Player Matchup

He Bo
He Bo
DrunkRock
He Bo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Thoth
Thoth
Holy Gladio
Thoth
Level 122
God Stats
2W - 5L
1,575 SR
Queue Stats
115W - 131L
1,471 Elo+
Party 1
Horus
Horus
JediLCM
Horus
Level 146
God Stats
2W - 7L
1,258 SR
Queue Stats
284W - 304L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
Thy Dreamer
Sun Wukong
Level 104
God Stats
8W - 3L
1,805 SR
Queue Stats
101W - 111L
1,460 Elo+
Party 1
Artemis
Artemis
Willow0Keep
Artemis
Level 89
God Stats
5W - 13L
1,516 SR
Queue Stats
68W - 84L
1,395 Elo+
Party 1
Team Averages
Level 98
1,531 SR
1,451 Elo+

VS

Team Averages
Level 136
1,489 SR
1,476 Elo+
Baron Samedi
Baron Samedi
Claymore07
Baron Samedi
Level 167
God Stats
3W - 4L
1,604 SR
Queue Stats
283W - 275L
1,470 Elo+
Solo
Charybdis
Charybdis
LucifersHeir666
Charybdis
Level 120
God Stats
10W - 9L
1,501 SR
Queue Stats
63W - 56L
1,494 Elo+
Solo
Maman Brigitte
Maman Brigitte
ShadowNinja1119
Maman Brigitte
Level 133
God Stats
2W - 8L
1,244 SR
Queue Stats
150W - 133L
1,461 Elo+
Solo
Geb
Geb
geekyhero2018
Geb
Level 120
God Stats
25W - 14L
1,620 SR
Queue Stats
725W - 683L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
hectorminator99
Gilgamesh
Level 141
God Stats
31W - 24L
1,477 SR
Queue Stats
353W - 344L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DrunkRock
He Bo
19
18 / 2 / 3
12,285
723
22,298
12,116
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 6 / 14
9,528
560
9,534
12,794
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
JediLCM
Horus
13
0 / 2 / 13
8,546
503
6,539
18,658
20,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Thy Dreamer
Sun Wukong
14
2 / 0 / 6
9,354
550
6,814
16,294
12,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
Willow0Keep
Artemis
15
2 / 2 / 3
9,629
566
7,837
7,997
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Claymore07
Baron Samedi
15
4 / 4 / 4
8,723
513
14,080
13,602
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
LucifersHeir666
Charybdis
13
2 / 4 / 1
8,385
493
11,425
15,440
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
ShadowNinja1119
Maman Brigitte
13
3 / 6 / 1
8,292
488
9,328
17,071
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 3
7,526
443
5,528
20,561
17,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
hectorminator99
Gilgamesh
13
0 / 3 / 1
7,996
470
8,213
16,305
11,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
24
Kills
10
12
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Claymore07
Baron Samedi
4
4
4
1.5
W
He Bo
DrunkRock
He Bo
18
2
3
9.75
W
2
6
14
1.5
W
Horus
JediLCM
Horus
0
2
13
3.25
L
Charybdis
LucifersHeir666
Charybdis
2
4
1
0.63
L
Maman Brigitte
ShadowNinja1119
Maman Brigitte
3
6
1
0.58
W
Sun Wukong
Thy Dreamer
Sun Wukong
2
0
6
5
W
Artemis
Willow0Keep
Artemis
2
2
3
1.75
L
1
7
3
0.36
L
Gilgamesh
hectorminator99
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,022
Damage
48,574
67,859
Taken
82,979
47,155
Mitigated
47,042
21,388
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Claymore07
Baron Samedi
14,080
525
2,247
4,682
13,602
6,302
0
9,313
4,276
69,500
0
W
He Bo
DrunkRock
He Bo
22,298
2,272
0
5,506
12,116
5,213
732
4,773
7,343
125,992
3,417
W
9,534
317
0
375
12,794
5,602
0
8,438
4,356
57,419
0
W
Horus
JediLCM
Horus
6,539
2,209
638
7,333
18,658
20,464
0
9,416
9,242
0
21,137
L
Charybdis
LucifersHeir666
Charybdis
11,425
6,924
0
5,640
15,440
5,018
1,562
4,919
10,495
0
66,117
L
Maman Brigitte
ShadowNinja1119
Maman Brigitte
9,328
587
0
938
17,071
6,549
0
5,655
11,400
65,638
2,133
W
Sun Wukong
Thy Dreamer
Sun Wukong
6,814
1,706
0
6,766
16,294
12,044
945
3,680
12,614
0
53,793
W
Artemis
Willow0Keep
Artemis
7,837
2,855
0
770
7,997
3,832
985
2,076
5,921
0
81,614
L
5,528
423
0
2,584
20,561
17,500
0
6,066
14,405
24,241
0
L
Gilgamesh
hectorminator99
Gilgamesh
8,213
2,273
0
1,216
16,305
11,673
756
4,701
11,581
0
53,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
40,922
540
Minions Killed
395
0
Camps Cleared
0
1,736,689
Distance Traveled
1,624,190
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,723
513
98
6
0
308,474
8
W
He Bo
12,285
723
154
9
0
365,136
0
W
Thoth
9,528
560
105
6
0
320,621
0
W
Horus
8,546
503
29
2
0
362,976
4
L
Charybdis
8,385
493
103
6
0
301,201
0
L
Maman Brigitte
8,292
488
94
6
0
364,343
0
W
Sun Wukong
9,354
550
107
6
0
363,139
0
W
Artemis
9,629
566
145
9
0
324,817
0
L
Geb
7,526
443
23
1
0
307,504
0
L
Gilgamesh
7,996
470
77
5
0
342,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role