Player Matchup

Janus
Janus
Enough Trapz
Janus
Level 99
God Stats
19W - 32L
1,400 SR
Queue Stats
89W - 127L
1,321 Elo+
Party 2
Chaac
Chaac
KareembeSus
Chaac
Level 66
God Stats
6W - 6L
1,286 SR
Queue Stats
105W - 136L
1,348 Elo+
Party 2
Skadi
Skadi
KingCoo4ie
Skadi
Level 88
God Stats
8W - 7L
1,628 SR
Queue Stats
76W - 121L
1,325 Elo+
Party 2
Horus
Horus
Monkey3174
Horus
Level 57
God Stats
6W - 5L
1,531 SR
Queue Stats
81W - 117L
1,345 Elo+
Party 2
Thanatos
Thanatos
bloodlust2103
Thanatos
Level 85
God Stats
2W - 3L
1,284 SR
Queue Stats
13W - 38L
1,160 Elo+
Party 2
Team Averages
Level 79
1,426 SR
1,300 Elo+

VS

Team Averages
Level 98
1,497 SR
1,432 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ninja14484
Sol
Level 71
God Stats
16W - 12L
1,793 SR
Queue Stats
187W - 180L
1,530 Elo+
Solo
Medusa
Medusa
Ss_aturno
Medusa
Level 67
God Stats
2W - 6L
1,161 SR
Queue Stats
6W - 13L
1,317 Elo+
Party 1
Ne Zha
Ne Zha
Thesavagealbino
Ne Zha
Level 66
God Stats
10W - 6L
1,535 SR
Queue Stats
40W - 48L
1,356 Elo+
Party 1
Bacchus
Bacchus
TomoPandaFox
Bacchus
Level 159
God Stats
2W - 5L
1,496 SR
Queue Stats
112W - 116L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,683
568
5,849
7,469
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 2
6,637
664
7,265
8,232
5,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
9
2 / 3 / 0
5,203
520
4,595
7,846
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
8
0 / 2 / 1
4,913
491
1,939
8,924
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
bloodlust2103
Thanatos
8
2 / 3 / 2
5,140
514
2,985
7,441
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 3 / 0
5,627
563
3,971
9,442
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

10
3 / 3 / 2
6,234
623
7,246
7,972
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Ss_aturno
Medusa
9
1 / 1 / 1
5,397
540
4,046
3,709
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 0 / 6
5,298
530
5,450
5,747
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
TomoPandaFox
Bacchus
8
5 / 0 / 3
6,061
606
5,252
8,069
6,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
12
12
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
0
0.67
L
1
3
2
0.67
L
2
1
2
3
L
Skadi
2
3
0
0.67
L
Horus
0
2
1
0.25
W
3
3
2
1.33
W
Medusa
Ss_aturno
Medusa
1
1
1
1.5
W
1
0
6
4
W
Bacchus
TomoPandaFox
Bacchus
5
0
3
6.5
L
Thanatos
bloodlust2103
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
25,965
39,912
Taken
34,939
18,523
Mitigated
20,682
9,444
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,971
1,099
0
3,130
9,442
8,266
0
0
9,442
0
32,921
L
5,849
54
0
625
7,469
2,829
0
5,361
2,108
36,048
0
L
7,265
1,725
0
2,450
8,232
5,458
0
215
7,485
0
45,681
L
Skadi
4,595
2,185
0
920
7,846
2,549
0
2,677
5,169
0
28,359
L
Horus
1,939
1,025
298
2,365
8,924
5,088
0
1,256
7,668
0
14,294
W
7,246
3,537
0
3,994
7,972
3,107
1,237
4,439
3,533
37,318
10,166
W
Medusa
Ss_aturno
Medusa
4,046
2,004
0
1,527
3,709
1,158
455
0
3,709
0
36,567
W
5,450
1,934
0
620
5,747
1,857
0
923
4,824
0
26,860
W
Bacchus
TomoPandaFox
Bacchus
5,252
524
117
3,438
8,069
6,294
87
487
7,582
16,416
0
L
Thanatos
bloodlust2103
Thanatos
2,985
697
0
2,786
7,441
2,599
0
2,445
4,996
0
19,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
28,617
223
Minions Killed
231
0
Camps Cleared
0
1,005,263
Distance Traveled
988,184
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,627
563
56
6
0
185,567
2
L
Janus
5,683
568
63
6
0
201,647
0
L
Chaac
6,637
664
71
7
0
206,541
0
L
Skadi
5,203
520
39
4
0
175,723
0
L
Horus
4,913
491
15
2
0
203,295
0
W
Sol
6,234
623
73
7
0
165,492
0
W
Medusa
5,397
540
52
5
0
177,717
0
W
Ne Zha
5,298
530
39
4
0
249,675
0
W
Bacchus
6,061
606
11
1
0
209,733
0
L
Thanatos
5,140
514
35
4
0
218,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role