Player Matchup

Ganesha
Ganesha
Bronze V
Cj_com_Bigodao
Ganesha
Bronze V
Level 65
God Stats
3W - 7L
1,318 SR
Queue Stats
10W - 67L
456 MMR
Party 2
Persephone
Persephone
Bronze I
Sr_Star-
Persephone
Bronze I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 159L
503 MMR
Party 2
Odin
Odin
Bronze II
Zer0_Fuku7
Odin
Bronze II
Level 83
God Stats
0W - 2L
1,254 SR
Queue Stats
53W - 132L
388 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,357 SR
449 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 65
1,373 SR
613 MMR
Atlas
Atlas
Bronze II
Slinkwheat5
Atlas
Bronze II
Level 85
God Stats
23W - 29L
1,469 SR
Queue Stats
141W - 175L
233 MMR
Party 1
Anubis
Anubis
Silver I
TheSpiffyPuma
Anubis
Silver I
Level 43
God Stats
15W - 8L
1,554 SR
Queue Stats
51W - 61L
1,165 MMR
Party 1
Hachiman
Hachiman
Silver V
marshy_ticker69
Hachiman
Silver V
Level 66
God Stats
2W - 11L
1,096 SR
Queue Stats
290W - 382L
441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
10,542
659
12,105
19,488
18,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Sr_Star-
Persephone
15
5 / 6 / 4
12,323
770
14,817
17,087
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 5
10,960
685
7,038
22,092
22,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ArtemisHerculesMartichorasAchillesHou Yi

VS

Bans
ArachneAthenaDanzaburouKuzenboBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
11,590
724
13,280
20,644
21,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 0 / 6
13,624
852
26,013
12,611
7,775
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
14
5 / 3 / 5
12,562
785
9,639
17,550
6,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
7
Kills
12
12
Deaths
9
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
W
1
6
8
0.83
L
Persephone
Sr_Star-
Persephone
5
6
4
1.17
W
6
0
6
9
L
2
3
5
1.5
W
Hachiman
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,960
Damage
48,932
58,667
Taken
50,805
49,683
Mitigated
35,958
6,623
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,105
700
229
3,113
19,488
18,905
0
13,540
5,948
26,086
423
W
13,280
5,102
0
4,107
20,644
21,417
396
10,373
9,747
26,425
898
L
Persephone
Sr_Star-
Persephone
14,817
828
0
2,736
17,087
7,818
0
11,034
5,934
58,265
0
W
26,013
930
0
8,323
12,611
7,775
839
6,579
5,665
94,730
0
L
7,038
889
0
545
22,092
22,960
0
14,209
7,883
684
24,777
W
Hachiman
9,639
5,881
0
5,195
17,550
6,766
2,176
8,921
8,323
0
60,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
37,776
132
Minions Killed
213
0
Camps Cleared
0
812,745
Distance Traveled
843,177
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,542
659
4
0
0
285,421
2
W
Atlas
11,590
724
19
1
0
282,560
0
L
Persephone
12,323
770
98
6
0
269,930
0
W
Anubis
13,624
852
142
9
0
293,466
0
L
Odin
10,960
685
30
2
0
257,394
0
W
Hachiman
12,562
785
52
3
0
267,151
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role