Player Matchup

Arachne
Arachne
CrimsonComet908
Arachne
Level 29
God Stats
7W - 3L
1,607 SR
Queue Stats
99W - 101L
1,488 Elo+
Party 2
Chernobog
Chernobog
Daigon28
Chernobog
Level 62
God Stats
36W - 12L
1,618 SR
Queue Stats
66W - 56L
1,456 Elo+
Party 4
Kukulkan
Kukulkan
NBDxBoone2323
Kukulkan
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 105L
1,485 Elo+
Party 2
Ymir
Ymir
RockyGG2233
Ymir
Level 17
God Stats
5W - 2L
1,828 SR
Queue Stats
26W - 32L
1,381 Elo+
Party 4
Amaterasu
Amaterasu
landonnvk
Amaterasu
Level 59
God Stats
16W - 8L
1,499 SR
Queue Stats
90W - 74L
1,450 Elo+
Party 4
Team Averages
Level 43
1,610 SR
1,452 Elo+

VS

Team Averages
Level 50
1,527 SR
1,479 Elo+
Hades
Hades
GrungySeepinOut
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
SiKHostil
Izanami
Level 122
God Stats
13W - 7L
1,599 SR
Queue Stats
126W - 110L
1,573 Elo+
Party 1
Nemesis
Nemesis
TePeee
Nemesis
Level 33
God Stats
4W - 6L
1,730 SR
Queue Stats
6W - 9L
1,571 Elo+
Solo
Anubis
Anubis
TheGamblesGG
Anubis
Level 5
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 5L
1,141 Elo+
Party 1
Vamana
Vamana
WHYREZTAKENAME
Vamana
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
8,408
601
5,013
8,272
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Daigon28
Chernobog
12
6 / 3 / 3
8,007
572
8,796
10,363
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
NBDxBoone2323
Kukulkan
17
5 / 0 / 3
9,898
707
13,668
10,045
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 3 / 8
7,629
545
2,840
9,207
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
landonnvk
Amaterasu
15
3 / 1 / 4
9,064
647
10,235
14,898
15,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,177
441
3,276
12,085
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SiKHostil
Izanami
13
3 / 3 / 2
8,018
573
10,458
9,629
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
TePeee
Nemesis
11
3 / 3 / 0
6,776
484
4,981
13,446
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
9
0 / 6 / 2
5,945
425
2,190
8,625
2,937
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 0
6,941
496
10,042
15,474
13,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
7
7
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Chernobog
Daigon28
Chernobog
6
3
3
2.5
L
0
4
0
0
W
Kukulkan
NBDxBoone2323
Kukulkan
5
0
3
6.5
W
2
3
8
2
L
Izanami
SiKHostil
Izanami
3
3
2
1.33
L
Nemesis
TePeee
Nemesis
3
3
0
1
L
Anubis
0
6
2
0.17
L
1
4
0
0.25
W
Amaterasu
landonnvk
Amaterasu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,552
Damage
30,947
52,785
Taken
59,259
35,946
Mitigated
30,029
21,199
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,013
3,842
0
4,202
8,272
3,551
0
45
8,227
0
64,874
W
Chernobog
Daigon28
Chernobog
8,796
6,791
0
3,268
10,363
3,534
350
732
9,631
0
41,435
L
3,276
794
0
2,826
12,085
5,187
376
5,761
6,324
30,743
0
W
Kukulkan
NBDxBoone2323
Kukulkan
13,668
1,176
0
4,102
10,045
4,651
1,257
1,987
8,058
110,852
0
W
2,840
744
0
1,518
9,207
8,727
140
1,232
7,975
24,788
0
L
Izanami
SiKHostil
Izanami
10,458
8,168
0
2,615
9,629
3,597
0
2,595
7,034
0
73,885
L
Nemesis
TePeee
Nemesis
4,981
2,295
0
3,340
13,446
4,400
0
2,412
11,034
0
47,796
L
Anubis
2,190
496
0
867
8,625
2,937
0
2,320
6,305
25,665
0
L
10,042
5,887
0
3,098
15,474
13,908
0
3,420
12,054
0
50,344
W
Amaterasu
landonnvk
Amaterasu
10,235
5,719
0
8,109
14,898
15,483
1,076
1,470
13,428
0
67,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,006
Gold Earned
33,857
490
Minions Killed
383
0
Camps Cleared
0
1,467,174
Distance Traveled
1,335,169
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,408
601
97
7
0
324,071
0
W
Chernobog
8,007
572
72
5
0
299,151
2
L
Hades
6,177
441
55
4
0
235,451
0
W
Kukulkan
9,898
707
179
13
0
311,776
0
W
Ymir
7,629
545
29
2
0
269,057
3
L
Izanami
8,018
573
123
9
0
256,973
2
L
Nemesis
6,776
484
81
6
0
329,016
0
L
Anubis
5,945
425
40
3
0
251,955
0
L
Vamana
6,941
496
84
6
0
261,774
0
W
Amaterasu
9,064
647
113
8
0
263,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role