3 / 0 / 11
8,340
834
3,454
10,110
10,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
11
6 / 4 / 6
8,846
885
12,131
7,904
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesMartichorasBastetHou YiCharybdis

VS

Bans
AthenaDiscordiaArtemisAnubisNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 6
7,413
741
3,857
10,339
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
10
1 / 6 / 4
7,972
797
6,834
9,453
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 6 / 0
8,430
843
7,611
7,813
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
6
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
6
2
9
5.25
W
Artio
Sebgxd
Artio
3
0
11
8.5
L
Hera
1
6
4
0.5
W
Poseidon
6
4
6
2.25
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,961
Damage
18,302
26,455
Taken
27,605
16,788
Mitigated
12,302
7,083
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,857
594
0
1,290
10,339
6,275
448
4,478
5,861
10,204
0
W
8,376
5,221
600
3,171
8,441
3,664
1,312
6,337
1,968
0
25,027
W
Artio
Sebgxd
Artio
3,454
588
715
1,585
10,110
10,030
234
6,128
3,713
8,298
0
L
Hera
6,834
1,504
115
1,956
9,453
3,514
380
5,649
3,804
28,476
0
W
Poseidon
12,131
1,695
0
1,012
7,904
3,094
1,124
5,796
2,007
44,812
0
L
7,611
1,674
0
15
7,813
2,513
585
5,785
2,028
20,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
23,815
100
Minions Killed
87
0
Camps Cleared
0
553,334
Distance Traveled
463,895
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,413
741
0
0
0
183,871
0
W
Cupid
9,138
914
28
3
0
181,925
0
W
Artio
8,340
834
6
1
0
202,627
0
L
Hera
7,972
797
52
5
0
149,432
0
W
Poseidon
8,846
885
66
7
0
168,782
6
L
Zeus
8,430
843
35
4
0
130,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role