Player Matchup

Hades
Hades
 
Hades
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EasonYim
Chiron
Level 127
God Stats
19W - 17L
1,605 SR
Queue Stats
462W - 493L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Halfsugarpriest
Sun Wukong
Level 62
God Stats
11W - 8L
1,597 SR
Queue Stats
209W - 206L
1,490 Elo+
Solo
Ra
Ra
SMITE-Divine
Ra
Level 158
God Stats
17W - 12L
1,629 SR
Queue Stats
139W - 142L
1,483 Elo+
Solo
Team Averages
Level 99
1,566 SR
1,489 Elo+

VS

Team Averages
Level 90
1,532 SR
1,471 Elo+
Surtr
Surtr
 
Surtr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KULIYOUDE
Nox
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 1
Anubis
Anubis
roydárk
Anubis
Level 56
God Stats
0W - 2L
1,603 SR
Queue Stats
55W - 56L
1,488 Elo+
Solo
Poseidon
Poseidon
流逝在指尖的时光丶
Poseidon
Level 171
God Stats
136W - 111L
1,557 SR
Queue Stats
402W - 369L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 2 / 9
7,449
1,490
6,572
4,425
2,061
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
 
Ymir
12
1 / 1 / 7
6,722
1,344
2,285
5,877
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
EasonYim
Chiron
12
6 / 0 / 3
7,851
1,570
5,955
4,101
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Halfsugarpriest
Sun Wukong
12
0 / 1 / 12
6,668
1,334
3,649
4,614
3,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 8
7,051
1,410
2,217
2,423
1,391
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

365

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 3 / 3
6,115
1,223
4,274
5,633
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 2 / 1
5,898
1,180
1,714
2,606
863
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
6,134
1,227
3,068
3,314
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
roydárk
Anubis
11
0 / 4 / 4
6,414
1,283
3,496
5,565
2,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 2 / 1
6,978
1,396
5,344
4,397
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
13
Kills
4
4
Deaths
13
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
9
4.25
W
Ymir
 
Ymir
1
1
7
4.5
L
Surtr
 
Surtr
1
3
3
0.83
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
1
0.75
W
Chiron
EasonYim
Chiron
6
0
3
7.5
W
Sun Wukong
Halfsugarpriest
Sun Wukong
0
1
12
6
L
0
2
3
0.75
W
2
0
8
6
L
Anubis
roydárk
Anubis
0
4
4
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,678
Damage
17,896
21,440
Taken
21,515
12,678
Mitigated
9,946
3,056
Healing
1,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,572
297
70
132
4,425
2,061
0
3,514
911
8,203
128
W
Ymir
 
Ymir
2,285
208
0
384
5,877
4,112
0
3,038
2,689
4,136
0
L
Surtr
 
Surtr
4,274
1,936
0
309
5,633
3,904
0
1,916
3,417
156
5,538
L
Ah Muzen Cab
 
Ah Muzen Cab
1,714
357
0
30
2,606
863
0
1,752
854
0
4,352
W
Chiron
EasonYim
Chiron
5,955
1,718
264
902
4,101
1,464
0
1,489
2,462
0
28,271
W
Sun Wukong
Halfsugarpriest
Sun Wukong
3,649
615
0
0
4,614
3,650
0
3,003
1,483
0
7,610
L
3,068
413
0
200
3,314
1,340
0
1,506
1,808
8,814
0
W
2,217
281
748
556
2,423
1,391
0
592
1,531
19,973
0
L
Anubis
roydárk
Anubis
3,496
228
0
727
5,565
2,583
0
2,960
2,091
22,515
0
L
5,344
891
0
0
4,397
1,256
0
2,298
1,949
22,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
31,539
134
Minions Killed
117
6
Camps Cleared
3
532,635
Distance Traveled
470,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,449
1,490
13
3
1
93,495
0
W
Ymir
6,722
1,344
4
1
1
93,639
0
L
Surtr
6,115
1,223
2
0
0
91,487
0
L
Ah Muzen Cab
5,898
1,180
3
1
0
54,075
0
W
Chiron
7,851
1,570
70
14
2
116,319
0
W
Sun Wukong
6,668
1,334
20
4
2
118,528
0
L
Nox
6,134
1,227
15
3
0
113,315
0
W
Ra
7,051
1,410
27
5
0
110,654
0
L
Anubis
6,414
1,283
45
9
2
107,130
0
L
Poseidon
6,978
1,396
52
10
1
104,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role