Player Matchup

Sylvanus
Sylvanus
IdUb304
Sylvanus
Level 41
God Stats
2W - 1L
1,521 SR
Queue Stats
40W - 39L
1,379 Elo+
Party 2
Set
Set
McDrunko
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,284 Elo+
Party 2
Tiamat
Tiamat
SanityPirate
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Hades
Hades
Skurpz
Hades
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 29L
1,427 Elo+
Party 2
The Morrigan
The Morrigan
iiPolarize
The Morrigan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,249 Elo+
Party 2
Team Averages
Level 45
1,504 SR
1,368 Elo+

VS

Team Averages
Level 75
1,475 SR
1,458 Elo+
Izanami
Izanami
ARTtheNinja
Izanami
Level 117
God Stats
1W - 0L
1,848 SR
Queue Stats
23W - 20L
1,589 Elo+
Solo
Chang'e
Chang'e
Moluffy123
Chang'e
Level 41
God Stats
1W - 1L
1,223 SR
Queue Stats
20W - 36L
1,334 Elo+
Solo
Chaac
Chaac
Nataliethequeen1
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 26L
1,475 Elo+
Party 1
Set
Set
Sheeepship
Set
Level 22
God Stats
1W - 0L
1,306 SR
Queue Stats
135W - 126L
1,416 Elo+
Party 1
Ymir
Ymir
dugan1227
Ymir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 203L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IdUb304
Sylvanus
14
0 / 3 / 8
7,736
774
5,600
12,231
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
7 / 5 / 2
8,113
811
7,554
11,826
7,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
15
2 / 2 / 5
7,415
742
6,183
8,790
6,350
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Skurpz
Hades
11
2 / 6 / 5
7,183
718
5,380
11,212
8,135
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
iiPolarize
The Morrigan
13
2 / 5 / 5
7,432
743
10,099
4,834
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARTtheNinja
Izanami
17
9 / 1 / 9
10,190
1,019
13,215
5,920
3,025
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Moluffy123
Chang'e
13
3 / 3 / 11
8,044
804
5,692
8,699
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 14
8,553
855
11,130
12,228
13,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 5 / 8
8,425
843
8,035
9,396
5,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
16
4 / 2 / 16
8,881
888
6,574
11,753
12,766
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
13
Kills
21
21
Deaths
13
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
ARTtheNinja
Izanami
9
1
9
13.5
L
Sylvanus
IdUb304
Sylvanus
0
3
8
1.33
L
7
5
2
1.6
W
Chang'e
Moluffy123
Chang'e
3
3
11
2.83
W
2
2
14
4.5
L
Tiamat
2
2
5
2.25
W
3
5
8
1.4
L
Hades
Skurpz
Hades
2
6
5
0.75
W
Ymir
4
2
16
6
L
The Morrigan
iiPolarize
The Morrigan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
44,646
48,893
Taken
47,996
36,870
Mitigated
38,518
14,191
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ARTtheNinja
Izanami
13,215
10,728
146
689
5,920
3,025
3,965
2,243
3,677
0
32,937
L
Sylvanus
IdUb304
Sylvanus
5,600
894
2,863
4,010
12,231
12,597
0
2,696
9,535
9,966
0
L
7,554
4,035
1,435
2,456
11,826
7,585
0
2,479
9,347
0
12,083
W
Chang'e
Moluffy123
Chang'e
5,692
1,020
5,852
2,742
8,699
4,007
446
6,805
1,894
11,364
0
W
11,130
983
392
4,250
12,228
13,493
538
6,111
6,117
0
27,925
L
Tiamat
6,183
1,266
0
782
8,790
6,350
0
1,712
7,078
12,725
0
W
8,035
3,288
369
1,050
9,396
5,227
131
3,883
5,513
0
15,233
L
Hades
Skurpz
Hades
5,380
983
70
1,052
11,212
8,135
0
4,331
6,881
8,794
0
W
Ymir
6,574
845
939
1,028
11,753
12,766
404
5,920
5,833
10,584
0
L
The Morrigan
iiPolarize
The Morrigan
10,099
1,518
1,077
446
4,834
2,203
0
819
3,786
25,222
2,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,879
Gold Earned
44,093
81
Minions Killed
127
0
Camps Cleared
0
759,003
Distance Traveled
916,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,190
1,019
62
6
0
161,824
0
L
Sylvanus
7,736
774
7
1
0
160,732
0
L
Set
8,113
811
4
0
0
144,348
0
W
Chang'e
8,044
804
8
1
0
175,037
0
W
Chaac
8,553
855
26
3
0
217,964
0
L
Tiamat
7,415
742
27
3
0
162,935
0
W
Set
8,425
843
15
2
0
180,179
0
L
Hades
7,183
718
12
1
0
133,384
0
W
Ymir
8,881
888
16
2
0
181,486
0
L
The Morrigan
7,432
743
31
3
0
157,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role