Player Matchup

King Arthur
King Arthur
MiawGrrrrrr
King Arthur
Level 8
God Stats
2W - 0L
1,823 SR
Queue Stats
7W - 0L
1,742 Elo+
Party 2
Cernunnos
Cernunnos
TheFootLicker
Cernunnos
Level 8
God Stats
1W - 0L
1,765 SR
Queue Stats
6W - 0L
1,742 Elo+
Party 2
Chaac
Chaac
Valtino1
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,948 Elo+
Party 2
Olorun
Olorun
Yalovecici
Olorun
Level 143
God Stats
7W - 0L
1,988 SR
Queue Stats
51W - 19L
1,714 Elo+
Party 2
Maui
Maui
serokoewe
Maui
Level 39
God Stats
4W - 5L
1,186 SR
Queue Stats
23W - 30L
1,068 Elo+
Solo
Team Averages
Level 42
1,653 SR
1,643 Elo+

VS

Team Averages
Level 50
1,625 SR
1,486 Elo+
Nemesis
Nemesis
Ecksdar
Nemesis
Level 39
God Stats
1W - 11L
1,192 SR
Queue Stats
64W - 89L
1,354 Elo+
Party 1
Chaac
Chaac
IdTapNeith
Chaac
Level 29
God Stats
1W - 2L
1,789 SR
Queue Stats
154W - 137L
1,519 Elo+
Party 3
Anubis
Anubis
MajikKingdom
Anubis
Level 27
God Stats
47W - 25L
1,719 SR
Queue Stats
109W - 108L
1,512 Elo+
Party 3
Olorun
Olorun
McWigglychaps
Olorun
Level 140
God Stats
1W - 2L
1,751 SR
Queue Stats
190W - 180L
1,539 Elo+
Party 3
Amaterasu
Amaterasu
StewedBuckle760
Amaterasu
Level 17
God Stats
2W - 3L
1,672 SR
Queue Stats
17W - 25L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MiawGrrrrrr
King Arthur
12
5 / 0 / 5
8,103
623
8,272
7,583
6,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
TheFootLicker
Cernunnos
12
8 / 1 / 5
8,102
623
9,671
8,894
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Valtino1
Chaac
14
5 / 1 / 7
8,156
627
13,169
10,290
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Yalovecici
Olorun
13
2 / 0 / 5
7,614
586
8,325
7,744
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maui
9
0 / 2 / 12
6,797
523
2,090
10,373
6,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ecksdar
Nemesis
9
0 / 2 / 1
6,030
464
1,324
9,542
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
8
1 / 6 / 2
6,187
476
6,434
14,874
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
0 / 4 / 0
6,404
493
5,192
11,669
6,416
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 6 / 1
6,944
534
10,546
11,902
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
StewedBuckle760
Amaterasu
9
0 / 2 / 0
5,983
460
2,015
9,099
3,972
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
20
Kills
4
4
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ecksdar
Nemesis
0
2
1
0.25
L
Chaac
1
6
2
0.33
L
Anubis
0
4
0
0
L
3
6
1
0.58
W
King Arthur
MiawGrrrrrr
King Arthur
5
0
5
7.5
L
Amaterasu
StewedBuckle760
Amaterasu
0
2
0
0
W
Cernunnos
TheFootLicker
Cernunnos
8
1
5
10.5
W
Chaac
Valtino1
Chaac
5
1
7
8.5
W
Olorun
Yalovecici
Olorun
2
0
5
4.5
W
Maui
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,527
Damage
25,511
44,884
Taken
57,086
26,018
Mitigated
32,470
19,851
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ecksdar
Nemesis
1,324
364
0
2,195
9,542
3,408
76
1,359
8,183
0
37,758
L
Chaac
6,434
1,084
0
2,442
14,874
13,472
0
1,640
13,234
0
19,571
L
Anubis
5,192
0
0
4,034
11,669
6,416
205
5,586
6,083
50,542
0
L
10,546
5,405
210
3,569
11,902
5,202
1,553
1,784
10,118
50,306
4,861
W
King Arthur
MiawGrrrrrr
King Arthur
8,272
1,542
0
1,000
7,583
6,458
86
448
7,135
103
48,050
L
Amaterasu
StewedBuckle760
Amaterasu
2,015
990
0
3,411
9,099
3,972
311
57
9,042
0
24,284
W
Cernunnos
TheFootLicker
Cernunnos
9,671
5,857
0
3,974
8,894
3,550
336
3,139
5,755
0
46,828
W
Chaac
Valtino1
Chaac
13,169
1,971
0
6,057
10,290
6,786
0
2,640
7,650
0
81,248
W
Olorun
Yalovecici
Olorun
8,325
3,193
640
4,014
7,744
2,714
2,118
4,062
3,682
56,083
3,629
W
Maui
2,090
696
1,826
2,340
10,373
6,510
73
5,785
4,588
11,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
31,548
358
Minions Killed
262
0
Camps Cleared
0
1,397,105
Distance Traveled
1,200,531
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,030
464
59
5
0
241,274
0
L
Chaac
6,187
476
17
1
0
268,266
0
L
Anubis
6,404
493
75
6
0
208,428
0
L
Olorun
6,944
534
81
6
0
225,131
4
W
King Arthur
8,103
623
71
5
0
289,041
0
L
Amaterasu
5,983
460
30
2
0
257,432
0
W
Cernunnos
8,102
623
77
6
0
265,987
0
W
Chaac
8,156
627
109
8
0
318,155
0
W
Olorun
7,614
586
92
7
0
249,802
0
W
Maui
6,797
523
9
1
0
274,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role