Player Matchup

Chaac
Chaac
AJHUFF2369
Chaac
Level 83
God Stats
5W - 4L
1,480 SR
Queue Stats
77W - 63L
1,544 Elo+
Party 1
Olorun
Olorun
ChapelShark
Olorun
Level 24
God Stats
4W - 0L
1,615 SR
Queue Stats
57W - 37L
1,684 Elo+
Party 1
Hades
Hades
MisterWiseGuy777
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,539 Elo+
Solo
Team Averages
Level 71
1,531 SR
1,589 Elo+

VS

Team Averages
Level 75
1,599 SR
1,425 Elo+
Medusa
Medusa
Talnoy79
Medusa
Level 140
God Stats
13W - 29L
1,478 SR
Queue Stats
201W - 260L
1,400 Elo+
Solo
Fenrir
Fenrir
shotgunmick
Fenrir
Level 20
God Stats
6W - 4L
1,527 SR
Queue Stats
27W - 27L
1,425 Elo+
Party 2
Aphrodite
Aphrodite
thefilo
Aphrodite
Level 65
God Stats
1W - 1L
1,794 SR
Queue Stats
36W - 32L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 2 / 12
8,328
833
8,633
10,465
10,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
12
9 / 2 / 5
10,307
1,031
17,071
8,088
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 5 / 8
8,320
832
4,450
9,559
4,053
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Talnoy79
Medusa
8
1 / 6 / 5
7,252
725
5,780
11,680
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
4 / 6 / 2
7,732
773
6,297
11,570
5,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
thefilo
Aphrodite
11
3 / 2 / 3
7,702
770
6,261
10,290
4,813
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
8
9
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
2
12
4
W
Olorun
9
2
5
5.75
W
3
5
8
1.4
L
Medusa
Talnoy79
Medusa
1
6
5
0.58
L
Fenrir
4
6
2
0.83
L
Aphrodite
thefilo
Aphrodite
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
18,338
28,112
Taken
33,540
17,433
Mitigated
14,288
7,418
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,633
536
0
1,240
10,465
10,400
72
2,440
8,025
0
14,292
W
Olorun
17,071
9,822
677
3,832
8,088
2,980
2,194
2,958
5,130
59,829
4,386
W
4,450
1,067
513
1,156
9,559
4,053
767
1,821
7,738
18,085
0
L
Medusa
Talnoy79
Medusa
5,780
2,142
0
597
11,680
4,469
0
7,439
4,241
0
16,519
L
Fenrir
6,297
950
0
621
11,570
5,006
0
7,985
3,585
0
15,008
L
Aphrodite
thefilo
Aphrodite
6,261
661
2,603
3,894
10,290
4,813
0
5,914
4,376
28,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
22,686
120
Minions Killed
70
0
Camps Cleared
0
506,304
Distance Traveled
516,731
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,328
833
9
1
0
180,203
0
W
Olorun
10,307
1,031
95
10
0
168,584
0
W
Hades
8,320
832
16
2
0
157,517
0
L
Medusa
7,252
725
21
2
0
153,289
0
L
Fenrir
7,732
773
14
1
0
183,376
2
L
Aphrodite
7,702
770
35
4
0
180,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role